dezibot/src/communication/Communication.cpp
2024-06-13 13:08:45 +02:00

87 lines
2.4 KiB
C++

#include "Communication.h"
Scheduler userScheduler; // to control your personal task
painlessMesh mesh;
uint32_t Communication::groupNumber = 0;
// User-defined callback function pointer
void (*Communication::userCallback)(String &msg) = nullptr;
void Communication::sendMessage(String msg)
{
String data = String(groupNumber) + "#" + msg;
mesh.sendBroadcast(data);
}
// Needed for painless library
void Communication::receivedCallback(uint32_t from, String &msg)
{
int separatorIndex = msg.indexOf('#');
if (separatorIndex != -1) {
String groupNumberStr = msg.substring(0, separatorIndex);
uint32_t num = groupNumberStr.toInt();
String restOfMsg = msg.substring(separatorIndex + 1);
Serial.printf("startHere: Received from %u groupNumber=%u msg=%s\n", from, num, restOfMsg.c_str());
if (groupNumber != num) return;
// Execute user-defined callback if it is set
if (userCallback) {
userCallback(restOfMsg);
}
}
}
void newConnectionCallback(uint32_t nodeId)
{
Serial.printf("--> startHere: New Connection, nodeId = %u\n", nodeId);
}
void changedConnectionCallback()
{
Serial.printf("Changed connections\n");
}
void nodeTimeAdjustedCallback(int32_t offset)
{
Serial.printf("Adjusted time %u. Offset = %d\n", mesh.getNodeTime(), offset);
}
void vTaskUpdate(void *pvParameters)
{
for (;;)
{
mesh.update();
}
}
void Communication::setGroupNumber(uint32_t number) {
groupNumber = number;
}
// Method to set the user-defined callback function
void Communication::onReceive(void (*callbackFunc)(String &msg))
{
userCallback = callbackFunc;
}
void Communication::begin(void)
{
Serial.begin(115200);
// mesh.setDebugMsgTypes( ERROR | MESH_STATUS | CONNECTION | SYNC | COMMUNICATION | GENERAL | MSG_TYPES | REMOTE ); // all types on
mesh.setDebugMsgTypes(ERROR | STARTUP); // set before init() so that you can see startup messages
mesh.init(MESH_PREFIX, MESH_PASSWORD, &userScheduler, MESH_PORT);
mesh.onReceive(&receivedCallback);
mesh.onNewConnection(&newConnectionCallback);
mesh.onChangedConnections(&changedConnectionCallback);
mesh.onNodeTimeAdjusted(&nodeTimeAdjustedCallback);
static uint8_t ucParameterToPass;
TaskHandle_t xHandle = NULL;
xTaskCreate(vTaskUpdate, "vTaskMeshUpdate", 4096, &ucParameterToPass, tskIDLE_PRIORITY, &xHandle);
configASSERT(xHandle);
};