Merge branch 'master' of https://github.com/jonatkins/ingress-intel-total-conversion
This commit is contained in:
		@@ -2,7 +2,7 @@
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// @id             iitc-plugin-portal-level-numbers@rongou
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// @name           IITC plugin: Portal Level Numbers
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// @category       Layer
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// @version        0.1.2.@@DATETIMEVERSION@@
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// @version        0.1.3.@@DATETIMEVERSION@@
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// @namespace      https://github.com/jonatkins/ingress-intel-total-conversion
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// @updateURL      @@UPDATEURL@@
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// @downloadURL    @@DOWNLOADURL@@
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@@ -19,50 +19,16 @@
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// PLUGIN START ////////////////////////////////////////////////////////
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// use own namespace for plugin
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window.plugin.portalLevelNumbers = function() {};
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window.plugin.portalLevelNumbers = function() {
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};
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window.plugin.portalLevelNumbers.ICON_SIZE = 12;
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window.plugin.portalLevelNumbers.MOBILE_SCALE = 1.5;
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window.plugin.portalLevelNumbers.levelLayers = {};
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window.plugin.portalLevelNumbers.levelLayerGroup = null;
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// Use portal add and remove event to control render of portal level numbers
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window.plugin.portalLevelNumbers.portalAdded = function(data) {
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  data.portal.on('add', function() {
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    plugin.portalLevelNumbers.renderLevel(this.options.guid, this.getLatLng());
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  });
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  data.portal.on('remove', function() {
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    plugin.portalLevelNumbers.removeLevel(this.options.guid);
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  });
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}
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window.plugin.portalLevelNumbers.renderLevel = function(guid,latLng) {
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    plugin.portalLevelNumbers.removeLevel(guid);
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    var p = window.portals[guid];
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    var levelNumber = p.options.level;
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    var level = L.marker(latLng, {
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      icon: L.divIcon({
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        className: 'plugin-portal-level-numbers',
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        iconAnchor: [6,7],
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        iconSize: [12,10],
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        html: levelNumber
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        }),
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      guid: guid
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      });
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    plugin.portalLevelNumbers.levelLayers[guid] = level;
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    level.addTo(plugin.portalLevelNumbers.levelLayerGroup);
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}
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window.plugin.portalLevelNumbers.removeLevel = function(guid) {
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    var previousLayer = plugin.portalLevelNumbers.levelLayers[guid];
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    if(previousLayer) {
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      plugin.portalLevelNumbers.levelLayerGroup.removeLayer(previousLayer);
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      delete plugin.portalLevelNumbers.levelLayers[guid];
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    }
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}
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var setup =  function() {
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window.plugin.portalLevelNumbers.setupCSS = function() {
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  $("<style>")
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    .prop("type", "text/css")
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    .html(".plugin-portal-level-numbers {\
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@@ -75,12 +41,140 @@ var setup =  function() {
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            -webkit-text-size-adjust:none;\
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          }")
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  .appendTo("head");
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}
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window.plugin.portalLevelNumbers.removeLabel = function(guid) {
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  var previousLayer = window.plugin.portalLevelNumbers.levelLayers[guid];
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  if(previousLayer) {
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    window.plugin.portalLevelNumbers.levelLayerGroup.removeLayer(previousLayer);
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    delete plugin.portalLevelNumbers.levelLayers[guid];
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  }
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}
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window.plugin.portalLevelNumbers.addLabel = function(guid,latLng) {
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  var previousLayer = window.plugin.portalLevelNumbers.levelLayers[guid];
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  if (!previousLayer) {
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    var p = window.portals[guid];
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    var levelNumber = p.options.level;
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    var level = L.marker(latLng, {
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      icon: L.divIcon({
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        className: 'plugin-portal-level-numbers',
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        iconSize: [window.plugin.portalLevelNumbers.ICON_SIZE, window.plugin.portalLevelNumbers.ICON_SIZE],
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        html: levelNumber
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        }),
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      guid: guid
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    });
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    plugin.portalLevelNumbers.levelLayers[guid] = level;
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    level.addTo(plugin.portalLevelNumbers.levelLayerGroup);
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  }
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}
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window.plugin.portalLevelNumbers.updatePortalLabels = function() {
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  var SQUARE_SIZE = L.Browser.mobile ? (window.plugin.portalLevelNumbers.ICON_SIZE + 3) * window.plugin.portalLevelNumbers.MOBILE_SCALE
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                                     : (window.plugin.portalLevelNumbers.ICON_SIZE + 3);
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  // as this is called every time layers are toggled, there's no point in doing it when the layer is off
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  if (!map.hasLayer(window.plugin.portalLevelNumbers.levelLayerGroup)) {
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    return;
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  }
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  var portalPoints = {};
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  for (var guid in window.portals) {
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    var p = window.portals[guid];
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    if (p._map) {  // only consider portals added to the map
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      var point = map.project(p.getLatLng());
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      portalPoints[guid] = point;
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    }
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  }
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  // for efficient testing of intersection, group portals into buckets based on the defined rectangle size
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  var buckets = {};
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  for (var guid in portalPoints) {
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    var point = portalPoints[guid];
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    var bucketId = L.point([Math.floor(point.x/(SQUARE_SIZE*2)),Math.floor(point.y/SQUARE_SIZE*2)]);
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    // the guid is added to four buckets. this way, when testing for overlap we don't need to test
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    // all 8 buckets surrounding the one around the particular portal, only the bucket it is in itself
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    var bucketIds = [bucketId, bucketId.add([1,0]), bucketId.add([0,1]), bucketId.add([1,1])];
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    for (var i in bucketIds) {
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      var b = bucketIds[i].toString();
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      if (!buckets[b]) buckets[b] = {};
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      buckets[b][guid] = true;
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    }
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  }
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  var coveredPortals = {};
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  for (var bucket in buckets) {
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    var bucketGuids = buckets[bucket];
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    for (var guid in bucketGuids) {
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      var point = portalPoints[guid];
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      // the bounds used for testing are twice as wide as the rectangle. this is so that there's no left/right
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      // overlap between two different portals text
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      var southWest = point.subtract([SQUARE_SIZE, SQUARE_SIZE]);
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      var northEast = point.add([SQUARE_SIZE, SQUARE_SIZE]);
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      var largeBounds = L.bounds(southWest, northEast);
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      for (var otherGuid in bucketGuids) {
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        // do not check portals already marked as covered
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        if (guid != otherGuid && !coveredPortals[otherGuid]) {
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          var otherPoint = portalPoints[otherGuid];
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          if (largeBounds.contains(otherPoint)) {
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            // another portal is within the rectangle - remove if it has not a higher level
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            if (portals[guid].options.level > portals[otherGuid].options.level) continue;
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            else coveredPortals[guid] = true;
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            break;
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          }
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        }
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      }
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    }
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  }
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  for (var guid in coveredPortals) {
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    delete portalPoints[guid];
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  }
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  // remove any not wanted
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  for (var guid in window.plugin.portalLevelNumbers.levelLayers) {
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    if (!(guid in portalPoints)) {
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      window.plugin.portalLevelNumbers.removeLabel(guid);
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    }
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  }
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  // and add those we do
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  for (var guid in portalPoints) {
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    window.plugin.portalLevelNumbers.addLabel(guid, portals[guid].getLatLng());
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  }
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}
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// as calculating portal marker visibility can take some time when there's lots of portals shown, we'll do it on
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// a short timer. this way it doesn't get repeated so much
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window.plugin.portalLevelNumbers.delayedUpdatePortalLabels = function(wait) {
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  if (window.plugin.portalLevelNumbers.timer === undefined) {
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    window.plugin.portalLevelNumbers.timer = setTimeout ( function() {
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      window.plugin.portalLevelNumbers.timer = undefined;
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      window.plugin.portalLevelNumbers.updatePortalLabels();
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    }, wait*1000);
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  }
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}
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var setup = function() {
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  window.plugin.portalLevelNumbers.setupCSS();
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  window.plugin.portalLevelNumbers.levelLayerGroup = new L.LayerGroup();
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  window.addLayerGroup('Portal Levels', window.plugin.portalLevelNumbers.levelLayerGroup, true);
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  window.addHook('portalAdded', window.plugin.portalLevelNumbers.portalAdded);
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  window.addHook('requestFinished', function() { setTimeout(function(){window.plugin.portalLevelNumbers.delayedUpdatePortalLabels(3.0);},1); });
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  window.addHook('mapDataRefreshEnd', function() { window.plugin.portalLevelNumbers.delayedUpdatePortalLabels(0.5); });
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  window.map.on('overlayadd overlayremove', function() { setTimeout(function(){window.plugin.portalLevelNumbers.delayedUpdatePortalLabels(1.0);},1); });
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}
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// PLUGIN END //////////////////////////////////////////////////////////
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