bugfix: broken playertracker layout
- use popup instead of tooltip on desktop too (see #630)
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@ -299,13 +299,18 @@ window.plugin.playerTracker.drawData = function() {
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+ ago(last.time, now) + ' ago<br>'
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+ window.chat.getChatPortalName(last);
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// show previous data in tooltip
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var minsAgo = '\t<span style="white-space: nowrap;"> ago</span>\t';
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if(evtsLength >= 2)
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title += '<br> <br>previous locations:<br>';
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if(evtsLength >= 2) {
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title += '<br> <br>previous locations:<br>'
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+ '<table style="border-spacing:0">';
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}
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for(var i = evtsLength - 2; i >= 0 && i >= evtsLength - 10; i--) {
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var ev = playerData.events[i];
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title += ago(ev.time, now) + minsAgo + window.chat.getChatPortalName(ev) + '<br>';
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title += '<tr align="left"><td>' + ago(ev.time, now) + '</td>'
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+ '<td>ago</td>'
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+ '<td>' + window.chat.getChatPortalName(ev) + '</td></tr>';
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}
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if(evtsLength >= 2)
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title += '</table>';
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// calculate the closest portal to the player
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var eventPortal = []
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@ -330,14 +335,8 @@ window.plugin.playerTracker.drawData = function() {
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// marker itself
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var icon = playerData.team === 'RESISTANCE' ? new plugin.playerTracker.iconRes() : new plugin.playerTracker.iconEnl();
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var m;
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if (typeof android !== 'undefined' && android) {
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m = L.marker(gllfe(last), {icon: icon, referenceToPortal: closestPortal, opacity: absOpacity});
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m.bindPopup(title);
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} else {
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m = L.marker(gllfe(last), {title: title, icon: icon, referenceToPortal: closestPortal, opacity: absOpacity});
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// ensure tooltips are closed, sometimes they linger
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m.on('mouseout', function() { $(this._icon).tooltip('close'); });
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}
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m = L.marker(gllfe(last), {icon: icon, referenceToPortal: closestPortal, opacity: absOpacity});
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m.bindPopup(title);
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m.addTo(playerData.team === 'RESISTANCE' ? plugin.playerTracker.drawnTracesRes : plugin.playerTracker.drawnTracesEnl);
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plugin.playerTracker.oms.addMarker(m);
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// jQueryUI doesn’t automatically notice the new markers
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