slow animated fade speed, and add new tile status for render queue code
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a03014a988
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@ -3,7 +3,7 @@
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window.RenderDebugTiles = function() {
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window.RenderDebugTiles = function() {
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this.CLEAR_CHECK_TIME = 0.25;
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this.CLEAR_CHECK_TIME = 0.5;
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this.FADE_TIME = 2.0;
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this.FADE_TIME = 2.0;
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this.debugTileLayer = L.layerGroup();
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this.debugTileLayer = L.layerGroup();
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@ -57,6 +57,7 @@ window.RenderDebugTiles.prototype.setState = function(id,state) {
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case 'request-fail': col='#a00'; fill='#666'; break;
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case 'request-fail': col='#a00'; fill='#666'; break;
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case 'tile-fail': col='#f00'; fill='#666'; break;
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case 'tile-fail': col='#f00'; fill='#666'; break;
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case 'tile-timeout': col='#ff0'; fill='#666'; break;
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case 'tile-timeout': col='#ff0'; fill='#666'; break;
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case 'render-queue': col='#f0f'; fill='#f0f'; break;
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}
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}
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this.setColour (id, col, fill);
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this.setColour (id, col, fill);
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if (clearDelay >= 0) {
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if (clearDelay >= 0) {
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