merge parts of #236 (by ShawnTuatara)
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@ -11,7 +11,7 @@
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//
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//
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// Boot hook: booting is handled differently because IITC may not yet
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// Boot hook: booting is handled differently because IITC may not yet
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// be available. Have a look at the plugins in plugins/. All
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// be available. Have a look at the plugins in plugins/. All
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// code before “// PLUGIN START” and after “// PLUGIN END” os
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// code before “// PLUGIN START” and after “// PLUGIN END” is
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// required to successfully boot the plugin.
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// required to successfully boot the plugin.
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//
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//
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// Here’s more specific information about each event:
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// Here’s more specific information about each event:
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@ -36,6 +36,16 @@
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// array [GUID, time, details]. Plugin can manipulate the
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// array [GUID, time, details]. Plugin can manipulate the
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// array to change order or add additional values to the
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// array to change order or add additional values to the
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// details of a portal.
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// details of a portal.
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// beforePortalReRender: the callback argument is
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// {portal: ent[2], oldPortal : d, reRender : false}.
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// The callback needs to update the value of reRender to
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// true if the plugin has a reason to have the portal
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// redrawn. It is called early on in the
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// code/map_data.js#renderPortal as long as there was an
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// old portal for the guid.
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window._hooks = {}
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window._hooks = {}
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window.VALID_HOOKS = ['portalAdded', 'portalDetailsUpdated',
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window.VALID_HOOKS = ['portalAdded', 'portalDetailsUpdated',
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@ -231,8 +231,16 @@ window.renderPortal = function(ent) {
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var old = findEntityInLeaflet(layerGroup, window.portals, ent[0]);
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var old = findEntityInLeaflet(layerGroup, window.portals, ent[0]);
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if(old) {
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if(old) {
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var oo = old.options;
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var oo = old.options;
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// Default checks to see if a portal needs to be re-rendered
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var u = oo.team !== team;
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var u = oo.team !== team;
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u = u || oo.level !== portalLevel;
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u = u || oo.level !== portalLevel;
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// Allow plugins to add additional conditions as to when a portal gets re-rendered
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var hookData = {portal: ent[2], oldPortal: oo.details, reRender: false};
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runHooks('beforePortalReRender', hookData);
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u = u || hookData.reRender;
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// nothing changed that requires re-rendering the portal.
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// nothing changed that requires re-rendering the portal.
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if(!u) {
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if(!u) {
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// let resos handle themselves if they need to be redrawn
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// let resos handle themselves if they need to be redrawn
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