Added portal counter
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41510dffcd
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@ -36,6 +36,7 @@ window.plugin.playersResonators.findReso = function(playername) {
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var s = "";
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var s = "";
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var portalSet = {};
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var portalSet = {};
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var effectiveNick = "";
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var effectiveNick = "";
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var counter = 0;
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// Assuming there can be no agents with same nick with different lower/uppercase
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// Assuming there can be no agents with same nick with different lower/uppercase
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var nickToFind = playername.toLowerCase();
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var nickToFind = playername.toLowerCase();
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$.each(window.portals, function(ind, portal){
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$.each(window.portals, function(ind, portal){
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@ -61,6 +62,7 @@ window.plugin.playersResonators.findReso = function(playername) {
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href: perma,
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href: perma,
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onClick: zoomPortal
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onClick: zoomPortal
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})[0].outerHTML;
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})[0].outerHTML;
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counter += 1;
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s += a + "\n";
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s += a + "\n";
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}
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}
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}
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}
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@ -69,7 +71,7 @@ window.plugin.playersResonators.findReso = function(playername) {
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if (s) {
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if (s) {
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// Showing the playername as a "fake" link to avoid the auto-mouseover effect on the first portal
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// Showing the playername as a "fake" link to avoid the auto-mouseover effect on the first portal
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fakeLinkPlayer = '<a href="#" onClick="return false;">' + effectiveNick + '</a>'
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fakeLinkPlayer = '<a href="#" onClick="return false;">' + effectiveNick + '</a>'
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s = fakeLinkPlayer + " has resonators on these portals:\n\n" + s;
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s = fakeLinkPlayer + " has resonators on " + counter + " portals:\n\n" + s;
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} else {
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} else {
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s = playername + " has no resonators in this range\n";
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s = playername + " has no resonators in this range\n";
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}
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}
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