Make it not so shieldy

This commit is contained in:
vita10gy 2013-06-19 00:19:02 -05:00
parent f0a11dc362
commit 137bfce45e

View File

@ -6,7 +6,7 @@
// @namespace https://github.com/jonatkins/ingress-intel-total-conversion
// @updateURL @@UPDATEURL@@
// @downloadURL @@DOWNLOADURL@@
// @description [@@BUILDNAME@@-@@BUILDDATE@@] Uses the fill color of the portals to denote if the portal is weak (Needs recharging, missing a resonator, needs shields) Red, needs energy and shields. Orange, only needs energy (either recharge or resonators). Yellow, only needs shields.
// @description [@@BUILDNAME@@-@@BUILDDATE@@] Uses the fill color of the portals to denote if the portal is weak (Needs recharging, missing a resonator, needs mods) Red, needs energy and mods. Orange, only needs energy (either recharge or resonators). Yellow, only needs mods.
// @include https://www.ingress.com/intel*
// @include http://www.ingress.com/intel*
// @match https://www.ingress.com/intel*
@ -25,17 +25,19 @@ window.plugin.portalWeakness.highlightWeakness = function(data) {
var d = data.portal.options.details;
var portal_weakness = 0;
if(getTeam(d) !== 0) {
var only_shields = true;
var missing_shields = 0;
var only_mods = true;
var missing_mods = 0;
if(window.getTotalPortalEnergy(d) > 0 && window.getCurrentPortalEnergy(d) < window.getTotalPortalEnergy(d)) {
portal_weakness = 1 - (window.getCurrentPortalEnergy(d)/window.getTotalPortalEnergy(d));
only_shields = false;
only_mods = false;
}
//Ding the portal for every missing sheild.
//Ding the portal for every unapplicable mod.
$.each(d.portalV2.linkedModArray, function(ind, mod) {
if(mod === null || mod.type != 'RES_SHIELD') {
missing_shields++;
portal_weakness += .03;
if(mod === null || mod.type == 'MULTIHACK' || mod.type == 'HEATSINK' || mod.type == 'LINK_AMPLIFIER') {
if(mod === null) {
missing_mods++;
}
portal_weakness += .08;
}
});
//Ding the portal for every missing resonator.
@ -43,7 +45,7 @@ window.plugin.portalWeakness.highlightWeakness = function(data) {
$.each(d.resonatorArray.resonators, function(ind, reso) {
if(reso === null) {
portal_weakness += .125;
only_shields = false;
only_mods = false;
} else {
resCount++;
}
@ -58,12 +60,12 @@ window.plugin.portalWeakness.highlightWeakness = function(data) {
if(portal_weakness > 0) {
var fill_opacity = portal_weakness*.85 + .15;
var color = 'orange';
if(only_shields) {
if(only_mods) {
color = 'yellow';
//If only shields are missing, make portal yellow
//If only mods are missing, make portal yellow
// but fill more than usual since pale yellow is basically invisible
fill_opacity = missing_shields*.15 + .1;
} else if(missing_shields > 0) {
fill_opacity = missing_mods*.15 + .1;
} else if(missing_mods > 0) {
color = 'red';
}
fill_opacity = Math.round(fill_opacity*100)/100;