diff --git a/plugins/players-resonators.user.js b/plugins/players-resonators.user.js new file mode 100644 index 00000000..28c03791 --- /dev/null +++ b/plugins/players-resonators.user.js @@ -0,0 +1,104 @@ +// ==UserScript== +// @id iitc-plugin-players-resonators@rbino +// @name IITC plugin: Player's Resonators +// @version 0.1.4.@@DATETIMEVERSION@@ +// @namespace https://github.com/jonatkins/ingress-intel-total-conversion +// @updateURL @@UPDATEURL@@ +// @downloadURL @@DOWNLOADURL@@ +// @description [@@BUILDNAME@@-@@BUILDDATE@@] The plugins finds the resonators of a given player. The input is in the sidebar. Useful for revenge. +// @include https://www.ingress.com/intel* +// @include http://www.ingress.com/intel* +// @match https://www.ingress.com/intel* +// @match http://www.ingress.com/intel* +// ==/UserScript== + +/********************************************************************************************************* +* Changelog: +* +* 0.1.4 Added focus link in the toolbox. Some renaming. Removed div to use sidebar style. +* 0.1.3 Effective player name (with wrong capitalization) if it finds some reso +* 0.1.2 Made nickname case insensitive +* 0.1.1 Added mouseover for portal location. Dirty hack to not show mousehover when the alert is fired. +* 0.1.0 First public release +*********************************************************************************************************/ + +function wrapper() { +// ensure plugin framework is there, even if iitc is not yet loaded +if(typeof window.plugin !== 'function') window.plugin = function() {}; + + +// PLUGIN START //////////////////////////////////////////////////////// + +// use own namespace for plugin +window.plugin.playersResonators = function() {}; + +window.plugin.playersResonators.findReso = function(playername) { + var s = ""; + var portalSet = {}; + var effectiveNick = ""; + // Assuming there can be no agents with same nick with different lower/uppercase + var nickToFind = playername.toLowerCase(); + $.each(window.portals, function(ind, portal){ + var r = portal.options.details.resonatorArray.resonators; + $.each(r, function(ind, reso) { + if (!reso) return true; + var nick = getPlayerName(reso.ownerGuid); + if (nick.toLowerCase() === nickToFind){ + if (!effectiveNick) { + effectiveNick = nick; + } + if (!portalSet.hasOwnProperty(portal.options.guid)){ + portalSet[portal.options.guid] = true; + console.log(portalSet); + var latlng = [portal.options.details.locationE6.latE6/1E6, portal.options.details.locationE6.lngE6/1E6].join(); + var guid = portal.options.guid; + var zoomPortal = 'window.zoomToAndShowPortal(\''+guid+'\', ['+latlng+']);return false'; + var perma = '/intel?latE6='+portal.options.details.locationE6.latE6+'&lngE6='+portal.options.details.locationE6.lngE6+'&z=17&pguid='+guid; + var a = $('',{ + "class": 'help', + text: portal.options.details.portalV2.descriptiveText.TITLE, + title: portal.options.details.portalV2.descriptiveText.ADDRESS, + href: perma, + onClick: zoomPortal + })[0].outerHTML; + s += a + "\n"; + } + } + }); + }); + if (s) { + // Showing the playername as a "fake" link to avoid the auto-mouseover effect on the first portal + fakeLinkPlayer = '' + effectiveNick + '' + s = fakeLinkPlayer + " has resonators on these portals:\n\n" + s; + } else { + s = playername + " has no resonators in this range\n"; + } + alert(s); +} + +var setup = function() { + var content = ''; + $('#sidebar').append(content); + $('#toolbox').append(' Player\'s Reso'); + $("#playerReso").keypress(function(e) { + if((e.keyCode ? e.keyCode : e.which) !== 13) return; + var data = $(this).val(); + window.plugin.playersResonators.findReso(data); + }); +} + +// PLUGIN END ////////////////////////////////////////////////////////// + +if(window.iitcLoaded && typeof setup === 'function') { + setup(); +} else { + if(window.bootPlugins) + window.bootPlugins.push(setup); + else + window.bootPlugins = [setup]; +} +} // wrapper end +// inject code into site context +var script = document.createElement('script'); +script.appendChild(document.createTextNode('('+ wrapper +')();')); +(document.body || document.head || document.documentElement).appendChild(script);