From 27b7573a23e7c0a694483552570ab7ae66135fa1 Mon Sep 17 00:00:00 2001 From: fkloft Date: Wed, 16 Oct 2013 21:37:05 +0200 Subject: [PATCH] Tweak to zaprange: put the player's own faction layer first --- plugins/zaprange.user.js | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/plugins/zaprange.user.js b/plugins/zaprange.user.js index 8f72383b..6057aef5 100644 --- a/plugins/zaprange.user.js +++ b/plugins/zaprange.user.js @@ -102,8 +102,14 @@ window.plugin.zaprange.zapLayerEnlHolderGroup.addLayer(window.plugin.zaprange.zapCircleEnlHolderGroup); window.plugin.zaprange.zapLayerResHolderGroup.addLayer(window.plugin.zaprange.zapCircleResHolderGroup); - window.addLayerGroup('Zaprange Enlightened', window.plugin.zaprange.zapLayerEnlHolderGroup, true); - window.addLayerGroup('Zaprange Resistance', window.plugin.zaprange.zapLayerResHolderGroup, true); + // to avoid any favouritism, we'll put the player's own faction layer first + if (PLAYER.team == 'RESISTANCE') { + window.addLayerGroup('Zaprange Resistance', window.plugin.zaprange.zapLayerResHolderGroup, true); + window.addLayerGroup('Zaprange Enlightened', window.plugin.zaprange.zapLayerEnlHolderGroup, true); + } else { + window.addLayerGroup('Zaprange Enlightened', window.plugin.zaprange.zapLayerEnlHolderGroup, true); + window.addLayerGroup('Zaprange Resistance', window.plugin.zaprange.zapLayerResHolderGroup, true); + } window.addHook('portalAdded', window.plugin.zaprange.portalAdded);