Remove CHAT_MIN_RANGE

This commit is contained in:
fkloft
2014-03-21 22:30:32 +01:00
parent c6e557a557
commit 2e5da846a0
2 changed files with 1 additions and 9 deletions

View File

@ -142,10 +142,6 @@ window.MAX_IDLE_TIME = 4*60; // stop updating map after 4min idling
window.PRECACHE_PLAYER_NAMES_ZOOM = 17; // zoom level to start pre-resolving player names
window.HIDDEN_SCROLLBAR_ASSUMED_WIDTH = 20;
window.SIDEBAR_WIDTH = 300;
// chat messages are requested for the visible viewport. On high zoom
// levels this gets pretty pointless, so request messages in at least a
// X km radius.
window.CHAT_MIN_RANGE = 6;
// this controls how far data is being drawn outside the viewport. Set
// it 0 to only draw entities that intersect the current view. A value
// of one will render an area twice the size of the viewport (or some-