restopre 'show more portals', but at one level of zoom boost instead of two
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		| @@ -41,27 +41,6 @@ window.setupDataTileParams = function() { | |||||||
|     window.TILE_PARAMS.TILES_PER_EDGE = DEFAULT_ZOOM_TO_TILES_PER_EDGE; |     window.TILE_PARAMS.TILES_PER_EDGE = DEFAULT_ZOOM_TO_TILES_PER_EDGE; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   // disable SHOW_MORE_PORTALS if it would be unfriendly to the servers (i.e. result in more requests) |  | ||||||
|   // needs to be fired a bit later, after plugins have been initialised |  | ||||||
|   setTimeout(function(){ |  | ||||||
|     if (window.CONFIG_ZOOM_SHOW_MORE_PORTALS) { |  | ||||||
|       if (window.TILE_PARAMS.TILES_PER_EDGE[17] > window.TILE_PARAMS.TILES_PER_EDGE[15]) { |  | ||||||
|         var edgeScale = window.TILE_PARAMS.TILES_PER_EDGE[17]/window.TILE_PARAMS.TILES_PER_EDGE[15]; |  | ||||||
|         var mapScale = edgeScale*edgeScale; |  | ||||||
|  |  | ||||||
|         dialog({ |  | ||||||
|           title: 'Show more portals plugin disabled', |  | ||||||
|           width: 400, |  | ||||||
|           text: 'The "show-more-portals" plugin has been disabled.\n\n' |  | ||||||
|                +'Niantic have changed the intel site so that zoom level 17 (all portals) now needs '+mapScale+' times more requests than level 15 (L1+ portals), so fetching at the wrong zoom level will be unfriendly to the servers\n\n' |  | ||||||
|                +'Don\'t like this? Ask Niantic to change the standard intel site, then IITC can match and all would benifit.' |  | ||||||
|         }); |  | ||||||
|  |  | ||||||
|         window.CONFIG_ZOOM_SHOW_MORE_PORTALS=false; |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|   }, 1); |  | ||||||
|  |  | ||||||
| } | } | ||||||
|  |  | ||||||
|  |  | ||||||
| @@ -104,7 +83,16 @@ window.getDataZoomForMapZoom = function(zoom) { | |||||||
|     zoom = 21; |     zoom = 21; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   var origTileParams = getMapZoomTileParameters(zoom); |   if (window.CONFIG_ZOOM_SHOW_MORE_PORTALS) { | ||||||
|  |     // slightly unfriendly to the servers, requesting more, but smaller, tiles, for the 'unclaimed' level of detail | ||||||
|  |     // however, server load issues are all related to the map area in view, with no real issues related to detail level | ||||||
|  |     // therefore, I believel we can get away with these smaller tiles for one or two further zoom levels without issues | ||||||
|  |  | ||||||
|  |     if (zoom == 16) { | ||||||
|  |       zoom = 17; | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   if (!window.CONFIG_ZOOM_DEFAULT_DETAIL_LEVEL) { |   if (!window.CONFIG_ZOOM_DEFAULT_DETAIL_LEVEL) { | ||||||
|  |  | ||||||
| @@ -112,6 +100,8 @@ window.getDataZoomForMapZoom = function(zoom) { | |||||||
|     // to avoid impacting server load, we keep ourselves restricted to a zoom level with the sane numbre |     // to avoid impacting server load, we keep ourselves restricted to a zoom level with the sane numbre | ||||||
|     // of tilesPerEdge and portal levels visible |     // of tilesPerEdge and portal levels visible | ||||||
|  |  | ||||||
|  |     var origTileParams = getMapZoomTileParameters(zoom); | ||||||
|  |  | ||||||
|     while (zoom > MIN_ZOOM) { |     while (zoom > MIN_ZOOM) { | ||||||
|       var newTileParams = getMapZoomTileParameters(zoom-1); |       var newTileParams = getMapZoomTileParameters(zoom-1); | ||||||
|       if (newTileParams.tilesPerEdge != origTileParams.tilesPerEdge || newTileParams.level != origTileParams.level) { |       if (newTileParams.tilesPerEdge != origTileParams.tilesPerEdge || newTileParams.level != origTileParams.level) { | ||||||
| @@ -126,15 +116,6 @@ window.getDataZoomForMapZoom = function(zoom) { | |||||||
|  |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   if (window.CONFIG_ZOOM_SHOW_MORE_PORTALS) { |  | ||||||
|     // this is, in theory, slightly 'unfriendly' to the servers. in practice, this isn't the case - and it can even be nicer |  | ||||||
|     // as it vastly improves cacheing in IITC and also reduces the amount of panning/zooming a user would do |  | ||||||
|     if (zoom >= 15 && zoom <= 16) { |  | ||||||
|       //L1+ and closer zooms. the 'all portals' zoom uses the same tile size, so it's no harm to request things at that zoom level |  | ||||||
|       zoom = 17; |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   return zoom; |   return zoom; | ||||||
| } | } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -2,11 +2,11 @@ | |||||||
| // @id             iitc-plugin-show-more-portals@jonatkins | // @id             iitc-plugin-show-more-portals@jonatkins | ||||||
| // @name           IITC plugin: Show more portals | // @name           IITC plugin: Show more portals | ||||||
| // @category       Tweaks | // @category       Tweaks | ||||||
| // @version        0.2.0.@@DATETIMEVERSION@@ | // @version        0.2.1.@@DATETIMEVERSION@@ | ||||||
| // @namespace      https://github.com/jonatkins/ingress-intel-total-conversion | // @namespace      https://github.com/jonatkins/ingress-intel-total-conversion | ||||||
| // @updateURL      @@UPDATEURL@@ | // @updateURL      @@UPDATEURL@@ | ||||||
| // @downloadURL    @@DOWNLOADURL@@ | // @downloadURL    @@DOWNLOADURL@@ | ||||||
| // @description    [@@BUILDNAME@@-@@BUILDDATE@@] Boost the detail level of portals shown so that unclaimed portals are visible when normally L1+ portals would be shown. Recent protocol changes by Niantic means this no longer sends more requests than the standard intel site, and can mean fewer requests. | // @description    [@@BUILDNAME@@-@@BUILDDATE@@] Boost the detail level of portals shown so that unclaimed portals are visible one level saooner. | ||||||
| // @include        https://www.ingress.com/intel* | // @include        https://www.ingress.com/intel* | ||||||
| // @include        http://www.ingress.com/intel* | // @include        http://www.ingress.com/intel* | ||||||
| // @match          https://www.ingress.com/intel* | // @match          https://www.ingress.com/intel* | ||||||
|   | |||||||
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