improve refresh handling
- increase timeout on zoom/move end to 0.8 seconds - prevent repeated refreshes faster than every 5 seconds - delay initial refresh on load - should prevent immediate refresh after page load fix #200
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4
main.js
4
main.js
@ -112,8 +112,10 @@ function wrapper() {
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L_PREFER_CANVAS = false;
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// CONFIG OPTIONS ////////////////////////////////////////////////////
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window.REFRESH = 30; // refresh view every 30s (base time)
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window.REFRESH = 60; // refresh view every 60s (base time)
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window.ZOOM_LEVEL_ADJ = 5; // add 5 seconds per zoom level
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window.ON_MOVE_REFRESH = 0.8; //refresh time to use after a movement event
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window.MINIMUM_OVERRIDE_REFRESH = 5; //limit on refresh time since previous refresh, limiting repeated move refresh rate
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window.REFRESH_GAME_SCORE = 5*60; // refresh game score every 5 minutes
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window.MAX_IDLE_TIME = 4; // stop updating map after 4min idling
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window.PRECACHE_PLAYER_NAMES_ZOOM = 17; // zoom level to start pre-resolving player names
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