diff --git a/website/page/faq.php b/website/page/faq.php
index e6594cd8..9049201c 100644
--- a/website/page/faq.php
+++ b/website/page/faq.php
@@ -175,6 +175,23 @@ Note:
END
),
+'offline-map-tiles' => Array ( "IITC Mobile: Is it possible to prefetch map tiles to reduce data traffic?",
+<<<'END'
+In fact, you don't have to care about tile caching. On mobile networks, IITCm
+downloads tiles only if it's really needed. Tiles are updated only when
+connected to WiFi. If you still want to prefetch tiles, go on reading:
+
+- Prefetching does only work for providers which follow the OpenStreetMap tile folder structure (for example: Google or Bing tiles don't work)
+- It is recommended to use the external storage for tile caching, so check it in IITCms settings. Otherwise, your storage is highly limited and you need root access
+- A recommended tool for downloading tiles can be found here
+- The easiest way is choosing a Bounding Box (Lat/Lon) via the Slippy Map chooser
+- For the default IITC tile provider use http://otile1.mqcdn.com/tiles/1.0.0/map as alternative Tileserver
+- On your smartphone, search for your providers tile directory. Mapquest should be in /Android/data/com.cradle.iitc_mobile/tiles/mpcdn.com/1.0.0/map/
+- Finally, copy the content of JTileDownloaders output folder to the appropriate directory on your smartphone
+
+END
+),
+
'debug-data-tiles' => Array ( "What do the colours mean in 'DEBUG Data Tiles'",
<<<'END'
The data from the Niantic server is download in square tiles. Sometimes requests fail. The colours show this status