remove portals from the map sooner when the server wouldn't return them
bit hacky... but will do for now until I think of a good way of handling things with the recent changes
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@ -230,7 +230,8 @@ window.MapDataRequest.prototype.refresh = function() {
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window.runHooks ('mapDataRefreshStart', {bounds: bounds, mapZoom: mapZoom, dataZoom: dataZoom, minPortalLevel: tileParams.level, tileBounds: dataBounds});
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this.render.startRenderPass(tileParams.level, dataBounds);
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//hack: fake the min level to 9999 when the data level doesn't include any portals
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this.render.startRenderPass(tileParams.hasPortals?tileParams.level:9999, dataBounds);
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this.render.processGameEntities(artifact.getArtifactEntities(),true);
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