test: remove code that rendered stale map data tiles from cache before retrieving from the network - will try it for a while and see if it makes things noticably more responsive

This commit is contained in:
Jon Atkins 2014-02-21 16:37:47 +00:00
parent fd17b4a278
commit 457f4f8049

View File

@ -253,10 +253,10 @@ window.MapDataRequest.prototype.refresh = function() {
// no fresh data // no fresh data
// render the cached stale data, if we have it. this ensures *something* appears quickly when possible // render the cached stale data, if we have it. this ensures *something* appears quickly when possible
var old_data = this.cache && this.cache.get(tile_id); // var old_data = this.cache && this.cache.get(tile_id);
if (old_data) { // if (old_data) {
this.render.processTileData (old_data); // this.render.processTileData (old_data);
} // }
// tile needed. calculate the distance from the centre of the screen, to optimise the load order // tile needed. calculate the distance from the centre of the screen, to optimise the load order