fix for new player id field in plext
Signed-off-by: Carsten <strobel.carsten@gmail.com>
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@ -165,7 +165,7 @@ window.plugin.playerTracker.processNewData = function(data) {
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}
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}
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break;
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break;
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case 'PLAYER':
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case 'PLAYER':
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pguid = markup[1].guid;
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pguid = markup[1].plain;
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break;
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break;
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case 'PORTAL':
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case 'PORTAL':
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// link messages are “player linked X to Y” and the player is at
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// link messages are “player linked X to Y” and the player is at
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@ -196,7 +196,7 @@ window.plugin.playerTracker.processNewData = function(data) {
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if(!playerData || playerData.events.length === 0) {
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if(!playerData || playerData.events.length === 0) {
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plugin.playerTracker.stored[pguid] = {
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plugin.playerTracker.stored[pguid] = {
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// this always resolves, as the chat delivers this data
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// this always resolves, as the chat delivers this data
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nick: window.getPlayerName(pguid),
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nick: pguid,
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team: json[2].plext.team,
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team: json[2].plext.team,
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events: [newEvent]
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events: [newEvent]
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};
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};
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