minor api change for chat callbacks, and plugins fixed to use the new changes
(which broke after today's niantic site update anyway)
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@ -142,7 +142,7 @@ window.plugin.playerTracker.eventHasLatLng = function(ev, lat, lng) {
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window.plugin.playerTracker.processNewData = function(data) {
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var limit = plugin.playerTracker.getLimit();
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$.each(data.raw.success, function(ind, json) {
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$.each(data.result, function(ind, json) {
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// skip old data
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if(json[1] < limit) return true;
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