Weaken the impact sheilds have
Now that shields can be exploded, lower their impact to roughly the equivilent of 3% more energy each. Hopefully this addresses issue #385
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@ -1,7 +1,7 @@
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// ==UserScript==
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// ==UserScript==
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// @id iitc-plugin-show-portal-weakness@vita10gy
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// @id iitc-plugin-show-portal-weakness@vita10gy
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// @name iitc: show portal weakness
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// @name iitc: show portal weakness
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// @version 0.5
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// @version 0.6
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// @namespace https://github.com/breunigs/ingress-intel-total-conversion
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// @namespace https://github.com/breunigs/ingress-intel-total-conversion
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// @updateURL https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/show-portal-weakness.user.js
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// @updateURL https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/show-portal-weakness.user.js
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// @downloadURL https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/show-portal-weakness.user.js
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// @downloadURL https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/show-portal-weakness.user.js
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@ -35,7 +35,7 @@ window.plugin.portalWeakness.portalAdded = function(data) {
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$.each(d.portalV2.linkedModArray, function(ind, mod) {
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$.each(d.portalV2.linkedModArray, function(ind, mod) {
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if(mod === null) {
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if(mod === null) {
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missing_shields++;
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missing_shields++;
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portal_weakness += .08;
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portal_weakness += .03;
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}
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}
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});
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});
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//Ding the portal for every missing resonator.
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//Ding the portal for every missing resonator.
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