render limits are obsolete with the new code - remove contents of plugin

(file remains so users auto-updating get this 'empty' version)
This commit is contained in:
Jon Atkins 2013-08-26 15:17:49 +01:00
parent 7344e19265
commit 5edcc7dbfa

View File

@ -1,12 +1,12 @@
// ==UserScript==
// @id iitc-plugin-render-limit-increase@jonatkins
// @name IITC plugin: render limit increase
// @category Tweaks
// @version 0.3.0.@@DATETIMEVERSION@@
// @category Obsolete
// @version 0.4.0.@@DATETIMEVERSION@@
// @namespace https://github.com/jonatkins/ingress-intel-total-conversion
// @updateURL @@UPDATEURL@@
// @downloadURL @@DOWNLOADURL@@
// @description [@@BUILDNAME@@-@@BUILDDATE@@] Increase the render limits, so less likely to be hit in higher density areas
// @description [@@BUILDNAME@@-@@BUILDDATE@@] OBSOLETE PLUGIN
// @include https://www.ingress.com/intel*
// @include http://www.ingress.com/intel*
// @match https://www.ingress.com/intel*
@ -24,24 +24,6 @@
window.plugin.renderLimitIncrease = function() {};
window.plugin.renderLimitIncrease.setHigherLimits = function() {
// this controls how far data is being drawn outside the viewport. Set
// it 0 to only draw entities that intersect the current view. A value
// of one will render an area twice the size of the viewport (or some-
// thing like that, Leaflet doc isnt too specific). Setting it too low
// makes the missing data on move/zoom out more obvious. Setting it too
// high causes too many items to be drawn, making drag&drop sluggish.
// default for iitc is 0.3. a lower value reduces overdraw
window.VIEWPORT_PAD_RATIO = 0.1;
// Leaflet will get very slow for MANY items. Its better to display
// only some instead of crashing the browser.
// defaults are 1000 portals, 400 links and 200 fields
window.MAX_DRAWN_PORTALS = 5000;
window.MAX_DRAWN_LINKS = 2000;
window.MAX_DRAWN_FIELDS = 1000;
window.USE_INCREASED_RENDER_LIMIT = true; // Used for other plugins
};
var setup = window.plugin.renderLimitIncrease.setHigherLimits;