Add guid to window.PLAYER and add constant MAX_RESO_PER_PLAYER
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@ -159,6 +159,7 @@ window.setupMap = function() {
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// included as inline script in the original site, the data is static
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// and cannot be updated.
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window.setupPlayerStat = function() {
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PLAYER.guid = playerNameToGuid(PLAYER.nickname);
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var level;
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var ap = parseInt(PLAYER.ap);
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for(level = 0; level < MIN_AP_FOR_LEVEL.length; level++) {
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