Merge pull request #193 from jonatkins/renderlimit-plugin

Render limit plugin readme entry
This commit is contained in:
Stefan Breunig 2013-02-16 15:51:49 -08:00
commit 692d28a8ac

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@ -12,7 +12,7 @@ Available Plugins
- [**Guess Player Level**](https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/guess-player-levels.user.js) looks for the highest placed resonator per player in the current view to guess the player level. - [**Guess Player Level**](https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/guess-player-levels.user.js) looks for the highest placed resonator per player in the current view to guess the player level.
- [**Highlight Weakened Portals**](https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/show-portal-weakness.user.js) fill portals with red to indicate portal's state of disrepair. The brighter the color the more attention needed (recharge, shields, resonators). A dashed portal means a resonator is missing. - [**Highlight Weakened Portals**](https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/show-portal-weakness.user.js) fill portals with red to indicate portal's state of disrepair. The brighter the color the more attention needed (recharge, shields, resonators). A dashed portal means a resonator is missing.
- [**Draw Tools**](https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/draw-tools.user.js) allows to draw circles and lines on the map to aid you with planning your next big field. - [**Draw Tools**](https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/draw-tools.user.js) allows to draw circles and lines on the map to aid you with planning your next big field.
- [**Render Limit Increase**](https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/render-limit-increase.user.js) increases render limits. Good for high density areas (e.g. London, UK) and faster PCs.
Hacking Hacking
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