remove dead code
- guid to type - unused, and not a good way of doing the test - resonator settings - it's now a separate plugin
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@ -396,60 +396,6 @@ window.zoomToAndShowPortal = function(guid, latlng) {
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urlPortal = guid;
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}
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// translates guids to entity types
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window.getTypeByGuid = function(guid) {
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// All GUID type values, extracted from the ingress app .apk
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// some are almost certainly Niantic internal use only - never seen on the network
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// .1 == Panoramio portal [deprecated]
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// .2 == Random portal
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// .3 == Beacon
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// .4 == Resource (dropped media - other dropped items?)
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// .5 == Inventory item
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// .6 == Energy glob (XM)
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// .7 == Energy spawn location
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// .8 == HMDB portal [deprecated]
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// .9 == Link (internally "edge") ** TYPE_LINK
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// .a == LocalStore portal [deprecated]
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// .b == Control field (internally "captured region") ** TYPE_FIELD
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// .c == Player ** TYPE_PLAYER
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// .d == COMM message (internally "plext") ** TYPE_CHAT
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// .e == Tracking record
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// .f == Tracking group
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// .10 == Passcode reward [deprecated]
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// .11 == SuperOps portal ** TYPE_PORTAL - the batch loaded from panorimo, etc?
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// .12 == Anon portal ** TYPE_PORTAL - user submitted by email?
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// .13 == Account info
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// .14 == GeoStore POI [deprecated]
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// .15 == GeoStore mod
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// .16 == GeoStore portal ** TYPE_PORTAL - new in-app submissions?
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// .17 == Portal image
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// .18 == PMRR change
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// resonator guid is [portal guid]-resonator-[slot]
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switch(guid.slice(33)) {
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case '2':
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case '11':
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case '12':
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case '16':
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return TYPE_PORTAL;
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case '9':
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return TYPE_LINK;
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case 'b':
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return TYPE_FIELD;
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case 'c':
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return TYPE_PLAYER;
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case 'd':
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return TYPE_CHAT;
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default:
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if(guid.slice(-11,-2) == 'resonator') return TYPE_RESONATOR;
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return TYPE_UNKNOWN;
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}
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}
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String.prototype.capitalize = function() {
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return this.charAt(0).toUpperCase() + this.slice(1).toLowerCase();
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29
main.js
29
main.js
@ -143,9 +143,6 @@ window.CHAT_FACTION_ITEMS = 100;
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window.CHAT_REQUEST_SCROLL_TOP = 200;
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window.CHAT_SHRINKED = 60;
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// Minimum zoom level resonator will display
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window.RESONATOR_DISPLAY_ZOOM_LEVEL = 17;
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// Minimum area to zoom ratio that field MU's will display
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window.FIELD_MU_DISPLAY_AREA_ZOOM_RATIO = 0.001;
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@ -157,28 +154,9 @@ window.COLORS = ['#FF9900', '#0088FF', '#03DC03']; // none, res, enl
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window.COLORS_LVL = ['#000', '#FECE5A', '#FFA630', '#FF7315', '#E40000', '#FD2992', '#EB26CD', '#C124E0', '#9627F4'];
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window.COLORS_MOD = {VERY_RARE: '#F78AF6', RARE: '#AD8AFF', COMMON: '#84FBBD'};
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window.OPTIONS_RESONATOR_SELECTED = {color: '#fff', weight: 2, radius: 4, opacity: 1, clickable: false};
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window.OPTIONS_RESONATOR_NON_SELECTED = {color: '#aaa', weight: 1, radius: 3, opacity: 1, clickable: false};
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window.MOD_TYPE = {RES_SHIELD:'Shield', MULTIHACK:'Multi-hack', FORCE_AMP:'Force Amp', HEATSINK:'Heat Sink', TURRET:'Turret', LINK_AMPLIFIER: 'Link Amp'};
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window.OPTIONS_RESONATOR_LINE_SELECTED = {
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opacity: 0.7,
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weight: 3,
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color: '#FFA000',
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dashArray: '0,10' + (new Array(25).join(',8,4')),
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fill: false,
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clickable: false
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};
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window.OPTIONS_RESONATOR_LINE_NON_SELECTED = {
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opacity: 0.25,
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weight: 2,
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color: '#FFA000',
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dashArray: '0,10' + (new Array(25).join(',8,4')),
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fill: false,
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clickable: false
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};
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// circles around a selected portal that show from where you can hack
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// it and how far the portal reaches (i.e. how far links may be made
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// from this portal)
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@ -216,13 +194,6 @@ window.TEAM_NONE = 0;
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window.TEAM_RES = 1;
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window.TEAM_ENL = 2;
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window.TEAM_TO_CSS = ['none', 'res', 'enl'];
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window.TYPE_UNKNOWN = 0;
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window.TYPE_PORTAL = 1;
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window.TYPE_LINK = 2;
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window.TYPE_FIELD = 3;
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window.TYPE_PLAYER = 4;
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window.TYPE_CHAT = 5;
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window.TYPE_RESONATOR = 6;
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window.SLOT_TO_LAT = [0, Math.sqrt(2)/2, 1, Math.sqrt(2)/2, 0, -Math.sqrt(2)/2, -1, -Math.sqrt(2)/2];
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window.SLOT_TO_LNG = [1, Math.sqrt(2)/2, 0, -Math.sqrt(2)/2, -1, -Math.sqrt(2)/2, 0, Math.sqrt(2)/2];
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