Change resonators render min zoom level and radius
Change: Resonators render minimum zoom level 16 -> 17 Resonators render radius 4 -> 3 Some cleanup and performance tuning
This commit is contained in:
@ -102,7 +102,7 @@ window.setupMap = function() {
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portalsLayers[i].eachLayer(function(item) {
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portalsLayers[i].eachLayer(function(item) {
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var itemGuid = item.options.guid;
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var itemGuid = item.options.guid;
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// check if 'item' is a resonator
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// check if 'item' is a resonator
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if(!window.resonators[itemGuid]) return;
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if(getTypeByGuid(itemGuid) != TYPE_RESONATOR) return true;
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portalsLayers[i].removeLayer(item);
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portalsLayers[i].removeLayer(item);
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});
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});
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}
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}
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@ -146,11 +146,11 @@ window.cleanUp = function() {
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portalsLayers[i].eachLayer(function(item) {
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portalsLayers[i].eachLayer(function(item) {
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var itemGuid = item.options.guid;
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var itemGuid = item.options.guid;
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// check if 'item' is a portal
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// check if 'item' is a portal
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if(!window.portals[itemGuid]) return;
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if(getTypeByGuid(itemGuid) != TYPE_PORTAL) return true;
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// portal must be in bounds and have a high enough level. Also don’t
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// portal must be in bounds and have a high enough level. Also don’t
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// remove if it is selected.
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// remove if it is selected.
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if(itemGuid == window.selectedPortal ||
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if(itemGuid == window.selectedPortal ||
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(b.contains(item.getLatLng()) && i >= minlvl)) return;
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(b.contains(item.getLatLng()) && i >= minlvl)) return true;
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cnt[0]++;
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cnt[0]++;
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portalsLayers[i].removeLayer(item);
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portalsLayers[i].removeLayer(item);
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});
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});
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@ -188,7 +188,7 @@ window.removeByGuid = function(guid) {
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break;
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break;
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case TYPE_RESONATOR:
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case TYPE_RESONATOR:
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if(!window.resonators[guid]) return;
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if(!window.resonators[guid]) return;
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var r = window.resonators[guid]
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var r = window.resonators[guid];
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for(var i = 1; i < portalsLayers.length; i++)
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for(var i = 1; i < portalsLayers.length; i++)
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portalsLayers[i].removeLayer(r);
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portalsLayers[i].removeLayer(r);
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break;
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break;
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@ -297,7 +297,7 @@ window.renderResonators = function(ent) {
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var lon0 = ent[2].locationE6.lngE6/1E6 + dLon * 180/Math.PI;
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var lon0 = ent[2].locationE6.lngE6/1E6 + dLon * 180/Math.PI;
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var Rlatlng = [lat0, lon0];
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var Rlatlng = [lat0, lon0];
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var r = L.circleMarker(Rlatlng, {
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var r = L.circleMarker(Rlatlng, {
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radius: 4,
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radius: 3,
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// #AAAAAA outline seems easier to see the fill opacity
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// #AAAAAA outline seems easier to see the fill opacity
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color: '#AAAAAA',
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color: '#AAAAAA',
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opacity: 1,
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opacity: 1,
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@ -318,11 +318,11 @@ window.renderResonators = function(ent) {
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}
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}
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// append portal guid with -resonator-[slot] to get guid for resonators
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// append portal guid with -resonator-[slot] to get guid for resonators
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window.portalResonatorGuid = function(portalGuid, slot){
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window.portalResonatorGuid = function(portalGuid, slot) {
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return portalGuid + '-resonator-' + slot;
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return portalGuid + '-resonator-' + slot;
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}
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}
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window.isResonatorsShow = function(){
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window.isResonatorsShow = function() {
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return map.getZoom() >= RESONATOR_DISPLAY_ZOOM_LEVEL;
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return map.getZoom() >= RESONATOR_DISPLAY_ZOOM_LEVEL;
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}
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}
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2
main.js
2
main.js
@ -145,7 +145,7 @@ var PLAYER = window.PLAYER;
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var CHAT_SHRINKED = 60;
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var CHAT_SHRINKED = 60;
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// Minimum zoom level resonator will display
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// Minimum zoom level resonator will display
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var RESONATOR_DISPLAY_ZOOM_LEVEL = 16;
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var RESONATOR_DISPLAY_ZOOM_LEVEL = 17;
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// Constants for resonator positioning
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// Constants for resonator positioning
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var SLOT_TO_LAT = [0, Math.sqrt(2)/2, 1, Math.sqrt(2)/2, 0, -Math.sqrt(2)/2, -1, -Math.sqrt(2)/2];
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var SLOT_TO_LAT = [0, Math.sqrt(2)/2, 1, Math.sqrt(2)/2, 0, -Math.sqrt(2)/2, -1, -Math.sqrt(2)/2];
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