[guess-player-levels] fix accidentally commited code
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		@@ -260,10 +260,10 @@ window.plugin.guessPlayerLevels.extractChatData = function(data) {
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      var portals = {};
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      attackData[nick][timestamp].forEach(function(portal) {
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        // no GUID in the data any more - but we need some unique string. use the latE6,lngE6
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        markup[1].latE6+","+markup[1].lngE6;
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        if(portals.hasOwnProperty(portal.guid))
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        var id = portal.latE6+","+portal.lngE6;
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        if(portals.hasOwnProperty(id))
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          return;
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        portals[portal.guid] = 1;
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        portals[id] = 1;
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        latlngs.push({x: portal.lngE6/1E6, y:portal.latE6/1E6});
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      });
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      if(latlngs.length < 2) // we need at least 2 portals to calculate burster range
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