[guess-player-levels] fix accidentally commited code
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@ -260,10 +260,10 @@ window.plugin.guessPlayerLevels.extractChatData = function(data) {
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var portals = {};
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var portals = {};
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attackData[nick][timestamp].forEach(function(portal) {
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attackData[nick][timestamp].forEach(function(portal) {
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// no GUID in the data any more - but we need some unique string. use the latE6,lngE6
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// no GUID in the data any more - but we need some unique string. use the latE6,lngE6
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markup[1].latE6+","+markup[1].lngE6;
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var id = portal.latE6+","+portal.lngE6;
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if(portals.hasOwnProperty(portal.guid))
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if(portals.hasOwnProperty(id))
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return;
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return;
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portals[portal.guid] = 1;
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portals[id] = 1;
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latlngs.push({x: portal.lngE6/1E6, y:portal.latE6/1E6});
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latlngs.push({x: portal.lngE6/1E6, y:portal.latE6/1E6});
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});
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});
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if(latlngs.length < 2) // we need at least 2 portals to calculate burster range
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if(latlngs.length < 2) // we need at least 2 portals to calculate burster range
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