diff --git a/plugins/guess-player-levels.user.js b/plugins/guess-player-levels.user.js index cffef080..335426bb 100644 --- a/plugins/guess-player-levels.user.js +++ b/plugins/guess-player-levels.user.js @@ -312,7 +312,7 @@ window.plugin.guessPlayerLevels.handleAttackData = function(nick, latlngs) { // res can be up to 40m from a portal, so attack notifications for portals, say, 100m apart could - // actually be a weapn range as low as 20m. however, typical deployments are a bit less than 40m, and resonators + // actually be a weapon range as low as 20m. however, typical deployments are a bit less than 40m, and resonators // can only be deployed on the 8 compass points. a value of 40m x 2 would never be wrong var reso_range_correction = 40*2; // however, the full correction often under-estimates.