replace unicode arrows with CSS tricks that should work on all platforms (patch by mledoze). Fixes #98, #116
This commit is contained in:
@ -177,12 +177,12 @@ window.setupSidebarToggle = function() {
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if(sidebar.is(':visible')) {
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sidebar.hide();
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$('.leaflet-right').css('margin-right','0');
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toggle.html('◢<br>◥');
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toggle.html('<span class="toggle open"></span>');
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toggle.css('right', '0');
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} else {
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sidebar.show();
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$('.leaflet-right').css('margin-right', SIDEBAR_WIDTH+1+'px');
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toggle.html('◣<br>◤');
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toggle.html('<span class="toggle close"></span>');
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toggle.css('right', SIDEBAR_WIDTH+1+'px');
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}
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});
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@ -469,14 +469,14 @@ window.chat.getActive = function() {
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window.chat.toggle = function() {
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var c = $('#chat, #chatcontrols');
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if(c.hasClass('expand')) {
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$('#chatcontrols a:first').text('◢◣');
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$('#chatcontrols a:first').html('<span class="toggle expand"></span>');
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c.removeClass('expand');
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var div = $('#chat > div:visible');
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div.data('ignoreNextScroll', true);
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div.scrollTop(99999999); // scroll to bottom
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$('.leaflet-control').css('margin-left', '13px');
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} else {
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$('#chatcontrols a:first').text('◥◤');
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$('#chatcontrols a:first').html('<span class="toggle shrink"></span>');
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c.addClass('expand');
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$('.leaflet-control').css('margin-left', '720px');
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chat.needMoreMessages();
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8
main.js
8
main.js
@ -53,16 +53,16 @@ for(var i = 0; i < d.length; i++) {
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// security context so we can access the API easily. Setup as much as
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// possible without requiring scripts.
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document.getElementsByTagName('head')[0].innerHTML = ''
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//~ + '<link rel="stylesheet" type="text/css" href="http://0.0.0.0:8000/style.css"/>'
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+ '<link rel="stylesheet" type="text/css" href="http://0.0.0.0:8000/style.css"/>'
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+ '<title>Ingress Intel Map</title>'
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+ '<link rel="stylesheet" type="text/css" href="http://breunigs.github.com/ingress-intel-total-conversion/style.css?@@BUILDDATE@@"/>'
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//~ + '<link rel="stylesheet" type="text/css" href="http://breunigs.github.com/ingress-intel-total-conversion/style.css?@@BUILDDATE@@"/>'
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+ '<link rel="stylesheet" type="text/css" href="http://cdn.leafletjs.com/leaflet-0.5/leaflet.css"/>'
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+ '<link rel="stylesheet" type="text/css" href="http://fonts.googleapis.com/css?family=Coda"/>';
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document.getElementsByTagName('body')[0].innerHTML = ''
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+ '<div id="map">Loading, please wait</div>'
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+ '<div id="chatcontrols" style="display:none">'
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+ ' <a>◢◣</a><a>automated</a><a>public</a><a class="active">faction</a>'
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+ ' <a><span class="toggle expand"></span></a><a>automated</a><a>public</a><a class="active">faction</a>'
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+ '</div>'
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+ '<div id="chat" style="display:none">'
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+ ' <div id="chatfaction"></div>'
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@ -70,7 +70,7 @@ document.getElementsByTagName('body')[0].innerHTML = ''
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+ ' <div id="chatautomated"></div>'
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+ '</div>'
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+ '<form id="chatinput" style="display:none"><time></time><span>tell faction:</span><input type="text"/></form>'
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+ '<a id="sidebartoggle">◣<br>◤</a>'
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+ '<a id="sidebartoggle"><span class="toggle close"></span></a>'
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+ '<div id="scrollwrapper">' // enable scrolling for small screens
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+ ' <div id="sidebar" style="display: none">'
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+ ' <div id="playerstat">t</div>'
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38
style.css
38
style.css
@ -85,6 +85,13 @@ a:hover {
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cursor: help;
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}
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.toggle {
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display: block;
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height: 0;
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width: 0;
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}
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/* chat ***************************************************************/
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#chatcontrols {
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@ -110,6 +117,7 @@ a:hover {
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height: 24px;
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line-height: 24px;
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border: 1px solid #20A8B1;
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vertical-align: top;
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}
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#chatcontrols a:first-child {
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@ -127,6 +135,22 @@ a:hover {
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border-left-color: #FFCE00
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}
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#chatcontrols .toggle {
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border-left: 10px solid transparent;
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border-right: 10px solid transparent;
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margin: 6px auto auto;
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}
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#chatcontrols .expand {
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border-bottom: 10px solid #FFCE00;
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}
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#chatcontrols .shrink {
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border-top: 10px solid #FFCE00;
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}
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#chat {
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position: absolute;
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width: 708px;
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@ -258,6 +282,20 @@ summary {
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}
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#sidebartoggle .toggle {
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border-bottom: 10px solid transparent;
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border-top: 10px solid transparent;
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}
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#sidebartoggle .open {
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border-right: 10px solid #FFCE00;
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}
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#sidebartoggle .close {
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border-left: 10px solid #FFCE00;
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}
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/* player stats */
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#playerstat {
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height: 30px;
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@ -1,7 +1,7 @@
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// ==UserScript==
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// @id ingress-intel-total-conversion@breunigs
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// @name intel map total conversion
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// @version 0.4-2013-02-09-151927
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// @version 0.4-2013-02-11-172624
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// @namespace https://github.com/breunigs/ingress-intel-total-conversion
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// @updateURL https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/total-conversion-build.user.js
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// @downloadURL https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/total-conversion-build.user.js
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@ -28,6 +28,19 @@ for(var x in scr) {
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break;
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}
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if(!d) {
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// page doesn’t have a script tag with player information.
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if(document.getElementById('header_email')) {
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// however, we are logged in.
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setTimeout('location.reload();', 10*1000);
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throw('Page doesn’t have player data, but you are logged in. Reloading in 10s.');
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}
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// FIXME: handle nia takedown in progress
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throw('Couldn’t retrieve player data. Are you logged in?');
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}
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for(var i = 0; i < d.length; i++) {
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if(!d[i].match('var PLAYER = ')) continue;
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eval(d[i].match(/^var /, 'window.'));
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@ -36,21 +49,20 @@ for(var i = 0; i < d.length; i++) {
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// player information is now available in a hash like this:
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// window.PLAYER = {"ap": "123", "energy": 123, "available_invites": 123, "nickname": "somenick", "team": "ALIENS||RESISTANCE"};
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// remove complete page. We only wanted the user-data and the page’s
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// security context so we can access the API easily. Setup as much as
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// possible without requiring scripts.
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document.getElementsByTagName('head')[0].innerHTML = ''
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//~ + '<link rel="stylesheet" type="text/css" href="http://0.0.0.0:8000/style.css"/>'
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+ '<link rel="stylesheet" type="text/css" href="http://0.0.0.0:8000/style.css"/>'
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+ '<title>Ingress Intel Map</title>'
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+ '<link rel="stylesheet" type="text/css" href="http://breunigs.github.com/ingress-intel-total-conversion/style.css?2013-02-09-151927"/>'
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//~ + '<link rel="stylesheet" type="text/css" href="http://breunigs.github.com/ingress-intel-total-conversion/style.css?2013-02-11-172624"/>'
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+ '<link rel="stylesheet" type="text/css" href="http://cdn.leafletjs.com/leaflet-0.5/leaflet.css"/>'
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+ '<link rel="stylesheet" type="text/css" href="http://fonts.googleapis.com/css?family=Coda"/>';
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document.getElementsByTagName('body')[0].innerHTML = ''
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+ '<div id="map">Loading, please wait</div>'
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+ '<div id="chatcontrols" style="display:none">'
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+ ' <a>expand</a><a>automated</a><a>public</a><a class="active">faction</a>'
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+ ' <a><span class="toggle expand"></span></a><a>automated</a><a>public</a><a class="active">faction</a>'
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+ '</div>'
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+ '<div id="chat" style="display:none">'
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+ ' <div id="chatfaction"></div>'
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@ -58,6 +70,7 @@ document.getElementsByTagName('body')[0].innerHTML = ''
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+ ' <div id="chatautomated"></div>'
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+ '</div>'
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+ '<form id="chatinput" style="display:none"><time></time><span>tell faction:</span><input type="text"/></form>'
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+ '<a id="sidebartoggle"><span class="toggle close"></span></a>'
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+ '<div id="scrollwrapper">' // enable scrolling for small screens
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+ ' <div id="sidebar" style="display: none">'
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+ ' <div id="playerstat">t</div>'
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@ -65,11 +78,11 @@ document.getElementsByTagName('body')[0].innerHTML = ''
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+ ' <input id="geosearch" placeholder="Search location…" type="text"/>'
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+ ' <div id="portaldetails"></div>'
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+ ' <input id="redeem" placeholder="Redeem code…" type="text"/>'
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+ ' <div id="toolbox"></div>'
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+ ' <div id="toolbox"><a onmouseover="setPermaLink(this)">permalink</a></div>'
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+ ' <div id="spacer"></div>'
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+ ' <div id="updatestatus"></div>'
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+ ' </div>';
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+ '</div>';
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+ ' </div>'
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+ '</div>'
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+ '<div id="updatestatus"></div>';
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// putting everything in a wrapper function that in turn is placed in a
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// script tag on the website allows us to execute in the site’s context
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@ -130,19 +143,31 @@ var RANGE_INDICATOR_COLOR = 'red';
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var RESO_NRG = [0, 1000, 1500, 2000, 2500, 3000, 4000, 5000, 6000];
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var MAX_XM_PER_LEVEL = [0, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000];
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var MIN_AP_FOR_LEVEL = [0, 10000, 30000, 70000, 150000, 300000, 600000, 1200000];
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var HACK_RANGE = 35; // in meters, max. distance from portal to be able to access it
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var HACK_RANGE = 40; // in meters, max. distance from portal to be able to access it
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var OCTANTS = ['E', 'NE', 'N', 'NW', 'W', 'SW', 'S', 'SE'];
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var DEFAULT_PORTAL_IMG = 'http://commondatastorage.googleapis.com/ingress/img/default-portal-image.png';
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var DESTROY_RESONATOR = 75; //AP for destroying portal
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var DESTROY_LINK = 187; //AP for destroying link
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var DESTROY_FIELD = 750; //AP for destroying field
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// OTHER MORE-OR-LESS CONSTANTS //////////////////////////////////////
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var NOMINATIM = 'http://nominatim.openstreetmap.org/search?format=json&limit=1&q=';
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var DEG2RAD = Math.PI / 180;
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var TEAM_NONE = 0, TEAM_RES = 1, TEAM_ENL = 2;
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var TEAM_TO_CSS = ['none', 'res', 'enl'];
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var TYPE_UNKNOWN = 0, TYPE_PORTAL = 1, TYPE_LINK = 2, TYPE_FIELD = 3, TYPE_PLAYER = 4, TYPE_CHAT = 5, TYPE_RESONATOR = 6;
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// make PLAYER variable available in site context
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var PLAYER = window.PLAYER;
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var CHAT_SHRINKED = 60;
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// Minimum zoom level resonator will display
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var RESONATOR_DISPLAY_ZOOM_LEVEL = 17;
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// Constants for resonator positioning
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var SLOT_TO_LAT = [0, Math.sqrt(2)/2, 1, Math.sqrt(2)/2, 0, -Math.sqrt(2)/2, -1, -Math.sqrt(2)/2];
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var SLOT_TO_LNG = [1, Math.sqrt(2)/2, 0, -Math.sqrt(2)/2, -1, -Math.sqrt(2)/2, 0, Math.sqrt(2)/2];
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var EARTH_RADIUS=6378137;
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// STORAGE ///////////////////////////////////////////////////////////
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// global variables used for storage. Most likely READ ONLY. Proper
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// way would be to encapsulate them in an anonymous function and write
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@ -163,6 +188,7 @@ var portalsLayers, linksLayer, fieldsLayer;
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window.portals = {};
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window.links = {};
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window.fields = {};
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window.resonators = {};
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// plugin framework. Plugins may load earlier than iitc, so don’t
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// overwrite data
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@ -171,6 +197,55 @@ if(typeof window.plugin !== 'function') window.plugin = function() {};
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// PLUGIN HOOKS ////////////////////////////////////////////////////////
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// Plugins may listen to any number of events by specifying the name of
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// the event to listen to and handing a function that should be exe-
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// cuted when an event occurs. Callbacks will receive additional data
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// the event created as their first parameter. The value is always a
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// hash that contains more details.
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//
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// For example, this line will listen for portals to be added and print
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// the data generated by the event to the console:
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// window.addHook('portalAdded', function(data) { console.log(data) });
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//
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// Boot hook: booting is handled differently because IITC may not yet
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// be available. Have a look at the plugins in plugins/. All
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// code before “// PLUGIN START” and after “// PLUGIN END” os
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// required to successfully boot the plugin.
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//
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// Here’s more specific information about each event:
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// portalAdded: called when a portal has been received and is about to
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// be added to its layer group. Note that this does NOT
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// mean it is already visible or will be, shortly after.
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// If a portal is added to a hidden layer it may never be
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// shown at all. Injection point is in
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// code/map_data.js#renderPortal near the end. Will hand
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// the Leaflet CircleMarker for the portal in "portal" var.
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window._hooks = {}
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window.VALID_HOOKS = ['portalAdded'];
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window.runHooks = function(event, data) {
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if(VALID_HOOKS.indexOf(event) === -1) throw('Unknown event type: ' + event);
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if(!_hooks[event]) return;
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$.each(_hooks[event], function(ind, callback) {
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callback(data);
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});
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}
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window.addHook = function(event, callback) {
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if(VALID_HOOKS.indexOf(event) === -1) throw('Unknown event type: ' + event);
|
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if(typeof callback !== 'function') throw('Callback must be a function.');
|
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|
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if(!_hooks[event])
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_hooks[event] = [callback];
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else
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_hooks[event].push(callback);
|
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}
|
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|
||||
|
||||
|
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// MAP DATA //////////////////////////////////////////////////////////
|
||||
// these functions handle how and which entities are displayed on the
|
||||
@ -242,8 +317,16 @@ window.handleDataResponse = function(data, textStatus, jqXHR) {
|
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// to be in the foreground, or they cannot be clicked. See
|
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// https://github.com/Leaflet/Leaflet/issues/185
|
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var ppp = [];
|
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var p2f = {};
|
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$.each(m, function(qk, val) {
|
||||
$.each(val.deletedGameEntityGuids, function(ind, guid) {
|
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if(getTypeByGuid(guid) === TYPE_FIELD && window.fields[guid] !== undefined) {
|
||||
$.each(window.fields[guid].options.vertices, function(ind, vertex) {
|
||||
if(window.portals[vertex.guid] === undefined) return true;
|
||||
fieldArray = window.portals[vertex.guid].options.portalV2.linkedFields;
|
||||
fieldArray.splice($.inArray(guid, fieldArray), 1);
|
||||
});
|
||||
}
|
||||
window.removeByGuid(guid);
|
||||
});
|
||||
|
||||
@ -265,17 +348,37 @@ window.handleDataResponse = function(data, textStatus, jqXHR) {
|
||||
|
||||
|
||||
ppp.push(ent); // delay portal render
|
||||
} else if(ent[2].edge !== undefined)
|
||||
} else if(ent[2].edge !== undefined) {
|
||||
renderLink(ent);
|
||||
else if(ent[2].capturedRegion !== undefined)
|
||||
} else if(ent[2].capturedRegion !== undefined) {
|
||||
$.each(ent[2].capturedRegion, function(ind, vertex) {
|
||||
if(p2f[vertex.guid] === undefined)
|
||||
p2f[vertex.guid] = new Array();
|
||||
p2f[vertex.guid].push(ent[0]);
|
||||
});
|
||||
renderField(ent);
|
||||
else
|
||||
} else {
|
||||
throw('Unknown entity: ' + JSON.stringify(ent));
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
$.each(ppp, function(ind, portal) {
|
||||
if(portal[2].portalV2['linkedFields'] === undefined) {
|
||||
portal[2].portalV2['linkedFields'] = [];
|
||||
}
|
||||
if(p2f[portal[0]] !== undefined) {
|
||||
$.merge(p2f[portal[0]], portal[2].portalV2['linkedFields']);
|
||||
portal[2].portalV2['linkedFields'] = uniqueArray(p2f[portal[0]]);
|
||||
}
|
||||
});
|
||||
|
||||
$.each(ppp, function(ind, portal) { renderPortal(portal); });
|
||||
if(portals[selectedPortal]) portals[selectedPortal].bringToFront();
|
||||
if(portals[selectedPortal]) {
|
||||
try {
|
||||
portals[selectedPortal].bringToFront();
|
||||
} catch(e) { /* portal is now visible, catch Leaflet error */ }
|
||||
}
|
||||
|
||||
if(portalInUrlAvailable) {
|
||||
renderPortalDetails(urlPortal);
|
||||
@ -294,13 +397,16 @@ window.cleanUp = function() {
|
||||
var minlvl = getMinPortalLevel();
|
||||
for(var i = 0; i < portalsLayers.length; i++) {
|
||||
// i is also the portal level
|
||||
portalsLayers[i].eachLayer(function(portal) {
|
||||
portalsLayers[i].eachLayer(function(item) {
|
||||
var itemGuid = item.options.guid;
|
||||
// check if 'item' is a portal
|
||||
if(getTypeByGuid(itemGuid) != TYPE_PORTAL) return true;
|
||||
// portal must be in bounds and have a high enough level. Also don’t
|
||||
// remove if it is selected.
|
||||
if(portal.options.guid == window.selectedPortal ||
|
||||
(b.contains(portal.getLatLng()) && i >= minlvl)) return;
|
||||
if(itemGuid == window.selectedPortal ||
|
||||
(b.contains(item.getLatLng()) && i >= minlvl)) return true;
|
||||
cnt[0]++;
|
||||
portalsLayers[i].removeLayer(portal);
|
||||
portalsLayers[i].removeLayer(item);
|
||||
});
|
||||
}
|
||||
linksLayer.eachLayer(function(link) {
|
||||
@ -316,31 +422,30 @@ window.cleanUp = function() {
|
||||
console.log('removed out-of-bounds: '+cnt[0]+' portals, '+cnt[1]+' links, '+cnt[2]+' fields');
|
||||
}
|
||||
|
||||
|
||||
// removes given entity from map
|
||||
window.removeByGuid = function(guid) {
|
||||
// portals end in “.11” or “.12“, links in “.9", fields in “.b”
|
||||
// .11 == portals
|
||||
// .12 == portals
|
||||
// .9 == links
|
||||
// .b == fields
|
||||
// .c == player/creator
|
||||
// .d == chat messages
|
||||
switch(guid.slice(33)) {
|
||||
case '11':
|
||||
case '12':
|
||||
switch(getTypeByGuid(guid)) {
|
||||
case TYPE_PORTAL:
|
||||
if(!window.portals[guid]) return;
|
||||
var p = window.portals[guid];
|
||||
for(var i = 0; i < portalsLayers.length; i++)
|
||||
portalsLayers[i].removeLayer(p);
|
||||
break;
|
||||
case '9':
|
||||
case TYPE_LINK:
|
||||
if(!window.links[guid]) return;
|
||||
linksLayer.removeLayer(window.links[guid]);
|
||||
break;
|
||||
case 'b':
|
||||
case TYPE_FIELD:
|
||||
if(!window.fields[guid]) return;
|
||||
fieldsLayer.removeLayer(window.fields[guid]);
|
||||
break;
|
||||
case TYPE_RESONATOR:
|
||||
if(!window.resonators[guid]) return;
|
||||
var r = window.resonators[guid];
|
||||
for(var i = 1; i < portalsLayers.length; i++)
|
||||
portalsLayers[i].removeLayer(r);
|
||||
break;
|
||||
default:
|
||||
console.warn('unknown GUID type: ' + guid);
|
||||
//window.debug.printStackTrace();
|
||||
@ -351,59 +456,148 @@ window.removeByGuid = function(guid) {
|
||||
|
||||
// renders a portal on the map from the given entity
|
||||
window.renderPortal = function(ent) {
|
||||
removeByGuid(ent[0]);
|
||||
|
||||
if(Object.keys(portals).length >= MAX_DRAWN_PORTALS && ent[0] != selectedPortal)
|
||||
return;
|
||||
|
||||
var latlng = [ent[2].locationE6.latE6/1E6, ent[2].locationE6.lngE6/1E6];
|
||||
// needs to be checked before, so the portal isn’t added to the
|
||||
// details list and other places
|
||||
//if(!getPaddedBounds().contains(latlng)) return;
|
||||
return removeByGuid(ent[0]);
|
||||
|
||||
// hide low level portals on low zooms
|
||||
var portalLevel = getPortalLevel(ent[2]);
|
||||
if(portalLevel < getMinPortalLevel() && ent[0] != selectedPortal) return;
|
||||
|
||||
// pre-load player names for high zoom levels
|
||||
if(map.getZoom() >= PRECACHE_PLAYER_NAMES_ZOOM) {
|
||||
if(ent[2].captured && ent[2].captured.capturingPlayerId)
|
||||
getPlayerName(ent[2].captured.capturingPlayerId);
|
||||
if(ent[2].resonatorArray && ent[2].resonatorArray.resonators)
|
||||
$.each(ent[2].resonatorArray.resonators, function(ind, reso) {
|
||||
if(reso) getPlayerName(reso.ownerGuid);
|
||||
});
|
||||
}
|
||||
if(portalLevel < getMinPortalLevel() && ent[0] != selectedPortal)
|
||||
return removeByGuid(ent[0]);
|
||||
|
||||
var team = getTeam(ent[2]);
|
||||
|
||||
// do nothing if portal did not change
|
||||
var layerGroup = portalsLayers[parseInt(portalLevel)];
|
||||
var old = findEntityInLeaflet(layerGroup, window.portals, ent[0]);
|
||||
if(old) {
|
||||
var oo = old.options;
|
||||
var u = oo.team !== team;
|
||||
u = u || oo.level !== portalLevel;
|
||||
// nothing for the portal changed, so don’t update. Let resonators
|
||||
// manage themselves if they want to be updated.
|
||||
if(!u) return renderResonators(ent);
|
||||
removeByGuid(ent[0]);
|
||||
}
|
||||
|
||||
// there were changes, remove old portal
|
||||
removeByGuid(ent[0]);
|
||||
|
||||
var latlng = [ent[2].locationE6.latE6/1E6, ent[2].locationE6.lngE6/1E6];
|
||||
|
||||
// pre-loads player names for high zoom levels
|
||||
loadPlayerNamesForPortal(ent[2]);
|
||||
|
||||
|
||||
var lvWeight = Math.max(2, portalLevel / 1.5);
|
||||
var lvRadius = Math.max(portalLevel + 3, 5);
|
||||
|
||||
var p = L.circleMarker(latlng, {
|
||||
radius: 7,
|
||||
radius: lvRadius,
|
||||
color: ent[0] == selectedPortal ? COLOR_SELECTED_PORTAL : COLORS[team],
|
||||
opacity: 1,
|
||||
weight: 3,
|
||||
weight: lvWeight,
|
||||
fillColor: COLORS[team],
|
||||
fillOpacity: 0.5,
|
||||
clickable: true,
|
||||
level: portalLevel,
|
||||
team: team,
|
||||
details: ent[2],
|
||||
guid: ent[0]});
|
||||
|
||||
p.on('remove', function() { delete window.portals[this.options.guid]; });
|
||||
p.on('remove', function() {
|
||||
var portalGuid = this.options.guid
|
||||
|
||||
// remove attached resonators, skip if
|
||||
// all resonators have already removed by zooming
|
||||
if(isResonatorsShow()) {
|
||||
for(var i = 0; i <= 7; i++)
|
||||
removeByGuid(portalResonatorGuid(portalGuid,i));
|
||||
}
|
||||
delete window.portals[portalGuid];
|
||||
if(window.selectedPortal === portalGuid) {
|
||||
window.unselectOldPortal();
|
||||
window.map.removeLayer(window.portalAccessIndicator);
|
||||
window.portalAccessIndicator = null;
|
||||
}
|
||||
});
|
||||
|
||||
p.on('add', function() {
|
||||
// enable for debugging
|
||||
if(window.portals[this.options.guid]) throw('duplicate portal detected');
|
||||
window.portals[this.options.guid] = this;
|
||||
// handles the case where a selected portal gets removed from the
|
||||
// map by hiding all portals with said level
|
||||
if(window.selectedPortal != this.options.guid)
|
||||
window.portalResetColor(this);
|
||||
});
|
||||
|
||||
p.on('click', function() { window.renderPortalDetails(ent[0]); });
|
||||
p.on('dblclick', function() {
|
||||
window.renderPortalDetails(ent[0]);
|
||||
window.map.setView(latlng, 17);
|
||||
});
|
||||
|
||||
window.renderResonators(ent);
|
||||
|
||||
window.runHooks('portalAdded', {portal: p});
|
||||
|
||||
// portalLevel contains a float, need to round down
|
||||
p.addTo(portalsLayers[parseInt(portalLevel)]);
|
||||
p.addTo(layerGroup);
|
||||
}
|
||||
|
||||
window.renderResonators = function(ent) {
|
||||
var portalLevel = getPortalLevel(ent[2]);
|
||||
if(portalLevel < getMinPortalLevel() && ent[0] != selectedPortal) return;
|
||||
|
||||
if(!isResonatorsShow()) return;
|
||||
|
||||
for(var i=0; i < ent[2].resonatorArray.resonators.length; i++) {
|
||||
var rdata = ent[2].resonatorArray.resonators[i];
|
||||
|
||||
if(rdata == null) continue;
|
||||
|
||||
if(window.resonators[portalResonatorGuid(ent[0],i)]) continue;
|
||||
|
||||
// offset in meters
|
||||
var dn = rdata.distanceToPortal*SLOT_TO_LAT[rdata.slot];
|
||||
var de = rdata.distanceToPortal*SLOT_TO_LNG[rdata.slot];
|
||||
|
||||
// Coordinate offset in radians
|
||||
var dLat = dn/EARTH_RADIUS;
|
||||
var dLon = de/(EARTH_RADIUS*Math.cos(Math.PI/180*(ent[2].locationE6.latE6/1E6)));
|
||||
|
||||
// OffsetPosition, decimal degrees
|
||||
var lat0 = ent[2].locationE6.latE6/1E6 + dLat * 180/Math.PI;
|
||||
var lon0 = ent[2].locationE6.lngE6/1E6 + dLon * 180/Math.PI;
|
||||
var Rlatlng = [lat0, lon0];
|
||||
var r = L.circleMarker(Rlatlng, {
|
||||
radius: 3,
|
||||
// #AAAAAA outline seems easier to see the fill opacity
|
||||
color: '#AAAAAA',
|
||||
opacity: 1,
|
||||
weight: 1,
|
||||
fillColor: COLORS_LVL[rdata.level],
|
||||
fillOpacity: rdata.energyTotal/RESO_NRG[rdata.level],
|
||||
clickable: false,
|
||||
level: rdata.level,
|
||||
details: rdata,
|
||||
pDetails: ent[2],
|
||||
guid: portalResonatorGuid(ent[0],i) });
|
||||
|
||||
r.on('remove', function() { delete window.resonators[this.options.guid]; });
|
||||
r.on('add', function() { window.resonators[this.options.guid] = this; });
|
||||
|
||||
r.addTo(portalsLayers[parseInt(portalLevel)]);
|
||||
}
|
||||
}
|
||||
|
||||
// append portal guid with -resonator-[slot] to get guid for resonators
|
||||
window.portalResonatorGuid = function(portalGuid, slot) {
|
||||
return portalGuid + '-resonator-' + slot;
|
||||
}
|
||||
|
||||
window.isResonatorsShow = function() {
|
||||
return map.getZoom() >= RESONATOR_DISPLAY_ZOOM_LEVEL;
|
||||
}
|
||||
|
||||
window.portalResetColor = function(portal) {
|
||||
@ -412,8 +606,12 @@ window.portalResetColor = function(portal) {
|
||||
|
||||
// renders a link on the map from the given entity
|
||||
window.renderLink = function(ent) {
|
||||
removeByGuid(ent[0]);
|
||||
if(Object.keys(links).length >= MAX_DRAWN_LINKS) return;
|
||||
if(Object.keys(links).length >= MAX_DRAWN_LINKS)
|
||||
return removeByGuid(ent[0]);
|
||||
|
||||
// assume that links never change. If they do, they will have a
|
||||
// different ID.
|
||||
if(findEntityInLeaflet(linksLayer, links, ent[0])) return;
|
||||
|
||||
var team = getTeam(ent[2]);
|
||||
var edge = ent[2].edge;
|
||||
@ -433,14 +631,23 @@ window.renderLink = function(ent) {
|
||||
if(!getPaddedBounds().intersects(poly.getBounds())) return;
|
||||
|
||||
poly.on('remove', function() { delete window.links[this.options.guid]; });
|
||||
poly.on('add', function() { window.links[this.options.guid] = this; });
|
||||
poly.addTo(linksLayer).bringToBack();
|
||||
poly.on('add', function() {
|
||||
// enable for debugging
|
||||
if(window.links[this.options.guid]) throw('duplicate link detected');
|
||||
window.links[this.options.guid] = this;
|
||||
this.bringToBack();
|
||||
});
|
||||
poly.addTo(linksLayer);
|
||||
}
|
||||
|
||||
// renders a field on the map from a given entity
|
||||
window.renderField = function(ent) {
|
||||
window.removeByGuid(ent[0]);
|
||||
if(Object.keys(fields).length >= MAX_DRAWN_FIELDS) return;
|
||||
if(Object.keys(fields).length >= MAX_DRAWN_FIELDS)
|
||||
return window.removeByGuid(ent[0]);
|
||||
|
||||
// assume that fields never change. If they do, they will have a
|
||||
// different ID.
|
||||
if(findEntityInLeaflet(fieldsLayer, fields, ent[0])) return;
|
||||
|
||||
var team = getTeam(ent[2]);
|
||||
var reg = ent[2].capturedRegion;
|
||||
@ -455,13 +662,40 @@ window.renderField = function(ent) {
|
||||
stroke: false,
|
||||
clickable: false,
|
||||
smoothFactor: 10,
|
||||
vertices: ent[2].capturedRegion,
|
||||
lastUpdate: ent[1],
|
||||
guid: ent[0]});
|
||||
|
||||
if(!getPaddedBounds().intersects(poly.getBounds())) return;
|
||||
|
||||
poly.on('remove', function() { delete window.fields[this.options.guid]; });
|
||||
poly.on('add', function() { window.fields[this.options.guid] = this; });
|
||||
poly.addTo(fieldsLayer).bringToBack();
|
||||
poly.on('add', function() {
|
||||
// enable for debugging
|
||||
if(window.fields[this.options.guid]) console.warn('duplicate field detected');
|
||||
window.fields[this.options.guid] = this;
|
||||
this.bringToBack();
|
||||
});
|
||||
poly.addTo(fieldsLayer);
|
||||
}
|
||||
|
||||
|
||||
// looks for the GUID in either the layerGroup or entityHash, depending
|
||||
// on which is faster. Will either return the Leaflet entity or null, if
|
||||
// it does not exist.
|
||||
// For example, to find a field use the function like this:
|
||||
// field = findEntityInLeaflet(fieldsLayer, fields, 'asdasdasd');
|
||||
window.findEntityInLeaflet = function(layerGroup, entityHash, guid) {
|
||||
// fast way
|
||||
if(map.hasLayer(layerGroup)) return entityHash[guid] || null;
|
||||
|
||||
// slow way in case the layer is currently hidden
|
||||
var ent = null;
|
||||
layerGroup.eachLayer(function(entity) {
|
||||
if(entity.options.guid !== guid) return true;
|
||||
ent = entity;
|
||||
return false;
|
||||
});
|
||||
return ent;
|
||||
}
|
||||
|
||||
|
||||
@ -517,7 +751,7 @@ window.renderUpdateStatus = function() {
|
||||
t += ' <span style="color:red" class="help" title="Can only render so much before it gets unbearably slow. Not all entities are shown. Zoom in or increase the limit (search for MAX_DRAWN_*).">RENDER LIMIT</span> '
|
||||
|
||||
if(window.failedRequestCount > 0)
|
||||
t += ' <span style="color:red">' + window.failedRequestCount + ' requests failed</span>.'
|
||||
t += ' <span style="color:red">' + window.failedRequestCount + ' failed</span>.'
|
||||
|
||||
t += '<br/>(';
|
||||
var minlvl = getMinPortalLevel();
|
||||
@ -677,6 +911,13 @@ window.rangeLinkClick = function() {
|
||||
|
||||
window.reportPortalIssue = function(info) {
|
||||
var t = 'Redirecting you to a Google Help Page. Once there, click on “Contact Us” in the upper right corner.\n\nThe text box contains all necessary information. Press CTRL+C to copy it.';
|
||||
var d = window.portals[window.selectedPortal].options.details;
|
||||
|
||||
var info = 'Your Nick: ' + PLAYER.nickname + ' '
|
||||
+ 'Portal: ' + d.portalV2.descriptiveText.TITLE + ' '
|
||||
+ 'Location: ' + d.portalV2.descriptiveText.ADDRESS
|
||||
+' (lat ' + (d.locationE6.latE6/1E6) + '; lng ' + (d.locationE6.lngE6/1E6) + ')';
|
||||
|
||||
//codename, approx addr, portalname
|
||||
if(prompt(t, info) !== null)
|
||||
location.href = 'https://support.google.com/ingress?hl=en';
|
||||
@ -718,8 +959,51 @@ window.scrollBottom = function(elm) {
|
||||
}
|
||||
|
||||
window.zoomToAndShowPortal = function(guid, latlng) {
|
||||
renderPortalDetails(guid);
|
||||
map.setView(latlng, 17);
|
||||
// if the data is available, render it immediately. Otherwise defer
|
||||
// until it becomes available.
|
||||
if(window.portals[guid])
|
||||
renderPortalDetails(guid);
|
||||
else
|
||||
urlPortal = guid;
|
||||
}
|
||||
|
||||
// translates guids to entity types
|
||||
window.getTypeByGuid = function(guid) {
|
||||
// portals end in “.11” or “.12“, links in “.9", fields in “.b”
|
||||
// .11 == portals
|
||||
// .12 == portals
|
||||
// .9 == links
|
||||
// .b == fields
|
||||
// .c == player/creator
|
||||
// .d == chat messages
|
||||
//
|
||||
// others, not used in web:
|
||||
// .5 == resources (burster/resonator)
|
||||
// .6 == XM
|
||||
// .4 == media items, maybe all droppped resources (?)
|
||||
// resonator guid is [portal guid]-resonator-[slot]
|
||||
switch(guid.slice(33)) {
|
||||
case '11':
|
||||
case '12':
|
||||
return TYPE_PORTAL;
|
||||
|
||||
case '9':
|
||||
return TYPE_LINK;
|
||||
|
||||
case 'b':
|
||||
return TYPE_FIELD;
|
||||
|
||||
case 'c':
|
||||
return TYPE_PLAYER;
|
||||
|
||||
case 'd':
|
||||
return TYPE_CHAT;
|
||||
|
||||
default:
|
||||
if(guid.slice(-11,-2) == 'resonator') return TYPE_RESONATOR;
|
||||
return TYPE_UNKNOWN;
|
||||
}
|
||||
}
|
||||
|
||||
String.prototype.capitalize = function() {
|
||||
@ -733,6 +1017,24 @@ if (typeof String.prototype.startsWith !== 'function') {
|
||||
};
|
||||
}
|
||||
|
||||
window.prettyEnergy = function(nrg) {
|
||||
return nrg> 1000 ? Math.round(nrg/1000) + ' k': nrg;
|
||||
}
|
||||
|
||||
window.setPermaLink = function(elm) {
|
||||
var c = map.getCenter();
|
||||
var lat = Math.round(c.lat*1E6);
|
||||
var lng = Math.round(c.lng*1E6);
|
||||
var qry = 'latE6='+lat+'&lngE6='+lng+'&z=' + map.getZoom();
|
||||
$(elm).attr('href', 'http://www.ingress.com/intel?' + qry);
|
||||
}
|
||||
|
||||
window.uniqueArray = function(arr) {
|
||||
return $.grep(arr, function(v, i) {
|
||||
return $.inArray(v, arr) === i;
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@ -763,16 +1065,17 @@ window.setupLargeImagePreview = function() {
|
||||
|
||||
window.setupStyles = function() {
|
||||
$('head').append('<style>' +
|
||||
[ '#map { margin-right: '+(SIDEBAR_WIDTH+2)+'px } ',
|
||||
'#largepreview.enl img { border:2px solid '+COLORS[TEAM_ENL]+'; } ',
|
||||
[ '#largepreview.enl img { border:2px solid '+COLORS[TEAM_ENL]+'; } ',
|
||||
'#largepreview.res img { border:2px solid '+COLORS[TEAM_RES]+'; } ',
|
||||
'#largepreview.none img { border:2px solid '+COLORS[TEAM_NONE]+'; } ',
|
||||
'#chatcontrols { bottom: '+(CHAT_SHRINKED+24)+'px; }',
|
||||
'#chat { height: '+CHAT_SHRINKED+'px; } ',
|
||||
'#updatestatus { width:'+(SIDEBAR_WIDTH-2*4)+'px; } ',
|
||||
'#sidebar { width:'+(SIDEBAR_WIDTH + HIDDEN_SCROLLBAR_ASSUMED_WIDTH + 2 /*border*/)+'px; } ',
|
||||
'.leaflet-right { margin-right: '+(SIDEBAR_WIDTH+1)+'px } ',
|
||||
'#updatestatus { width:'+(SIDEBAR_WIDTH-2*4+1)+'px; } ',
|
||||
'#sidebar { width:'+(SIDEBAR_WIDTH + HIDDEN_SCROLLBAR_ASSUMED_WIDTH + 1 /*border*/)+'px; } ',
|
||||
'#sidebartoggle { right:'+SIDEBAR_WIDTH+'px; } ',
|
||||
'#scrollwrapper { width:'+(SIDEBAR_WIDTH + 2*HIDDEN_SCROLLBAR_ASSUMED_WIDTH)+'px; right:-'+(2*HIDDEN_SCROLLBAR_ASSUMED_WIDTH-2)+'px } ',
|
||||
'#sidebar input, h2, #updatestatus { width:'+(SIDEBAR_WIDTH - 2*4)+'px !important } ',
|
||||
'#sidebar input, h2 { width:'+(SIDEBAR_WIDTH - 2*4)+'px !important } ',
|
||||
'#sidebar > *, #gamestat span, .imgpreview img { width:'+SIDEBAR_WIDTH+'px; }'].join("\n")
|
||||
+ '</style>');
|
||||
}
|
||||
@ -829,7 +1132,22 @@ window.setupMap = function() {
|
||||
map.attributionControl.setPrefix('');
|
||||
// listen for changes and store them in cookies
|
||||
map.on('moveend', window.storeMapPosition);
|
||||
map.on('zoomend', window.storeMapPosition);
|
||||
map.on('zoomend', function() {
|
||||
window.storeMapPosition;
|
||||
|
||||
// remove all resonators if zoom out to < RESONATOR_DISPLAY_ZOOM_LEVEL
|
||||
if(isResonatorsShow()) return;
|
||||
for(var i = 1; i < portalsLayers.length; i++) {
|
||||
portalsLayers[i].eachLayer(function(item) {
|
||||
var itemGuid = item.options.guid;
|
||||
// check if 'item' is a resonator
|
||||
if(getTypeByGuid(itemGuid) != TYPE_RESONATOR) return true;
|
||||
portalsLayers[i].removeLayer(item);
|
||||
});
|
||||
}
|
||||
|
||||
console.log('Remove all resonators');
|
||||
});
|
||||
$("[name='leaflet-base-layers']").change(function () {
|
||||
writeCookie('ingress.intelmap.type', $(this).parent().index());
|
||||
});
|
||||
@ -890,6 +1208,24 @@ window.setupPlayerStat = function() {
|
||||
);
|
||||
}
|
||||
|
||||
window.setupSidebarToggle = function() {
|
||||
$('#sidebartoggle').on('click', function() {
|
||||
var toggle = $('#sidebartoggle');
|
||||
var sidebar = $('#sidebar');
|
||||
if(sidebar.is(':visible')) {
|
||||
sidebar.hide();
|
||||
$('.leaflet-right').css('margin-right','0');
|
||||
toggle.html('<span class="toggle open"></span>');
|
||||
toggle.css('right', '0');
|
||||
} else {
|
||||
sidebar.show();
|
||||
$('.leaflet-right').css('margin-right', SIDEBAR_WIDTH+1+'px');
|
||||
toggle.html('<span class="toggle close"></span>');
|
||||
toggle.css('right', SIDEBAR_WIDTH+1+'px');
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
// BOOTING ///////////////////////////////////////////////////////////
|
||||
|
||||
@ -900,6 +1236,7 @@ function boot() {
|
||||
window.setupGeosearch();
|
||||
window.setupRedeem();
|
||||
window.setupLargeImagePreview();
|
||||
window.setupSidebarToggle();
|
||||
window.updateGameScore();
|
||||
window.setupPlayerStat();
|
||||
window.chat.setup();
|
||||
@ -1397,7 +1734,7 @@ window.chat.renderMsg = function(msg, nick, time, team) {
|
||||
var t = '<time title="'+tb+'" data-timestamp="'+time+'">'+ta+'</time>';
|
||||
var s = 'style="color:'+COLORS[team]+'"';
|
||||
var title = nick.length >= 8 ? 'title="'+nick+'" class="help"' : '';
|
||||
return '<p>'+t+'<mark '+s+'>'+nick+'</mark><span>'+msg+'</span></p>';
|
||||
return '<p>'+t+'<span class="invisibleseparator"> <</span><mark '+s+'>'+nick+'</mark><span class="invisibleseparator">> </span><span>'+msg+'</span></p>';
|
||||
}
|
||||
|
||||
|
||||
@ -1410,14 +1747,16 @@ window.chat.getActive = function() {
|
||||
window.chat.toggle = function() {
|
||||
var c = $('#chat, #chatcontrols');
|
||||
if(c.hasClass('expand')) {
|
||||
$('#chatcontrols a:first').text('expand');
|
||||
$('#chatcontrols a:first').html('<span class="toggle expand"></span>');
|
||||
c.removeClass('expand');
|
||||
var div = $('#chat > div:visible');
|
||||
div.data('ignoreNextScroll', true);
|
||||
div.scrollTop(99999999); // scroll to bottom
|
||||
$('.leaflet-control').css('margin-left', '13px');
|
||||
} else {
|
||||
$('#chatcontrols a:first').text('shrink');
|
||||
$('#chatcontrols a:first').html('<span class="toggle shrink"></span>');
|
||||
c.addClass('expand');
|
||||
$('.leaflet-control').css('margin-left', '720px');
|
||||
chat.needMoreMessages();
|
||||
}
|
||||
}
|
||||
@ -1635,12 +1974,12 @@ window.chat.postMsg = function() {
|
||||
// returns displayable text+link about portal range
|
||||
window.getRangeText = function(d) {
|
||||
var range = getPortalRange(d);
|
||||
return 'range: '
|
||||
return ['range',
|
||||
+ '<a onclick="window.rangeLinkClick()">'
|
||||
+ (range > 1000
|
||||
? Math.round(range/1000) + ' km'
|
||||
: Math.round(range) + ' m')
|
||||
+ '</a>';
|
||||
+ '</a>'];
|
||||
}
|
||||
|
||||
// generates description text from details for portal
|
||||
@ -1694,30 +2033,31 @@ window.getModDetails = function(d) {
|
||||
}
|
||||
|
||||
window.getEnergyText = function(d) {
|
||||
var nrg = getPortalEnergy(d);
|
||||
return 'energy: ' + (nrg > 1000 ? Math.round(nrg/1000) +' k': nrg);
|
||||
var currentNrg = getCurrentPortalEnergy(d);
|
||||
var totalNrg = getTotalPortalEnergy(d);
|
||||
var inf = currentNrg + ' / ' + totalNrg;
|
||||
var fill = prettyEnergy(currentNrg) + ' / ' + prettyEnergy(totalNrg)
|
||||
return ['energy', '<tt title="'+inf+'">' + fill + '</tt>'];
|
||||
}
|
||||
|
||||
window.getAvgResoDistText = function(d) {
|
||||
var avgDist = Math.round(10*getAvgResoDist(d))/10;
|
||||
return '⌀ res dist: ' + avgDist + ' m';
|
||||
}
|
||||
|
||||
window.getReportIssueInfoText = function(d) {
|
||||
return ('Your Nick: '+PLAYER.nickname+' '
|
||||
+ 'Portal: '+d.portalV2.descriptiveText.TITLE+' '
|
||||
+ 'Location: '+d.portalV2.descriptiveText.ADDRESS
|
||||
+' (lat '+(d.locationE6.latE6/1E6)+'; lng '+(d.locationE6.lngE6/1E6)+')'
|
||||
).replace(/['"]/, '');
|
||||
return ['⌀ res dist', avgDist + ' m'];
|
||||
}
|
||||
|
||||
window.getResonatorDetails = function(d) {
|
||||
console.log('rendering reso details');
|
||||
var resoDetails = '';
|
||||
var slotsFilled = 0;
|
||||
$.each(d.resonatorArray.resonators, function(ind, reso) {
|
||||
// octant=slot: 0=E, 1=NE, 2=N, 3=NW, 4=W, 5=SW, 6=S, SE=7
|
||||
// resos in the display should be ordered like this:
|
||||
// N NE Since the view is displayed in columns, they
|
||||
// NW E need to be ordered like this: N, NW, W, SW, NE,
|
||||
// W SE E, SE, S, i.e. 2 3 4 5 1 0 7 6
|
||||
// SW S
|
||||
$.each([2, 3, 4, 5, 1, 0, 7, 6], function(ind, slot) {
|
||||
var isLeft = slot >= 2 && slot <= 5;
|
||||
var reso = d.resonatorArray.resonators[slot];
|
||||
if(!reso) {
|
||||
resoDetails += renderResonatorDetails(slotsFilled++, 0);
|
||||
resoDetails += renderResonatorDetails(slot, 0, 0, null, null, isLeft);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -1725,9 +2065,11 @@ window.getResonatorDetails = function(d) {
|
||||
var v = parseInt(reso.energyTotal);
|
||||
var nick = window.getPlayerName(reso.ownerGuid);
|
||||
var dist = reso.distanceToPortal;
|
||||
// if array order and slot order drift apart, at least the octant
|
||||
// naming will still be correct.
|
||||
slot = parseInt(reso.slot);
|
||||
|
||||
slotsFilled++;
|
||||
resoDetails += renderResonatorDetails(parseInt(reso.slot), l, v, dist, nick);
|
||||
resoDetails += renderResonatorDetails(slot, l, v, dist, nick, isLeft);
|
||||
});
|
||||
return resoDetails;
|
||||
}
|
||||
@ -1736,14 +2078,14 @@ window.getResonatorDetails = function(d) {
|
||||
// not work with raw details-hash. Needs digested infos instead:
|
||||
// slot: which slot this resonator occupies. Starts with 0 (east) and
|
||||
// rotates clockwise. So, last one is 7 (southeast).
|
||||
window.renderResonatorDetails = function(slot, level, nrg, dist, nick) {
|
||||
if(level == 0) {
|
||||
var meter = '<span class="meter" style="cursor:auto"></span>';
|
||||
window.renderResonatorDetails = function(slot, level, nrg, dist, nick, isLeft) {
|
||||
if(level === 0) {
|
||||
var meter = '<span class="meter" title="octant:\t' + OCTANTS[slot] + '"></span>';
|
||||
} else {
|
||||
var max = RESO_NRG[level];
|
||||
var fillGrade = nrg/max*100;
|
||||
|
||||
var inf = 'energy:\t\t' + nrg + ' / ' + max + ' (' + Math.round(fillGrade) + '%)' + '\n'
|
||||
var inf = 'energy:\t\t' + nrg + ' / ' + max + ' (' + Math.round(fillGrade) + '%)\n'
|
||||
+ 'level:\t\t' + level + '\n'
|
||||
+ 'distance:\t' + dist + 'm\n'
|
||||
+ 'owner:\t\t' + nick + '\n'
|
||||
@ -1757,12 +2099,41 @@ window.renderResonatorDetails = function(slot, level, nrg, dist, nick) {
|
||||
|
||||
var fill = '<span style="'+style+'"></span>';
|
||||
|
||||
var meter = '<span class="meter meter-rel" title="'+inf+'">'
|
||||
+ fill + lbar + '</span>';
|
||||
var meter = '<span class="meter meter-rel" title="'+inf+'">' + fill + lbar + '</span>';
|
||||
}
|
||||
var cls = slot <= 3 ? 'left' : 'right';
|
||||
var cls = isLeft ? 'left' : 'right';
|
||||
var text = '<span class="meter-text '+cls+'">'+(nick||'')+'</span>';
|
||||
return (slot <= 3 ? text+meter : meter+text) + '<br/>';
|
||||
return (isLeft ? text+meter : meter+text) + '<br/>';
|
||||
}
|
||||
|
||||
// calculate AP gain from destroying portal
|
||||
// so far it counts only resonators + links
|
||||
window.getDestroyAP = function(d) {
|
||||
var resoCount = 0;
|
||||
|
||||
$.each(d.resonatorArray.resonators, function(ind, reso) {
|
||||
if(!reso) return true;
|
||||
resoCount += 1;
|
||||
});
|
||||
|
||||
var linkCount = d.portalV2.linkedEdges ? d.portalV2.linkedEdges.length : 0;
|
||||
var fieldCount = d.portalV2.linkedFields ? d.portalV2.linkedFields.length : 0;
|
||||
|
||||
var resoAp = resoCount * DESTROY_RESONATOR;
|
||||
var linkAp = linkCount * DESTROY_LINK;
|
||||
var fieldAp = fieldCount * DESTROY_FIELD;
|
||||
var sum = resoAp + linkAp + fieldAp;
|
||||
|
||||
function tt(text) {
|
||||
var t = 'Destroy:\n';
|
||||
t += resoCount + '×\tResonators\t= ' + digits(resoAp) + '\n';
|
||||
t += linkCount + '×\tLinks\t\t= ' + digits(linkAp) + '\n';
|
||||
t += fieldCount + '×\tFields\t\t= ' + digits(fieldAp) + '\n';
|
||||
t += 'Sum: ' + digits(sum) + ' AP';
|
||||
return '<tt title="'+t+'">' + digits(text) + '</tt>';
|
||||
}
|
||||
|
||||
return [tt('AP Gain'), tt(sum)];
|
||||
}
|
||||
|
||||
|
||||
@ -1977,22 +2348,23 @@ window.renderPortalDetails = function(guid) {
|
||||
links[link.isOrigin ? 'outgoing' : 'incoming']++;
|
||||
});
|
||||
function linkExpl(t) { return '<tt title="↳ incoming links\n↴ outgoing links\n• is meant to be the portal.">'+t+'</tt>'; }
|
||||
var linksText = linkExpl('links')+':'+linkExpl(' ↳ ' + links.incoming+' • '+links.outgoing+' ↴');
|
||||
var linksText = [linkExpl('links'), linkExpl(' ↳ ' + links.incoming+' • '+links.outgoing+' ↴')];
|
||||
|
||||
var player = d.captured && d.captured.capturingPlayerId
|
||||
? getPlayerName(d.captured.capturingPlayerId)
|
||||
: null;
|
||||
var playerText = player ? 'owner: ' + player : null;
|
||||
var playerText = player ? ['owner', player] : null;
|
||||
|
||||
var time = d.captured ? unixTimeToString(d.captured.capturedTime) : null;
|
||||
var sinceText = time ? 'since: ' + time : null;
|
||||
var sinceText = time ? ['since', time] : null;
|
||||
|
||||
var linkedFields = ['fields', d.portalV2.linkedFields.length];
|
||||
|
||||
// collect and html-ify random data
|
||||
var randDetails = [playerText, sinceText, getRangeText(d), getEnergyText(d), linksText, getAvgResoDistText(d)];
|
||||
var randDetails = [playerText, sinceText, getRangeText(d), getEnergyText(d), linksText, getAvgResoDistText(d), linkedFields, getDestroyAP(d)];
|
||||
randDetails = randDetails.map(function(detail) {
|
||||
if(!detail) return '';
|
||||
detail = detail.split(':');
|
||||
detail = '<aside>'+detail.shift()+'<span>'+detail.join(':')+'</span></aside>';
|
||||
detail = '<aside>'+detail[0]+'<span>'+detail[1]+'</span></aside>';
|
||||
return detail;
|
||||
}).join('\n');
|
||||
|
||||
@ -2026,7 +2398,7 @@ window.renderPortalDetails = function(guid) {
|
||||
+ '<div id="resodetails">'+getResonatorDetails(d)+'</div>'
|
||||
+ '<div class="linkdetails">'
|
||||
+ '<aside><a href="'+perma+'">portal link</a></aside>'
|
||||
+ '<aside><a onclick="window.reportPortalIssue(\''+getReportIssueInfoText(d)+'\')">report issue</a></aside>'
|
||||
+ '<aside><a onclick="window.reportPortalIssue()">report issue</a></aside>'
|
||||
+ '</div>'
|
||||
);
|
||||
}
|
||||
@ -2188,6 +2560,21 @@ window.setPlayerName = function(guid, nick) {
|
||||
}
|
||||
|
||||
|
||||
window.loadPlayerNamesForPortal = function(portal_details) {
|
||||
if(map.getZoom() < PRECACHE_PLAYER_NAMES_ZOOM) return;
|
||||
var e = portal_details;
|
||||
|
||||
if(e.captured && e.captured.capturingPlayerId)
|
||||
getPlayerName(e.captured.capturingPlayerId);
|
||||
|
||||
if(!e.resonatorArray || !e.resonatorArray.resonators) return;
|
||||
|
||||
$.each(e.resonatorArray.resonators, function(ind, reso) {
|
||||
if(reso) getPlayerName(reso.ownerGuid);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
|
||||
// DEBUGGING TOOLS ///////////////////////////////////////////////////
|
||||
// meant to be used from browser debugger tools and the like.
|
||||
@ -2273,7 +2660,21 @@ window.getPortalLevel = function(d) {
|
||||
return hasReso ? Math.max(1, lvl/8) : 0;
|
||||
}
|
||||
|
||||
window.getPortalEnergy = function(d) {
|
||||
window.getTotalPortalEnergy = function(d) {
|
||||
var nrg = 0;
|
||||
$.each(d.resonatorArray.resonators, function(ind, reso) {
|
||||
if(!reso) return true;
|
||||
var level = parseInt(reso.level);
|
||||
var max = RESO_NRG[level];
|
||||
nrg += max;
|
||||
});
|
||||
return nrg;
|
||||
}
|
||||
|
||||
// For backwards compatibility
|
||||
window.getPortalEnergy = window.getTotalPortalEnergy;
|
||||
|
||||
window.getCurrentPortalEnergy = function(d) {
|
||||
var nrg = 0;
|
||||
$.each(d.resonatorArray.resonators, function(ind, reso) {
|
||||
if(!reso) return true;
|
||||
|
Reference in New Issue
Block a user