reduce cache fresh time from 2 minutes to 1 minute
some experimental bucket selections - commented out fixed north/south lat variables being backwards. only affected the debug tiles, which coped with it without problems
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@ -41,7 +41,7 @@ window.debugSetTileColour = function(qk,bordercol,fillcol) {
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window._requestCache = {}
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// cache entries older than the fresh age, and younger than the max age, are stale. they're used in the case of an error from the server
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window.REQUEST_CACHE_FRESH_AGE = 2*60; // if younger than this, use data in the cache rather than fetching from the server
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window.REQUEST_CACHE_FRESH_AGE = 60; // if younger than this, use data in the cache rather than fetching from the server
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window.REQUEST_CACHE_MAX_AGE = 15*60; // maximum cache age. entries are deleted from the cache after this time
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window.storeDataCache = function(qk,data) {
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@ -118,20 +118,28 @@ window.requestData = function() {
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for (var x = x1; x <= x2; x++) {
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for (var y = y1; y <= y2; y++) {
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var tile_id = pointToTileId(z, x, y);
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var latSouth = tileToLat(y,z);
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var latNorth = tileToLat(y+1,z);
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var latNorth = tileToLat(y,z);
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var latSouth = tileToLat(y+1,z);
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var lngWest = tileToLng(x,z);
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var lngEast = tileToLng(x+1,z);
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debugCreateTile(tile_id,[[latSouth,lngWest],[latNorth,lngEast]]);
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// TODO?: if the selected portal is in this tile, always fetch the data
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if (isDataCacheFresh(tile_id)) {
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// TODO: don't add tiles from the cache when 1. they were fully visible before, and 2. the zoom level is unchanged
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// TODO?: if a closer zoom level has all four tiles in the cache, use them instead?
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cachedData.result.map[tile_id] = getDataCache(tile_id);
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debugSetTileColour(tile_id,'#0f0','#ff0');
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} else {
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// group requests into buckets based on the tile coordinate.
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var bucket = (Math.floor(x/2)%2)+":"+(Math.floor(y/2)%2);
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//some alternative/experimental bucket groupings, to see what can be done to reduce/eliminate the 'TIMEOUT' errors returned in some requests
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// var bucket = Math.floor((x-x1)/8)+":"+Math.floor((y-y1)/8)+"/"+(Math.floor(x/2)%2)+":"+(Math.floor(y/2)%2);
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// var bucket = Math.floor(x/4)+":"+Math.floor(y/4);
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// var bucket = Math.floor(x/3)+":"+Math.floor(y/3);
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if (!tiles[bucket]) {
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//create empty bucket
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tiles[bucket] = [];
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@ -146,13 +154,13 @@ window.requestData = function() {
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requestTileCount++;
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tiles[bucket].push(generateBoundsParams(
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tile_id,
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latNorth,
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lngWest,
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latSouth,
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lngWest,
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latNorth,
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lngEast
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));
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debugSetTileColour(tile_id,'#00f','#0'+(bucket[0]*15).toString(16)+(bucket[2]*15).toString(16));
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debugSetTileColour(tile_id,'#00f','#000');
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}
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}
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