so others may contribute

This commit is contained in:
Stefan Breunig
2013-02-01 13:11:14 +01:00
commit a07ee0cc3d
24 changed files with 3278 additions and 0 deletions

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// PORTAL DETAILS MAIN ///////////////////////////////////////////////
// main code block that renders the portal details in the sidebar and
// methods that highlight the portal in the map view.
window.renderPortalDetails = function(guid) {
var update = selectPortal(guid);
var d = portalsDetail[guid];
// collect some random data thats not worth to put in an own method
var links = {incoming: 0, outgoing: 0};
if(d.portalV2.linkedEdges) $.each(d.portalV2.linkedEdges, function(ind, link) {
links[link.isOrigin ? 'outgoing' : 'incoming']++;
});
var linksText = 'links: ↳ ' + links.incoming+'  •  '+links.outgoing+' ↴';
var player = d.captured && d.captured.capturingPlayerId
? getPlayerName(d.captured.capturingPlayerId)
: null;
var playerText = player ? 'owner: ' + player : null;
var time = d.captured ? unixTimeToString(d.captured.capturedTime) : null;
var sinceText = time ? 'since: ' + time : null;
// collect and html-ify random data
var randDetails = [playerText, sinceText, getRangeText(d), getEnergyText(d), linksText, getAvgResoDistText(d)];
randDetails = randDetails.map(function(e) {
if(!e) return '';
e = e.split(':');
e = '<aside>'+e.shift()+'<span>'+e.join(':')+'</span></aside>';
return e;
}).join('\n');
// replacing causes flicker, so if the selected portal does not
// change, only update the data points that are likely to change.
if(update) {
console.log('Updating portal details');
$('#level').text(Math.floor(getPortalLevel(d)));
$('.mods').html(getModDetails(d));
$('#randdetails').html(randDetails);
$('#resodetails').html(getResonatorDetails(d));
$('#portaldetails').attr('class', TEAM_TO_CSS[getTeam(d)]);
} else {
console.log('exchanging portal details');
setPortalIndicators(d);
var img = d.imageByUrl && d.imageByUrl.imageUrl ? d.imageByUrl.imageUrl : DEFAULT_PORTAL_IMG;
var lat = d.locationE6.latE6;
var lng = d.locationE6.lngE6;
var perma = 'http://ingress.com/intel?latE6='+lat+'&lngE6='+lng+'&z=17&pguid='+guid;
$('#portaldetails')
.attr('class', TEAM_TO_CSS[getTeam(d)])
.html(''
+ '<h3>'+d.portalV2.descriptiveText.TITLE+'</h3>'
+ '<div class="imgpreview"><img src="'+img+'" title="'+getPortalDescriptionFromDetails(d)+'\n\nClick to show full image."/></div>'
+ '<span id="level">'+Math.floor(getPortalLevel(d))+'</span>'
+ '<div class="mods">'+getModDetails(d)+'</div>'
+ '<div id="randdetails">'+randDetails+'</div>'
+ '<div id="resodetails">'+getResonatorDetails(d)+'</div>'
+ '<div class="linkdetails">'
+ '<aside><a href="'+perma+'">portal link</a></aside>'
+ '<aside><a onclick="window.reportPortalIssue(\''+getReportIssueInfoText(d)+'\')">report issue</a></aside>'
+ '</div>'
);
}
// try to resolve names that were required for above functions, but
// werent available yet.
resolvePlayerNames();
}
// draws link-range and hack-range circles around the portal with the
// given details.
window.setPortalIndicators = function(d) {
if(portalRangeIndicator) map.removeLayer(portalRangeIndicator);
var range = getPortalRange(d);
var coord = [d.locationE6.latE6/1E6, d.locationE6.lngE6/1E6];
portalRangeIndicator = (range > 0
? L.circle(coord, range, { fill: false, color: RANGE_INDICATOR_COLOR, weight: 3, clickable: false })
: L.circle(coord, range, { fill: false, stroke: false, clickable: false })
).addTo(map);
if(!portalAccessIndicator)
portalAccessIndicator = L.circle(coord, HACK_RANGE,
{ fill: false, color: ACCESS_INDICATOR_COLOR, weight: 2, clickable: false }
).addTo(map);
else
portalAccessIndicator.setLatLng(coord);
}
// highlights portal with given GUID. Automatically clears highlights
// on old selection. Returns false if the selected portal changed.
// Returns true if its still the same portal that just needs an
// update.
window.selectPortal = function(guid) {
var update = selectedPortal === guid;
var oldPortal = portals[selectedPortal];
if(!update && oldPortal)
oldPortal.setStyle({color: oldPortal.options.fillColor});
selectedPortal = guid;
if(portals[guid])
portals[guid].bringToFront().setStyle({color: COLOR_SELECTED_PORTAL});
return update;
}