make faction chat display work completely
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4
main.js
4
main.js
@ -82,6 +82,10 @@ var REFRESH_GAME_SCORE = 5*60; // refresh game score every 5 minutes
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var MAX_IDLE_TIME = 4; // stop updating map after 4min idling
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var PRECACHE_PLAYER_NAMES_ZOOM = 17; // zoom level to start pre-resolving player names
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var SIDEBAR_WIDTH = 300;
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// chat messages are requested for the visible viewport. On high zoom
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// levels this gets pretty pointless, so request messages in at least a
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// X km radius.
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var CHAT_MIN_RANGE = 15;
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// this controls how far data is being drawn outside the viewport. Set
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// it 0 to only draw entities that intersect the current view. A value
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// of one will render an area twice the size of the viewport (or some-
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