Spell check and found a bunch of new comments with typos.

This commit is contained in:
Mike Castle 2013-12-02 23:15:02 -08:00
parent 82f4ee4410
commit b783ef9cf6
5 changed files with 6 additions and 6 deletions

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@ -6,7 +6,7 @@
// tile and a quadkey. Both the bounds and the quadkey are “somewhat” // tile and a quadkey. Both the bounds and the quadkey are “somewhat”
// required to get complete data. // required to get complete data.
// //
// Convertion functions courtesy of // Conversion functions courtesy of
// http://wiki.openstreetmap.org/wiki/Slippy_map_tilenames // http://wiki.openstreetmap.org/wiki/Slippy_map_tilenames

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@ -470,7 +470,7 @@ window.Render.prototype.addPortalToMapLayer = function(portal) {
this.portalClusters[cid].push(portal.options.guid); this.portalClusters[cid].push(portal.options.guid);
// now, at this point, we could match the above re-clustr code - sorting, and adding/removing as necessary // now, at this point, we could match the above re-cluster code - sorting, and adding/removing as necessary
// however, it won't make a lot of visible difference compared to just pushing to the end of the list, then // however, it won't make a lot of visible difference compared to just pushing to the end of the list, then
// adding to the visible layer if the list is below the limit // adding to the visible layer if the list is below the limit
if (this.portalClusters[cid].length < this.CLUSTER_PORTAL_LIMIT || portal.options.guid == selectedPortal || artifact.isInterestingPortal(portal.options.guid)) { if (this.portalClusters[cid].length < this.CLUSTER_PORTAL_LIMIT || portal.options.guid == selectedPortal || artifact.isInterestingPortal(portal.options.guid)) {

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@ -1,5 +1,5 @@
/// PORTAL DETAIL ////////////////////////////////////// /// PORTAL DETAIL //////////////////////////////////////
// code to retrieve the new potal detail data from the servers // code to retrieve the new portal detail data from the servers
// NOTE: the API for portal detailed information is NOT FINAL // NOTE: the API for portal detailed information is NOT FINAL
// this is a temporary measure to get things working again after a major change to the intel map // this is a temporary measure to get things working again after a major change to the intel map
@ -54,6 +54,6 @@ window.portalDetail.request = function(guid) {
})(); // anonumous wrapper function end })(); // anonymous wrapper function end

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@ -317,7 +317,7 @@ window.plugin.guessPlayerLevels.sort = function(playerHash) {
var setup = function() { var setup = function() {
// we used to sture level guesses as one localStorage key per player, named 'level-PLAYER_GUID' // we used to store level guesses as one localStorage key per player, named 'level-PLAYER_GUID'
// they're now stored in a single storage key - 'plugin-guess-player-levels' - so clear these old entries // they're now stored in a single storage key - 'plugin-guess-player-levels' - so clear these old entries
$.each(Object.keys(localStorage), function(ind,key) {// legacy code - should be removed in the future $.each(Object.keys(localStorage), function(ind,key) {// legacy code - should be removed in the future
if(key.lastIndexOf('level-',0)===0) { if(key.lastIndexOf('level-',0)===0) {

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@ -155,7 +155,7 @@ window.plugin.keys.loadLocal = function(mapping) {
: JSON.parse(objectJSON); : JSON.parse(objectJSON);
} }
// For backward compitable, will change to use loadLocal after a few version // For backward compatibility, will change to use loadLocal after a few version
window.plugin.keys.loadKeys = function() { window.plugin.keys.loadKeys = function() {
var keysObjectJSON = localStorage[plugin.keys.KEY.key]; var keysObjectJSON = localStorage[plugin.keys.KEY.key];
if(!keysObjectJSON) return; if(!keysObjectJSON) return;