diff --git a/main.js b/main.js index aa779f24..8deb5b2f 100644 --- a/main.js +++ b/main.js @@ -181,27 +181,35 @@ window.NOMINATIM = 'http://nominatim.openstreetmap.org/search?format=json&limit= // INGRESS CONSTANTS ///////////////////////////////////////////////// // http://decodeingress.me/2012/11/18/ingress-portal-levels-and-link-range/ -var RESO_NRG = [0, 1000, 1500, 2000, 2500, 3000, 4000, 5000, 6000]; -var MAX_XM_PER_LEVEL = [0, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000]; -var MIN_AP_FOR_LEVEL = [0, 10000, 30000, 70000, 150000, 300000, 600000, 1200000]; -var HACK_RANGE = 40; // in meters, max. distance from portal to be able to access it -var OCTANTS = ['E', 'NE', 'N', 'NW', 'W', 'SW', 'S', 'SE']; -var DESTROY_RESONATOR = 75; //AP for destroying portal -var DESTROY_LINK = 187; //AP for destroying link -var DESTROY_FIELD = 750; //AP for destroying field -var CAPTURE_PORTAL = 500; //AP for capturing a portal -var DEPLOY_RESONATOR = 125; //AP for deploying a resonator -var COMPLETION_BONUS = 250; //AP for deploying all resonators on portal +window.RESO_NRG = [0, 1000, 1500, 2000, 2500, 3000, 4000, 5000, 6000]; +window.MAX_XM_PER_LEVEL = [0, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000]; +window.MIN_AP_FOR_LEVEL = [0, 10000, 30000, 70000, 150000, 300000, 600000, 1200000]; +window.HACK_RANGE = 40; // in meters, max. distance from portal to be able to access it +window.OCTANTS = ['E', 'NE', 'N', 'NW', 'W', 'SW', 'S', 'SE']; +window.DESTROY_RESONATOR = 75; //AP for destroying portal +window.DESTROY_LINK = 187; //AP for destroying link +window.DESTROY_FIELD = 750; //AP for destroying field +window.CAPTURE_PORTAL = 500; //AP for capturing a portal +window.DEPLOY_RESONATOR = 125; //AP for deploying a resonator +window.COMPLETION_BONUS = 250; //AP for deploying all resonators on portal // OTHER MORE-OR-LESS CONSTANTS ////////////////////////////////////// -var TEAM_NONE = 0, TEAM_RES = 1, TEAM_ENL = 2; -var TEAM_TO_CSS = ['none', 'res', 'enl']; -var TYPE_UNKNOWN = 0, TYPE_PORTAL = 1, TYPE_LINK = 2, TYPE_FIELD = 3, TYPE_PLAYER = 4, TYPE_CHAT = 5, TYPE_RESONATOR = 6; +window.TEAM_NONE = 0; +window.TEAM_RES = 1; +window.TEAM_ENL = 2; +window.TEAM_TO_CSS = ['none', 'res', 'enl']; +window.TYPE_UNKNOWN = 0; +window.TYPE_PORTAL = 1; +window.TYPE_LINK = 2; +window.TYPE_FIELD = 3; +window.TYPE_PLAYER = 4; +window.TYPE_CHAT = 5; +window.TYPE_RESONATOR = 6; -var SLOT_TO_LAT = [0, Math.sqrt(2)/2, 1, Math.sqrt(2)/2, 0, -Math.sqrt(2)/2, -1, -Math.sqrt(2)/2]; -var SLOT_TO_LNG = [1, Math.sqrt(2)/2, 0, -Math.sqrt(2)/2, -1, -Math.sqrt(2)/2, 0, Math.sqrt(2)/2]; -var EARTH_RADIUS=6378137; -var DEG2RAD = Math.PI / 180; +window.SLOT_TO_LAT = [0, Math.sqrt(2)/2, 1, Math.sqrt(2)/2, 0, -Math.sqrt(2)/2, -1, -Math.sqrt(2)/2]; +window.SLOT_TO_LNG = [1, Math.sqrt(2)/2, 0, -Math.sqrt(2)/2, -1, -Math.sqrt(2)/2, 0, Math.sqrt(2)/2]; +window.EARTH_RADIUS=6378137; +window.DEG2RAD = Math.PI / 180; // STORAGE /////////////////////////////////////////////////////////// // global variables used for storage. Most likely READ ONLY. Proper diff --git a/plugins/README.md b/plugins/README.md index ec70b71d..a436e0bc 100644 --- a/plugins/README.md +++ b/plugins/README.md @@ -15,7 +15,7 @@ Available Plugins - [**Render Limit Increase**](https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/render-limit-increase.user.js) increases render limits. Good for high density areas (e.g. London, UK) and faster PCs. - [**Resonator Display Zoom Level Decrease**](https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/resonator-display-zoom-level-decrease.user.js) Resonator start displaying earlier. - [**Player Tracker**](https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/player-tracker.user.js) Draws trails for user actions in the last hour. At the last known location there’s a tooltip that shows the data in a table. [View screenshot](http://breunigs.github.com/ingress-intel-total-conversion/screenshots/plugin_player_tracker.png). **REQUIRES IITC v0.7+**. 0.7 is not yet available. You need to build it yourself. - +- [**Compute AP Stats**](https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/compute-ap-stats.user.js) Shows the potential AP an agent could obtain by destroying and rebuilding all the portals in the current zoom area. Hacking ------- diff --git a/plugins/compute-ap-stats.user.js b/plugins/compute-ap-stats.user.js new file mode 100644 index 00000000..3c0e8bd7 --- /dev/null +++ b/plugins/compute-ap-stats.user.js @@ -0,0 +1,122 @@ +// ==UserScript== +// @id iitc-plugin-compute-ap-stats@Hollow011 +// @name iitc: Compute AP statistics +// @version 0.1 +// @namespace https://github.com/breunigs/ingress-intel-total-conversion +// @updateURL https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/compute-ap-stats.user.js +// @downloadURL https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/plugins/compute-ap-stats.user.js +// @description Tries to determine overal AP stats for the current zoom +// @include http://www.ingress.com/intel* +// @match http://www.ingress.com/intel* +// ==/UserScript== + +function wrapper() { +// ensure plugin framework is there, even if iitc is not yet loaded +if(typeof window.plugin !== 'function') window.plugin = function() {}; + + +// PLUGIN START //////////////////////////////////////////////////////// + +// use own namespace for plugin +window.plugin.compAPStats = function() {}; + +window.plugin.compAPStats.setupCallback = function() { + $('#toolbox').append('Compute AP Stats '); +} + +window.plugin.compAPStats.compAPStats = function() { + + var totalAP_RES = 0; + var totalAP_ENL = 0; + + var allResEdges = []; + var allResFields = []; + var allEnlEdges = []; + var allEnlFields = []; + + + // Grab every portal in the viewable area and compute individual AP stats + $.each(window.portals, function(ind, portal) { + var d = portal.options.details; + + var portalStats = getAttackApGain(d); + var portalSum = portalStats.resoAp + portalStats.captureAp; + + if (getTeam(d) === TEAM_ENL) { + totalAP_RES += portalSum; + + $.each(d.portalV2.linkedEdges, function(ind, edge) { + if(!edge) return true; + allEnlEdges.push(edge.edgeGuid); + }); + + $.each(d.portalV2.linkedFields, function(ind, field) { + if(!field) return true; + allEnlFields.push(field); + }); + } + else if (getTeam(d) === TEAM_RES) { + totalAP_ENL += portalSum; + + $.each(d.portalV2.linkedEdges, function(ind, edge) { + if(!edge) return true; + allResEdges.push(edge.edgeGuid); + }); + + $.each(d.portalV2.linkedFields, function(ind, field) { + if(!field) return true; + allResFields.push(field); + }); + } else { + // it's a neutral portal, potential for both teams. by definition no fields or edges + totalAP_ENL += portalSum; + totalAP_RES += portalSum; + } + }); + + // Compute team field AP + allResFields = uniqueArray(allResFields); + totalAP_ENL += (allResFields.length * DESTROY_FIELD); + allEnlFields = uniqueArray(allEnlFields); + totalAP_RES += (allEnlFields.length * DESTROY_FIELD); + + // Compute team Link AP + allResEdges = uniqueArray(allResEdges); + totalAP_ENL += (allResEdges.length * DESTROY_LINK); + allEnlEdges = uniqueArray(allEnlEdges); + totalAP_RES += (allEnlEdges.length * DESTROY_LINK); + + return [totalAP_RES, totalAP_ENL]; +} + +window.plugin.compAPStats.guess = function() { + var res = window.plugin.compAPStats.compAPStats(); + var totalAP_RES = res[0]; + var totalAP_ENL = res[1]; + + var s = 'Calculated AP gain potential:\n\n'; + s += 'Available Resistance AP:\t' + digits(totalAP_RES) + '\n'; + s += 'Available Enlightened AP:\t' + digits(totalAP_ENL) + '\n'; + + alert(s); +} + +var setup = function() { + window.plugin.compAPStats.setupCallback(); +} + +// PLUGIN END ////////////////////////////////////////////////////////// + +if(window.iitcLoaded && typeof setup === 'function') { + setup(); +} else { + if(window.bootPlugins) + window.bootPlugins.push(setup); + else + window.bootPlugins = [setup]; +} +} // wrapper end +// inject code into site context +var script = document.createElement('script'); +script.appendChild(document.createTextNode('('+ wrapper +')();')); +(document.body || document.head || document.documentElement).appendChild(script);