Spell checking, h-r.
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@ -592,7 +592,7 @@ window.plugin.apList.comparePortal = function(a,b) {
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aProperty = aProperty[propertyName];
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bProperty = bProperty[propertyName];
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});
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// compare next porperty if equal
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// compare next property if equal
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if(aProperty === bProperty) return true;
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result = (aProperty > bProperty ? 1 : -1) * option.order;
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@ -619,7 +619,7 @@ window.plugin.apList.disableCache = function() {
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window.plugin.apList.selectPortal = function(guid) {
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// Add error catching to avoid following link of portal if error
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// occured in renderPortalDetails or hooked plugin
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// occurred in renderPortalDetails or hooked plugin
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try {
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renderPortalDetails(guid);
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} catch(e) {
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@ -916,7 +916,7 @@
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// Fired when a bookmarks/folder is removed, added or sorted, also when a folder is opened/closed.
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if($.inArray('pluginBkmrksEdit', window.VALID_HOOKS) < 0) { window.VALID_HOOKS.push('pluginBkmrksEdit'); }
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// Fired when the "Bookmarks Options" panell is opened (you can add new options);
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// Fired when the "Bookmarks Options" panel is opened (you can add new options);
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if($.inArray('pluginBkmrksOpenOpt', window.VALID_HOOKS) < 0) { window.VALID_HOOKS.push('pluginBkmrksOpenOpt'); }
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// Fired when the sync is finished;
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if($.inArray('pluginBkmrksSyncEnd', window.VALID_HOOKS) < 0) { window.VALID_HOOKS.push('pluginBkmrksSyncEnd'); }
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@ -303,7 +303,7 @@ window.plugin.playerTracker.drawData = function() {
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var last = playerData.events[evtsLength-1];
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var ago = plugin.playerTracker.ago;
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// tooltip for marker - no HYML - and not shown on touchscreen devices
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// tooltip for marker - no HTML - and not shown on touchscreen devices
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var tooltip = isTouchDev ? '' : (playerData.nick+', '+ago(last.time, now)+' ago');
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// popup for marker
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@ -56,7 +56,7 @@ window.plugin.portalHighligherPortalsCanMakeLevel.getHighlighter = function(lvl)
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var setup = function() {
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// This is the maximum level of a portal a user can be the "last peice of"
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// This is the maximum level of a portal a user can be the "last piece of"
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// yes, even a level 1 can be the difference in bumping a portal up to level 7
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var max_can_complete = 7;
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if(PLAYER.level === 8) {
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