merge main
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@ -559,11 +559,8 @@ window.renderField = function(ent) {
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fillOpacity: 0.25,
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stroke: false,
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clickable: false,
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smoothFactor: 10,
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vertices: ent[2].capturedRegion,
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lastUpdate: ent[1],
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guid: ent[0],
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data: ent[2]});
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smoothFactor: 0, // hiding small fields will be handled below
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guid: ent[0]});
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// determine which fields are too small to be rendered and don’t
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// render them, so they don’t count towards the maximum fields limit.
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