remove old code from obsolete nickname resolving

This commit is contained in:
fkloft 2014-10-05 22:29:42 +02:00
parent c4117b3c29
commit da0e42f5c5
2 changed files with 0 additions and 3 deletions

View File

@ -203,8 +203,6 @@ window.DEG2RAD = Math.PI / 180;
// getters/setters, but if you are careful enough, this works. // getters/setters, but if you are careful enough, this works.
window.refreshTimeout = undefined; window.refreshTimeout = undefined;
window.urlPortal = null; window.urlPortal = null;
window.playersToResolve = [];
window.playersInResolving = [];
window.selectedPortal = null; window.selectedPortal = null;
window.portalRangeIndicator = null; window.portalRangeIndicator = null;
window.portalAccessIndicator = null; window.portalAccessIndicator = null;

View File

@ -198,7 +198,6 @@ window.plugin.playerTracker.processNewData = function(data) {
// short-path if this is a new player // short-path if this is a new player
if(!playerData || playerData.events.length === 0) { if(!playerData || playerData.events.length === 0) {
plugin.playerTracker.stored[plrname] = { plugin.playerTracker.stored[plrname] = {
// this always resolves, as the chat delivers this data
nick: plrname, nick: plrname,
team: json[2].plext.team, team: json[2].plext.team,
events: [newEvent] events: [newEvent]