probably fix #1. Please report back if it works.
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@ -104,7 +104,7 @@ window.setupMap = function() {
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window.setupPlayerStat = function() {
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var level;
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var ap = parseInt(PLAYER.ap);
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for(level = 0; level < 7; level++) {
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for(level = 0; level < MIN_AP_FOR_LEVEL.length; level++) {
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if(ap < MIN_AP_FOR_LEVEL[level]) break;
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}
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