more chat related stuff. public user chat and message posting is still missing though
This commit is contained in:
parent
a7db7e656a
commit
ecfaca7f9b
287
code/chat.js
287
code/chat.js
@ -1,29 +1,19 @@
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window.chat = function() {};
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window.chat._oldFactionTimestamp = -1;
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window.chat._newFactionTimestamp = -1;
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window.chat._oldPublicTimestamp = -1;
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window.chat._newPublicTimestamp = -1;
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window.chat.getOldestTimestamp = function(public) {
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if(chat._needsClearing) return -1;
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if(public) {
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var a = $('#chatpublic time:first').data('timestamp');
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var b = $('#chatbot time:first').data('timestamp');
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if(a && b) return Math.min(a, b);
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return a || b || -1;
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} else {
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return $('#chatfaction time').first().data('timestamp') || -1;
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}
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return chat['_old'+(public ? 'Public' : 'Faction')+'Timestamp'];
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}
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window.chat.getNewestTimestamp = function(public) {
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if(chat._needsClearing) return -1;
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if(public) {
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var a = $('#chatpublic time:last').data('timestamp');
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var b = $('#chatbot time:last').data('timestamp');
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if(a && b) return Math.max(a, b);
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return a || b || -1;
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} else {
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return $('#chatfaction time').last().data('timestamp') || -1;
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}
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return chat['_new'+(public ? 'Public' : 'Faction')+'Timestamp'];
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}
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window.chat._needsClearing = false;
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window.chat._oldBBox = null;
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window.chat.genPostData = function(public, getOlderMsgs) {
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@ -40,7 +30,7 @@ window.chat.genPostData = function(public, getOlderMsgs) {
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var ne = b.getNorthEast();
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var sw = b.getSouthWest();
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var data = {
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desiredNumItems: 10,
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desiredNumItems: public ? 100 : 50, // public contains so much crap
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minLatE6: Math.round(sw.lat*1E6),
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minLngE6: Math.round(sw.lng*1E6),
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maxLatE6: Math.round(ne.lat*1E6),
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@ -136,14 +126,17 @@ window.chat._displayedFactionGuids = [];
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window.chat.handleFaction = function(data, textStatus, jqXHR, isOldMsgs) {
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if(!data || !data.result) {
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window.failedRequestCount++;
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return console.warn('Couldn’t get chat data. Waiting for next auto-refresh.');
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return console.warn('faction chat error. Waiting for next auto-refresh.');
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}
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chat._newFactionTimestamp = data.result[0][1];
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chat._oldFactionTimestamp = data.result[data.result.length-1][1];
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chat.clearIfRequired();
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var msgs = '';
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var prevTime = null;
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$.each(data.result.reverse(), function(ind, json) {
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$.each(data.result.reverse(), function(ind, json) { // oldest first!
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// avoid duplicates
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if(window.chat._displayedFactionGuids.indexOf(json[0]) !== -1) return;
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window.chat._displayedFactionGuids.push(json[0]);
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@ -167,8 +160,9 @@ window.chat.handleFaction = function(data, textStatus, jqXHR, isOldMsgs) {
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// if there is a change of day between two requests, handle the
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// divider insertion here.
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if(isOldMsgs) {
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var nextTime = new Date($('#chatfaction time:last').data('timestamp')).toLocaleDateString();
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if(prevTime && prevTime !== nextTime)
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var ts = $('#chatfaction time:first').data('timestamp');
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var nextTime = new Date(ts).toLocaleDateString();
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if(prevTime && prevTime !== nextTime && ts)
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msgs += chat.renderDivider(nextTime);
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}
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@ -179,24 +173,185 @@ window.chat.handleFaction = function(data, textStatus, jqXHR, isOldMsgs) {
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else
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c.append(msgs);
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// If scrolled down completely, keep it that way so new messages can
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// be seen easily. If scrolled up, only need to fix scroll position
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// when old messages are added. New messages added at the bottom don’t
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// change the view and enabling this would make the chat scroll down
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// for every added message, even if the user wants to read old stuff.
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if(scrollBefore === 0 || isOldMsgs) {
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c.data('ignoreNextScroll', true);
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c.scrollTop(c.scrollTop() + (scrollBottom(c)-scrollBefore));
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}
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chat.keepScrollPosition(c, scrollBefore, isOldMsgs);
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chat.needMoreMessages();
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}
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//
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// requesting public
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//
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window.chat._requestOldPublicRunning = false;
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window.chat.requestOldPublic = function(isRetry) {
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if(chat._requestOldPublicRunning) return;
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if(isIdle()) return renderUpdateStatus();
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chat._requestOldPublicRunning = true;
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var d = chat.genPostData(true, true);
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var r = window.postAjax(
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'getPaginatedPlextsV2',
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d,
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chat.handleOldPublic,
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isRetry
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? function() { window.chat._requestOldPublicRunning = false; }
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: function() { window.chat.requestOldPublic(true) }
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);
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requests.add(r);
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}
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window.chat._requestNewPublicRunning = false;
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window.chat.requestNewPublic = function(isRetry) {
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if(chat._requestNewPublicRunning) return;
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if(window.isIdle()) return renderUpdateStatus();
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chat._requestNewPublicRunning = true;
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var d = chat.genPostData(true, false);
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var r = window.postAjax(
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'getPaginatedPlextsV2',
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d,
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chat.handleNewPublic,
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isRetry
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? function() { window.chat._requestNewPublicRunning = false; }
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: function() { window.chat.requestNewPublic(true) }
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);
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requests.add(r);
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}
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//
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// handle public
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//
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window.chat.handleOldPublic = function(data, textStatus, jqXHR) {
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chat._requestOldPublicRunning = false;
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chat.handlePublic(data, textStatus, jqXHR, true);
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}
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window.chat.handleNewPublic = function(data, textStatus, jqXHR) {
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chat._requestNewPublicRunning = false;
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chat.handlePublic(data, textStatus, jqXHR, false);
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}
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window.chat._displayedPublicGuids = [];
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window.chat._displayedPlayerActionTime = {};
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window.chat.handlePublic = function(data, textStatus, jqXHR, isOldMsgs) {
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if(!data || !data.result) {
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window.failedRequestCount++;
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return console.warn('public chat error. Waiting for next auto-refresh.');
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}
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chat._newPublicTimestamp = data.result[0][1];
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chat._oldPublicTimestamp = data.result[data.result.length-1][1];
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chat.clearIfRequired();
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var c = $('#chat > div:visible');
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var scrollBefore = scrollBottom(c);
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chat.handlePublicAutomated(data);
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//chat.handlePublicPlayer(data, isOldMsgs);
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chat.keepScrollPosition(c, scrollBefore, isOldMsgs);
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chat.needMoreMessages();
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}
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window.chat.handlePublicAutomated = function(data) {
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$.each(data.result, function(ind, json) { // newest first!
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var time = json[1];
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// ignore player messages
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var t = json[2].plext.plextType;
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if(t !== 'SYSTEM_BROADCAST' && t !== 'SYSTEM_NARROWCAST') return true;
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var tmpmsg = '', nick = null, pguid, team;
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// each automated message is composed of many text chunks. loop
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// over them to gather all necessary data.
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$.each(json[2].plext.markup, function(ind, part) {
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switch(part[0]) {
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case 'PLAYER':
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pguid = part[1].guid;
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var lastAction = window.chat._displayedPlayerActionTime[pguid];
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// ignore older messages about player
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if(lastAction && lastAction[0] > time) return false;
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nick = part[1].plain;
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team = part[1].team === 'ALIENS' ? TEAM_ENL : TEAM_RES;
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window.setPlayerName(pguid, nick); // free nick name resolves
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if(ind > 0) tmpmsg += nick; // don’t repeat nick directly
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break;
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case 'TEXT':
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tmpmsg += part[1].plain;
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break;
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case 'PORTAL':
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var latlng = [part[1].latE6/1E6, part[1].lngE6/1E6];
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var js = 'window.zoomToAndShowPortal(\''+part[1].guid+'\', ['+latlng[0]+', '+latlng[1]+'])';
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tmpmsg += '<a onclick="'+js+'" title="'+part[1].address+'">'+part[1].name+'</a>';
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break;
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}
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});
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// nick will only be set if we don’t have any info about that
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// player yet.
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if(nick) {
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tmpmsg = chat.renderMsg(tmpmsg, nick, time, team);
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window.chat._displayedPlayerActionTime[pguid] = [time, tmpmsg];
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};
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});
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if(chat.getActive() === 'automated')
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window.chat.renderAutomatedMsgsToBox();
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}
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window.chat.getActive = function() {
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return $('#chatcontrols .active').text();
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}
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window.chat.renderAutomatedMsgsToBox = function() {
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var x = window.chat._displayedPlayerActionTime;
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// we don’t care about the GUIDs anymore
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var vals = $.map(x, function(v, k) { return [v]; });
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// sort them old to new
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vals = vals.sort(function(a, b) { return a[0]-b[0]; });
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var prevTime = null;
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var msgs = $.map(vals, function(v) {
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var nowTime = new Date(v[0]).toLocaleDateString();
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if(prevTime && prevTime !== nowTime)
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var val = chat.renderDivider(nowTime) + v[1];
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else
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var val = v[1];
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prevTime = nowTime;
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return val;
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}).join('\n');
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$('#chatautomated').html(msgs);
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}
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window.chat.clear = function() {
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console.log('clearing now');
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window.chat._displayedFactionGuids = [];
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window.chat._displayedPublicGuids = [];
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$('#chatfaction, #chatpublic, #chatbot').data('ignoreNextScroll', true).html('');
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window.chat._displayedPlayerActionTime = {};
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window.chat._oldFactionTimestamp = -1;
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window.chat._newFactionTimestamp = -1;
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window.chat._oldPublicTimestamp = -1;
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window.chat._newPublicTimestamp = -1;
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$('#chatfaction, #chatpublic, #chatautomated').data('ignoreNextScroll', true).html('');
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}
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window.chat.clearIfRequired = function() {
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@ -210,6 +365,9 @@ window.chat.toggle = function() {
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if(c.hasClass('expand')) {
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$('#chatcontrols a:first').text('expand');
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c.removeClass('expand');
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var div = $('#chat > div:visible');
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div.data('ignoreNextScroll', true);
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div.scrollTop(9999999999999); // scroll to bottom
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} else {
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$('#chatcontrols a:first').text('shrink');
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c.addClass('expand');
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@ -220,7 +378,7 @@ window.chat.toggle = function() {
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window.chat.request = function() {
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console.log('refreshing chat');
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chat.requestNewFaction();
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//~ chat.requestNewPublic();
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chat.requestNewPublic();
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}
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// checks if there are enough messages in the selected chat tab and
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@ -229,7 +387,7 @@ window.chat.needMoreMessages = function() {
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var activeChat = $('#chat > :visible');
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if(scrollBottom(activeChat) !== 0 || activeChat.scrollTop() !== 0) return;
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console.log('no scrollbar in active chat, requesting more msgs');
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if($('#chatcontrols a:last.active'))
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if($('#chatcontrols a:last.active').length)
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chat.requestOldFaction();
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else
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chat.requestOldPublic();
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@ -254,6 +412,9 @@ window.chat.setup = function() {
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$('#chatcontrols, #chat, #chatinput').show();
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$('#chatcontrols a:first').click(window.chat.toggle);
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$('#chatcontrols a:not(:first)').click(window.chat.chooser);
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$('#chatinput').click(function() {
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$('#chatinput input').focus();
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});
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@ -267,16 +428,19 @@ window.chat.setup = function() {
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if(scrollBottom(t) === 0) chat.requestNewFaction();
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});
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$('#chatpublic, #chatbot').scroll(function() {
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$('#chatpublic, #chatautomated').scroll(function() {
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var t = $(this);
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if(t.data('ignoreNextScroll')) return t.data('ignoreNextScroll', false);
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if(t.scrollTop() < 200) chat.requestOldPublic();
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if(scrollBottom(t) === 0) chat.requestNewPublic();
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});
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chat.requestNewFaction();
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chat.request();
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window.addResumeFunction(chat.request);
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window.requests.addRefreshFunction(chat.request);
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var cls = PLAYER.team === 'ALIENS' ? 'enl' : 'res';
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$('#chatinput span').addClass(cls)
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}
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@ -285,9 +449,56 @@ window.chat.renderMsg = function(msg, nick, time, team) {
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var tb = unixTimeToString(time, true);
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var t = '<time title="'+tb+'" data-timestamp="'+time+'">'+ta+'</time>';
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var s = 'style="color:'+COLORS[team]+'"';
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var title = nick.length >= 8 ? 'title="'+nick+'"' : '';
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return '<p>'+t+'<mark '+s+'>'+nick+'</mark><span>'+msg+'</span></p>';
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}
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window.chat.renderDivider = function(text) {
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return '<summary>─ '+text+' ────────────────────────────────────────────────────────────────────────────</summary>';
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}
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window.chat.chooser = function(event) {
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var t = $(event.target);
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var tt = t.text();
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var span = $('#chatinput span');
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$('#chatcontrols .active').removeClass('active');
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t.addClass('active');
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$('#chat > div').hide();
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switch(tt) {
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case 'faction':
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span.css('color', '');
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span.text('tell faction:');
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$('#chatfaction').show();
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break;
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case 'public':
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span.css('cssText', 'color: red !important');
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span.text('spam public:');
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$('#chatpublic').show();
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break;
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case 'automated':
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span.css('cssText', 'color: #bbb !important');
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span.text('tell Jarvis:');
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chat.renderAutomatedMsgsToBox();
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$('#chatautomated').show();
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break;
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}
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}
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// contains the logic to keep the correct scroll position.
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window.chat.keepScrollPosition = function(box, scrollBefore, isOldMsgs) {
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// If scrolled down completely, keep it that way so new messages can
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// be seen easily. If scrolled up, only need to fix scroll position
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// when old messages are added. New messages added at the bottom don’t
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// change the view and enabling this would make the chat scroll down
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// for every added message, even if the user wants to read old stuff.
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if(scrollBefore === 0 || isOldMsgs) {
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box.data('ignoreNextScroll', true);
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box.scrollTop(box.scrollTop() + (scrollBottom(box)-scrollBefore));
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}
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}
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@ -81,7 +81,9 @@ window.handleDataResponse = function(data, textStatus, jqXHR) {
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if(selectedPortal == ent[0]) portalUpdateAvailable = true;
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portalsDetail[ent[0]] = ent[2];
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// immediately render portal details if selected by URL
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// immediately render portal details if selected by URL.
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// is also used internally to select a portal that may not have
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// been loaded yet. See utils_misc#zoomToAndShowPortal.
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if(urlPortal && ent[0] == urlPortal && !selectedPortal) {
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urlPortal = null; // only pre-select it once
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window.renderPortalDetails(ent[0]);
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@ -4,8 +4,14 @@
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// methods that highlight the portal in the map view.
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window.renderPortalDetails = function(guid) {
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var update = selectPortal(guid);
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var d = portalsDetail[guid];
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if(!d) {
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unselectOldPortal();
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urlPortal = guid;
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return;
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}
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var update = selectPortal(guid);
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// collect some random data that’s not worth to put in an own method
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var links = {incoming: 0, outgoing: 0};
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@ -106,3 +112,12 @@ window.selectPortal = function(guid) {
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return update;
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}
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window.unselectOldPortal = function() {
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var oldPortal = portals[selectedPortal];
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if(oldPortal)
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oldPortal.setStyle({color: oldPortal.options.fillColor});
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selectedPortal = null;
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$('#portaldetails').html('');
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}
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@ -22,8 +22,13 @@ window.requests.abort = function() {
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$.each(window.activeRequests, function(ind, actReq) {
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if(actReq) actReq.abort();
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});
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window.activeRequests = [];
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window.failedRequestCount = 0;
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window.chat._requestOldPublicRunning = false;
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window.chat._requestNewPublicRunning = false;
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window.chat._requestOldFactionRunning = false;
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window.chat._requestNewFactionRunning = false;
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renderUpdateStatus();
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}
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@ -119,3 +119,9 @@ window.scrollBottom = function(elm) {
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if(typeof elm === 'string') elm = $(elm);
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return elm.get(0).scrollHeight - elm.innerHeight() - elm.scrollTop();
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}
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window.zoomToAndShowPortal = function(guid, latlng) {
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renderPortalDetails(guid);
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map.setView(latlng, 17);
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}
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||||
|
@ -2665,3 +2665,114 @@
|
||||
]
|
||||
]
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
{
|
||||
"gameBasket": {
|
||||
"deletedEntityGuids": [
|
||||
|
||||
],
|
||||
"gameEntities": [
|
||||
|
||||
],
|
||||
"inventory": [
|
||||
|
||||
]
|
||||
},
|
||||
"result": [
|
||||
[
|
||||
"ca3de97465fb43f2b45ec34ca9cea2de.d",
|
||||
1359702662465,
|
||||
{
|
||||
"plext": {
|
||||
"text": "Your L6 Resonator on Universit\u00e4tazeichen Heidelberg (Im Neuenheimer Feld 330, Campus Im Neunheimer Feld, 69120 Heidelberg, Germany) was destroyed by MohSai1r",
|
||||
"markup": [
|
||||
[
|
||||
"TEXT",
|
||||
{
|
||||
"plain": "Your "
|
||||
}
|
||||
],
|
||||
[
|
||||
"TEXT",
|
||||
{
|
||||
"plain": "L6"
|
||||
}
|
||||
],
|
||||
[
|
||||
"TEXT",
|
||||
{
|
||||
"plain": " Resonator on "
|
||||
}
|
||||
],
|
||||
[
|
||||
"PORTAL",
|
||||
{
|
||||
"name": "Universit\u00e4tazeichen Heidelberg",
|
||||
"plain": "Universit\u00e4tazeichen Heidelberg (Im Neuenheimer Feld 330, Campus Im Neunheimer Feld, 69120 Heidelberg, Germany)",
|
||||
"team": "ALIENS",
|
||||
"latE6": 49418303,
|
||||
"address": "Im Neuenheimer Feld 330, Campus Im Neunheimer Feld, 69120 Heidelberg, Germany",
|
||||
"lngE6": 8669490,
|
||||
"guid": "b6cab1983f5d4795816e0d3ad3af3459.11"
|
||||
}
|
||||
],
|
||||
[
|
||||
"TEXT",
|
||||
{
|
||||
"plain": " was destroyed by "
|
||||
}
|
||||
],
|
||||
[
|
||||
"PLAYER",
|
||||
{
|
||||
"plain": "MohSai1r",
|
||||
"guid": "a0c2e839783f4e889ca570e2cd5c7819.c",
|
||||
"team": "RESISTANCE"
|
||||
}
|
||||
]
|
||||
],
|
||||
"plextType": "SYSTEM_NARROWCAST",
|
||||
"team": "RESISTANCE"
|
||||
}
|
||||
}
|
||||
],
|
||||
[
|
||||
"0b511244557349e6ad98a6d9b1332a3d.d",
|
||||
1359915357570,
|
||||
{
|
||||
"plext": {
|
||||
"text": "xn37: x",
|
||||
"markup": [
|
||||
[
|
||||
"SENDER",
|
||||
{
|
||||
"plain": "xn37: ",
|
||||
"guid": "e015c2eecf2c424e82f375774c9e5446.c",
|
||||
"team": "ALIENS"
|
||||
}
|
||||
],
|
||||
[
|
||||
"TEXT",
|
||||
{
|
||||
"plain": "x"
|
||||
}
|
||||
]
|
||||
],
|
||||
"plextType": "PLAYER_GENERATED",
|
||||
"team": "ALIENS"
|
||||
}
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
||||
|
4
main.js
4
main.js
@ -52,7 +52,7 @@ document.getElementsByTagName('body')[0].innerHTML = ''
|
||||
+ '<div id="chat" style="display:none">'
|
||||
+ ' <div id="chatfaction"></div>'
|
||||
+ ' <div id="chatpublic"></div>'
|
||||
+ ' <div id="chatbot"></div>'
|
||||
+ ' <div id="chatautomated"></div>'
|
||||
+ '</div>'
|
||||
+ '<form id="chatinput" style="display:none"><time></time><span>tell faction:</span><input type="text"/></form>'
|
||||
+ '<div id="sidebar" style="display: none">'
|
||||
@ -85,7 +85,7 @@ var SIDEBAR_WIDTH = 300;
|
||||
// chat messages are requested for the visible viewport. On high zoom
|
||||
// levels this gets pretty pointless, so request messages in at least a
|
||||
// X km radius.
|
||||
var CHAT_MIN_RANGE = 15;
|
||||
var CHAT_MIN_RANGE = 6;
|
||||
// this controls how far data is being drawn outside the viewport. Set
|
||||
// it 0 to only draw entities that intersect the current view. A value
|
||||
// of one will render an area twice the size of the viewport (or some-
|
||||
|
13
style.css
13
style.css
@ -119,7 +119,7 @@ a:hover {
|
||||
top: 25px;
|
||||
}
|
||||
|
||||
#chatpublic, #chatbot {
|
||||
#chatpublic, #chatautomated {
|
||||
display: none;
|
||||
}
|
||||
|
||||
@ -149,7 +149,8 @@ time {
|
||||
|
||||
mark {
|
||||
display: inline-block;
|
||||
width: 95px;
|
||||
width: 91px;
|
||||
margin-right:4px;
|
||||
overflow:hidden;
|
||||
vertical-align: top;
|
||||
background: transparent;
|
||||
@ -173,12 +174,12 @@ summary {
|
||||
|
||||
#chatinput {
|
||||
line-height:22px;
|
||||
padding: 0 2px;
|
||||
padding: 0 4px;
|
||||
position: absolute;
|
||||
bottom: 0;
|
||||
left: 0;
|
||||
background: rgba(8, 48, 78, 0.9);
|
||||
width: 704px;
|
||||
width: 700px;
|
||||
border: 1px solid #20A8B1;
|
||||
z-index: 3001;
|
||||
}
|
||||
@ -188,7 +189,7 @@ summary {
|
||||
padding: 0 4px;
|
||||
display: inline-block;
|
||||
font-size: 12.6px;
|
||||
width: 86px;
|
||||
width: 84px;
|
||||
color: red;
|
||||
padding-left: 2px;
|
||||
}
|
||||
@ -198,7 +199,7 @@ summary {
|
||||
font-size: 12.6px;
|
||||
font-family: Verdana,sans-serif;
|
||||
color: #EEEEEE;
|
||||
width: 560px
|
||||
width: 558px
|
||||
}
|
||||
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
// ==UserScript==
|
||||
// @id ingress-intel-total-conversion@breunigs
|
||||
// @name intel map total conversion
|
||||
// @version 0.1-2013-02-03-141935
|
||||
// @version 0.1-2013-02-03-194418
|
||||
// @namespace https://github.com/breunigs/ingress-intel-total-conversion
|
||||
// @updateURL https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/total-conversion-build.user.js
|
||||
// @downloadURL https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/total-conversion-build.user.js
|
||||
@ -52,7 +52,7 @@ document.getElementsByTagName('body')[0].innerHTML = ''
|
||||
+ '<div id="chat" style="display:none">'
|
||||
+ ' <div id="chatfaction"></div>'
|
||||
+ ' <div id="chatpublic"></div>'
|
||||
+ ' <div id="chatbot"></div>'
|
||||
+ ' <div id="chatautomated"></div>'
|
||||
+ '</div>'
|
||||
+ '<form id="chatinput" style="display:none"><time></time><span>tell faction:</span><input type="text"/></form>'
|
||||
+ '<div id="sidebar" style="display: none">'
|
||||
@ -85,7 +85,7 @@ var SIDEBAR_WIDTH = 300;
|
||||
// chat messages are requested for the visible viewport. On high zoom
|
||||
// levels this gets pretty pointless, so request messages in at least a
|
||||
// X km radius.
|
||||
var CHAT_MIN_RANGE = 15;
|
||||
var CHAT_MIN_RANGE = 6;
|
||||
// this controls how far data is being drawn outside the viewport. Set
|
||||
// it 0 to only draw entities that intersect the current view. A value
|
||||
// of one will render an area twice the size of the viewport (or some-
|
||||
@ -231,7 +231,9 @@ window.handleDataResponse = function(data, textStatus, jqXHR) {
|
||||
if(selectedPortal == ent[0]) portalUpdateAvailable = true;
|
||||
|
||||
portalsDetail[ent[0]] = ent[2];
|
||||
// immediately render portal details if selected by URL
|
||||
// immediately render portal details if selected by URL.
|
||||
// is also used internally to select a portal that may not have
|
||||
// been loaded yet. See utils_misc#zoomToAndShowPortal.
|
||||
if(urlPortal && ent[0] == urlPortal && !selectedPortal) {
|
||||
urlPortal = null; // only pre-select it once
|
||||
window.renderPortalDetails(ent[0]);
|
||||
@ -419,8 +421,13 @@ window.requests.abort = function() {
|
||||
$.each(window.activeRequests, function(ind, actReq) {
|
||||
if(actReq) actReq.abort();
|
||||
});
|
||||
|
||||
window.activeRequests = [];
|
||||
window.failedRequestCount = 0;
|
||||
window.chat._requestOldPublicRunning = false;
|
||||
window.chat._requestNewPublicRunning = false;
|
||||
window.chat._requestOldFactionRunning = false;
|
||||
window.chat._requestNewFactionRunning = false;
|
||||
|
||||
renderUpdateStatus();
|
||||
}
|
||||
@ -623,6 +630,12 @@ window.scrollBottom = function(elm) {
|
||||
}
|
||||
|
||||
|
||||
window.zoomToAndShowPortal = function(guid, latlng) {
|
||||
renderPortalDetails(guid);
|
||||
map.setView(latlng, 17);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// SETUP /////////////////////////////////////////////////////////////
|
||||
@ -802,30 +815,20 @@ load(JQUERY, LEAFLET).then(LLGMAPS).thenRun(boot);
|
||||
|
||||
window.chat = function() {};
|
||||
|
||||
window.chat._oldFactionTimestamp = -1;
|
||||
window.chat._newFactionTimestamp = -1;
|
||||
window.chat._oldPublicTimestamp = -1;
|
||||
window.chat._newPublicTimestamp = -1;
|
||||
|
||||
window.chat.getOldestTimestamp = function(public) {
|
||||
if(chat._needsClearing) return -1;
|
||||
if(public) {
|
||||
var a = $('#chatpublic time:first').data('timestamp');
|
||||
var b = $('#chatbot time:first').data('timestamp');
|
||||
if(a && b) return Math.min(a, b);
|
||||
return a || b || -1;
|
||||
} else {
|
||||
return $('#chatfaction time').first().data('timestamp') || -1;
|
||||
}
|
||||
return chat['_old'+(public ? 'Public' : 'Faction')+'Timestamp'];
|
||||
}
|
||||
|
||||
window.chat.getNewestTimestamp = function(public) {
|
||||
if(chat._needsClearing) return -1;
|
||||
if(public) {
|
||||
var a = $('#chatpublic time:last').data('timestamp');
|
||||
var b = $('#chatbot time:last').data('timestamp');
|
||||
if(a && b) return Math.max(a, b);
|
||||
return a || b || -1;
|
||||
} else {
|
||||
return $('#chatfaction time').last().data('timestamp') || -1;
|
||||
}
|
||||
return chat['_new'+(public ? 'Public' : 'Faction')+'Timestamp'];
|
||||
}
|
||||
|
||||
|
||||
window.chat._needsClearing = false;
|
||||
window.chat._oldBBox = null;
|
||||
window.chat.genPostData = function(public, getOlderMsgs) {
|
||||
@ -842,7 +845,7 @@ window.chat.genPostData = function(public, getOlderMsgs) {
|
||||
var ne = b.getNorthEast();
|
||||
var sw = b.getSouthWest();
|
||||
var data = {
|
||||
desiredNumItems: 10,
|
||||
desiredNumItems: public ? 100 : 50, // public contains so much crap
|
||||
minLatE6: Math.round(sw.lat*1E6),
|
||||
minLngE6: Math.round(sw.lng*1E6),
|
||||
maxLatE6: Math.round(ne.lat*1E6),
|
||||
@ -938,14 +941,17 @@ window.chat._displayedFactionGuids = [];
|
||||
window.chat.handleFaction = function(data, textStatus, jqXHR, isOldMsgs) {
|
||||
if(!data || !data.result) {
|
||||
window.failedRequestCount++;
|
||||
return console.warn('Couldn’t get chat data. Waiting for next auto-refresh.');
|
||||
return console.warn('faction chat error. Waiting for next auto-refresh.');
|
||||
}
|
||||
|
||||
chat._newFactionTimestamp = data.result[0][1];
|
||||
chat._oldFactionTimestamp = data.result[data.result.length-1][1];
|
||||
|
||||
chat.clearIfRequired();
|
||||
|
||||
var msgs = '';
|
||||
var prevTime = null;
|
||||
$.each(data.result.reverse(), function(ind, json) {
|
||||
$.each(data.result.reverse(), function(ind, json) { // oldest first!
|
||||
// avoid duplicates
|
||||
if(window.chat._displayedFactionGuids.indexOf(json[0]) !== -1) return;
|
||||
window.chat._displayedFactionGuids.push(json[0]);
|
||||
@ -969,8 +975,9 @@ window.chat.handleFaction = function(data, textStatus, jqXHR, isOldMsgs) {
|
||||
// if there is a change of day between two requests, handle the
|
||||
// divider insertion here.
|
||||
if(isOldMsgs) {
|
||||
var nextTime = new Date($('#chatfaction time:last').data('timestamp')).toLocaleDateString();
|
||||
if(prevTime && prevTime !== nextTime)
|
||||
var ts = $('#chatfaction time:first').data('timestamp');
|
||||
var nextTime = new Date(ts).toLocaleDateString();
|
||||
if(prevTime && prevTime !== nextTime && ts)
|
||||
msgs += chat.renderDivider(nextTime);
|
||||
}
|
||||
|
||||
@ -981,24 +988,185 @@ window.chat.handleFaction = function(data, textStatus, jqXHR, isOldMsgs) {
|
||||
else
|
||||
c.append(msgs);
|
||||
|
||||
// If scrolled down completely, keep it that way so new messages can
|
||||
// be seen easily. If scrolled up, only need to fix scroll position
|
||||
// when old messages are added. New messages added at the bottom don’t
|
||||
// change the view and enabling this would make the chat scroll down
|
||||
// for every added message, even if the user wants to read old stuff.
|
||||
if(scrollBefore === 0 || isOldMsgs) {
|
||||
c.data('ignoreNextScroll', true);
|
||||
c.scrollTop(c.scrollTop() + (scrollBottom(c)-scrollBefore));
|
||||
}
|
||||
|
||||
chat.keepScrollPosition(c, scrollBefore, isOldMsgs);
|
||||
chat.needMoreMessages();
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// requesting public
|
||||
//
|
||||
|
||||
window.chat._requestOldPublicRunning = false;
|
||||
window.chat.requestOldPublic = function(isRetry) {
|
||||
if(chat._requestOldPublicRunning) return;
|
||||
if(isIdle()) return renderUpdateStatus();
|
||||
chat._requestOldPublicRunning = true;
|
||||
|
||||
var d = chat.genPostData(true, true);
|
||||
var r = window.postAjax(
|
||||
'getPaginatedPlextsV2',
|
||||
d,
|
||||
chat.handleOldPublic,
|
||||
isRetry
|
||||
? function() { window.chat._requestOldPublicRunning = false; }
|
||||
: function() { window.chat.requestOldPublic(true) }
|
||||
);
|
||||
|
||||
requests.add(r);
|
||||
}
|
||||
|
||||
window.chat._requestNewPublicRunning = false;
|
||||
window.chat.requestNewPublic = function(isRetry) {
|
||||
if(chat._requestNewPublicRunning) return;
|
||||
if(window.isIdle()) return renderUpdateStatus();
|
||||
chat._requestNewPublicRunning = true;
|
||||
|
||||
var d = chat.genPostData(true, false);
|
||||
var r = window.postAjax(
|
||||
'getPaginatedPlextsV2',
|
||||
d,
|
||||
chat.handleNewPublic,
|
||||
isRetry
|
||||
? function() { window.chat._requestNewPublicRunning = false; }
|
||||
: function() { window.chat.requestNewPublic(true) }
|
||||
);
|
||||
|
||||
requests.add(r);
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// handle public
|
||||
//
|
||||
|
||||
|
||||
window.chat.handleOldPublic = function(data, textStatus, jqXHR) {
|
||||
chat._requestOldPublicRunning = false;
|
||||
chat.handlePublic(data, textStatus, jqXHR, true);
|
||||
}
|
||||
|
||||
window.chat.handleNewPublic = function(data, textStatus, jqXHR) {
|
||||
chat._requestNewPublicRunning = false;
|
||||
chat.handlePublic(data, textStatus, jqXHR, false);
|
||||
}
|
||||
|
||||
window.chat._displayedPublicGuids = [];
|
||||
window.chat._displayedPlayerActionTime = {};
|
||||
window.chat.handlePublic = function(data, textStatus, jqXHR, isOldMsgs) {
|
||||
if(!data || !data.result) {
|
||||
window.failedRequestCount++;
|
||||
return console.warn('public chat error. Waiting for next auto-refresh.');
|
||||
}
|
||||
|
||||
chat._newPublicTimestamp = data.result[0][1];
|
||||
chat._oldPublicTimestamp = data.result[data.result.length-1][1];
|
||||
|
||||
chat.clearIfRequired();
|
||||
|
||||
var c = $('#chat > div:visible');
|
||||
var scrollBefore = scrollBottom(c);
|
||||
|
||||
chat.handlePublicAutomated(data);
|
||||
//chat.handlePublicPlayer(data, isOldMsgs);
|
||||
|
||||
chat.keepScrollPosition(c, scrollBefore, isOldMsgs);
|
||||
chat.needMoreMessages();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
window.chat.handlePublicAutomated = function(data) {
|
||||
$.each(data.result, function(ind, json) { // newest first!
|
||||
var time = json[1];
|
||||
|
||||
// ignore player messages
|
||||
var t = json[2].plext.plextType;
|
||||
if(t !== 'SYSTEM_BROADCAST' && t !== 'SYSTEM_NARROWCAST') return true;
|
||||
|
||||
var tmpmsg = '', nick = null, pguid, team;
|
||||
|
||||
// each automated message is composed of many text chunks. loop
|
||||
// over them to gather all necessary data.
|
||||
$.each(json[2].plext.markup, function(ind, part) {
|
||||
switch(part[0]) {
|
||||
case 'PLAYER':
|
||||
pguid = part[1].guid;
|
||||
var lastAction = window.chat._displayedPlayerActionTime[pguid];
|
||||
// ignore older messages about player
|
||||
if(lastAction && lastAction[0] > time) return false;
|
||||
|
||||
nick = part[1].plain;
|
||||
team = part[1].team === 'ALIENS' ? TEAM_ENL : TEAM_RES;
|
||||
window.setPlayerName(pguid, nick); // free nick name resolves
|
||||
if(ind > 0) tmpmsg += nick; // don’t repeat nick directly
|
||||
break;
|
||||
|
||||
case 'TEXT':
|
||||
tmpmsg += part[1].plain;
|
||||
break;
|
||||
|
||||
case 'PORTAL':
|
||||
var latlng = [part[1].latE6/1E6, part[1].lngE6/1E6];
|
||||
var js = 'window.zoomToAndShowPortal(\''+part[1].guid+'\', ['+latlng[0]+', '+latlng[1]+'])';
|
||||
tmpmsg += '<a onclick="'+js+'" title="'+part[1].address+'">'+part[1].name+'</a>';
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
// nick will only be set if we don’t have any info about that
|
||||
// player yet.
|
||||
if(nick) {
|
||||
tmpmsg = chat.renderMsg(tmpmsg, nick, time, team);
|
||||
window.chat._displayedPlayerActionTime[pguid] = [time, tmpmsg];
|
||||
};
|
||||
});
|
||||
|
||||
if(chat.getActive() === 'automated')
|
||||
window.chat.renderAutomatedMsgsToBox();
|
||||
}
|
||||
|
||||
window.chat.getActive = function() {
|
||||
return $('#chatcontrols .active').text();
|
||||
}
|
||||
|
||||
window.chat.renderAutomatedMsgsToBox = function() {
|
||||
var x = window.chat._displayedPlayerActionTime;
|
||||
// we don’t care about the GUIDs anymore
|
||||
var vals = $.map(x, function(v, k) { return [v]; });
|
||||
// sort them old to new
|
||||
vals = vals.sort(function(a, b) { return a[0]-b[0]; });
|
||||
|
||||
var prevTime = null;
|
||||
var msgs = $.map(vals, function(v) {
|
||||
var nowTime = new Date(v[0]).toLocaleDateString();
|
||||
if(prevTime && prevTime !== nowTime)
|
||||
var val = chat.renderDivider(nowTime) + v[1];
|
||||
else
|
||||
var val = v[1];
|
||||
|
||||
prevTime = nowTime;
|
||||
return val;
|
||||
}).join('\n');
|
||||
|
||||
$('#chatautomated').html(msgs);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
window.chat.clear = function() {
|
||||
console.log('clearing now');
|
||||
window.chat._displayedFactionGuids = [];
|
||||
window.chat._displayedPublicGuids = [];
|
||||
$('#chatfaction, #chatpublic, #chatbot').data('ignoreNextScroll', true).html('');
|
||||
window.chat._displayedPlayerActionTime = {};
|
||||
window.chat._oldFactionTimestamp = -1;
|
||||
window.chat._newFactionTimestamp = -1;
|
||||
window.chat._oldPublicTimestamp = -1;
|
||||
window.chat._newPublicTimestamp = -1;
|
||||
$('#chatfaction, #chatpublic, #chatautomated').data('ignoreNextScroll', true).html('');
|
||||
}
|
||||
|
||||
window.chat.clearIfRequired = function() {
|
||||
@ -1012,6 +1180,9 @@ window.chat.toggle = function() {
|
||||
if(c.hasClass('expand')) {
|
||||
$('#chatcontrols a:first').text('expand');
|
||||
c.removeClass('expand');
|
||||
var div = $('#chat > div:visible');
|
||||
div.data('ignoreNextScroll', true);
|
||||
div.scrollTop(9999999999999); // scroll to bottom
|
||||
} else {
|
||||
$('#chatcontrols a:first').text('shrink');
|
||||
c.addClass('expand');
|
||||
@ -1022,7 +1193,7 @@ window.chat.toggle = function() {
|
||||
window.chat.request = function() {
|
||||
console.log('refreshing chat');
|
||||
chat.requestNewFaction();
|
||||
//~ chat.requestNewPublic();
|
||||
chat.requestNewPublic();
|
||||
}
|
||||
|
||||
// checks if there are enough messages in the selected chat tab and
|
||||
@ -1031,7 +1202,7 @@ window.chat.needMoreMessages = function() {
|
||||
var activeChat = $('#chat > :visible');
|
||||
if(scrollBottom(activeChat) !== 0 || activeChat.scrollTop() !== 0) return;
|
||||
console.log('no scrollbar in active chat, requesting more msgs');
|
||||
if($('#chatcontrols a:last.active'))
|
||||
if($('#chatcontrols a:last.active').length)
|
||||
chat.requestOldFaction();
|
||||
else
|
||||
chat.requestOldPublic();
|
||||
@ -1056,6 +1227,9 @@ window.chat.setup = function() {
|
||||
$('#chatcontrols, #chat, #chatinput').show();
|
||||
|
||||
$('#chatcontrols a:first').click(window.chat.toggle);
|
||||
$('#chatcontrols a:not(:first)').click(window.chat.chooser);
|
||||
|
||||
|
||||
$('#chatinput').click(function() {
|
||||
$('#chatinput input').focus();
|
||||
});
|
||||
@ -1069,16 +1243,19 @@ window.chat.setup = function() {
|
||||
if(scrollBottom(t) === 0) chat.requestNewFaction();
|
||||
});
|
||||
|
||||
$('#chatpublic, #chatbot').scroll(function() {
|
||||
$('#chatpublic, #chatautomated').scroll(function() {
|
||||
var t = $(this);
|
||||
if(t.data('ignoreNextScroll')) return t.data('ignoreNextScroll', false);
|
||||
if(t.scrollTop() < 200) chat.requestOldPublic();
|
||||
if(scrollBottom(t) === 0) chat.requestNewPublic();
|
||||
});
|
||||
|
||||
chat.requestNewFaction();
|
||||
chat.request();
|
||||
window.addResumeFunction(chat.request);
|
||||
window.requests.addRefreshFunction(chat.request);
|
||||
|
||||
var cls = PLAYER.team === 'ALIENS' ? 'enl' : 'res';
|
||||
$('#chatinput span').addClass(cls)
|
||||
}
|
||||
|
||||
|
||||
@ -1087,6 +1264,7 @@ window.chat.renderMsg = function(msg, nick, time, team) {
|
||||
var tb = unixTimeToString(time, true);
|
||||
var t = '<time title="'+tb+'" data-timestamp="'+time+'">'+ta+'</time>';
|
||||
var s = 'style="color:'+COLORS[team]+'"';
|
||||
var title = nick.length >= 8 ? 'title="'+nick+'"' : '';
|
||||
return '<p>'+t+'<mark '+s+'>'+nick+'</mark><span>'+msg+'</span></p>';
|
||||
}
|
||||
|
||||
@ -1094,6 +1272,52 @@ window.chat.renderDivider = function(text) {
|
||||
return '<summary>─ '+text+' ────────────────────────────────────────────────────────────────────────────</summary>';
|
||||
}
|
||||
|
||||
window.chat.chooser = function(event) {
|
||||
var t = $(event.target);
|
||||
var tt = t.text();
|
||||
var span = $('#chatinput span');
|
||||
|
||||
$('#chatcontrols .active').removeClass('active');
|
||||
t.addClass('active');
|
||||
|
||||
$('#chat > div').hide();
|
||||
|
||||
switch(tt) {
|
||||
case 'faction':
|
||||
span.css('color', '');
|
||||
span.text('tell faction:');
|
||||
$('#chatfaction').show();
|
||||
break;
|
||||
|
||||
case 'public':
|
||||
span.css('cssText', 'color: red !important');
|
||||
span.text('spam public:');
|
||||
$('#chatpublic').show();
|
||||
break;
|
||||
|
||||
case 'automated':
|
||||
span.css('cssText', 'color: #bbb !important');
|
||||
span.text('tell Jarvis:');
|
||||
chat.renderAutomatedMsgsToBox();
|
||||
$('#chatautomated').show();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// contains the logic to keep the correct scroll position.
|
||||
window.chat.keepScrollPosition = function(box, scrollBefore, isOldMsgs) {
|
||||
// If scrolled down completely, keep it that way so new messages can
|
||||
// be seen easily. If scrolled up, only need to fix scroll position
|
||||
// when old messages are added. New messages added at the bottom don’t
|
||||
// change the view and enabling this would make the chat scroll down
|
||||
// for every added message, even if the user wants to read old stuff.
|
||||
if(scrollBefore === 0 || isOldMsgs) {
|
||||
box.data('ignoreNextScroll', true);
|
||||
box.scrollTop(box.scrollTop() + (scrollBottom(box)-scrollBefore));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// PORTAL DETAILS DISPLAY ////////////////////////////////////////////
|
||||
@ -1409,8 +1633,14 @@ window.getPosition = function() {
|
||||
// methods that highlight the portal in the map view.
|
||||
|
||||
window.renderPortalDetails = function(guid) {
|
||||
var update = selectPortal(guid);
|
||||
var d = portalsDetail[guid];
|
||||
if(!d) {
|
||||
unselectOldPortal();
|
||||
urlPortal = guid;
|
||||
return;
|
||||
}
|
||||
|
||||
var update = selectPortal(guid);
|
||||
|
||||
// collect some random data that’s not worth to put in an own method
|
||||
var links = {incoming: 0, outgoing: 0};
|
||||
@ -1513,6 +1743,15 @@ window.selectPortal = function(guid) {
|
||||
}
|
||||
|
||||
|
||||
window.unselectOldPortal = function() {
|
||||
var oldPortal = portals[selectedPortal];
|
||||
if(oldPortal)
|
||||
oldPortal.setStyle({color: oldPortal.options.fillColor});
|
||||
selectedPortal = null;
|
||||
$('#portaldetails').html('');
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// REDEEMING /////////////////////////////////////////////////////////
|
||||
|
Loading…
x
Reference in New Issue
Block a user