revert last commit, it broke scrolling. also replace expensive CSS rules with differen solution
This commit is contained in:
@ -27,7 +27,7 @@ window.setupLargeImagePreview = function() {
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window.setupStyles = function() {
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$('head').append('<style>' +
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[ '#sidebar { margin-right: '+(SIDEBAR_WIDTH+2)+'px } ',
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[ '#map { margin-right: '+(SIDEBAR_WIDTH+2)+'px } ',
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'#largepreview.enl img { border:2px solid '+COLORS[TEAM_ENL]+'; } ',
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'#largepreview.none img { border:2px solid '+COLORS[TEAM_NONE]+'; } ',
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'#chatcontrols { bottom: '+(CHAT_SHRINKED+24)+'px; }',
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11
code/chat.js
11
code/chat.js
@ -27,7 +27,7 @@ window.chat.clear = function() {
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window.chat._newFactionTimestamp = -1;
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window.chat._oldPublicTimestamp = -1;
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window.chat._newPublicTimestamp = -1;
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$('#chatfaction, #chatpublic, #chatautomated').data('ignoreNextScroll', true).html('<div></div>');
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$('#chatfaction, #chatpublic, #chatautomated').data('ignoreNextScroll', true).html('');
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}
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window.chat.clearIfRequired = function() {
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@ -296,7 +296,7 @@ window.chat.handlePublicAutomated = function(data) {
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case 'PORTAL':
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var latlng = [part[1].latE6/1E6, part[1].lngE6/1E6];
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var js = 'window.zoomToAndShowPortal(\''+part[1].guid+'\', ['+latlng[0]+', '+latlng[1]+'])';
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tmpmsg += '<a onclick="'+js+'" title="'+part[1].address+'">'+part[1].name+'</a>';
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tmpmsg += '<a onclick="'+js+'" title="'+part[1].address+'" class="help">'+part[1].name+'</a>';
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break;
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}
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});
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@ -332,7 +332,7 @@ window.chat.renderAutomatedMsgsTo = function() {
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return val;
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}).join('\n');
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$('#chatautomated').html('<div>'+msgs+'</div>');
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$('#chatautomated').html(msgs);
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}
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@ -382,7 +382,7 @@ window.chat.renderPlayerMsgsTo = function(isFaction, data, isOldMsgs, dupCheckAr
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prevTime = nowTime;
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});
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var addTo = isFaction ? $('#chatfaction > div') : $('#chatpublic > div');
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var addTo = isFaction ? $('#chatfaction') : $('#chatpublic');
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// if there is a change of day between two requests, handle the
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// divider insertion here.
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@ -408,9 +408,10 @@ window.chat.renderDivider = function(text) {
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window.chat.renderMsg = function(msg, nick, time, team) {
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var ta = unixTimeToHHmm(time);
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var tb = unixTimeToString(time, true);
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// help cursor via “#chat time”
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var t = '<time title="'+tb+'" data-timestamp="'+time+'">'+ta+'</time>';
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var s = 'style="color:'+COLORS[team]+'"';
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var title = nick.length >= 8 ? 'title="'+nick+'"' : '';
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var title = nick.length >= 8 ? 'title="'+nick+'" class="help"' : '';
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return '<p>'+t+'<mark '+s+'>'+nick+'</mark><span>'+msg+'</span></p>';
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}
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@ -14,6 +14,7 @@ window.updateGameScore = function(data) {
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var rs = '<span class="res" style="width:'+rp+'%;">'+Math.round(rp)+'% </span>';
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var es = '<span class="enl" style="width:'+ep+'%;"> '+Math.round(ep)+'%</span>';
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$('#gamestat').html(rs+es).one('click', function() { window.updateGameScore() });
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// help cursor via “#gamestat span”
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$('#gamestat').attr('title', 'Resistance:\t\t'+r+' MindUnits\nEnlightenment:\t'+e+' MindUnits');
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window.setTimeout('window.updateGameScore', REFRESH_GAME_SCORE*1000);
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@ -59,6 +59,7 @@ window.renderPortalDetails = function(guid) {
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.attr('class', TEAM_TO_CSS[getTeam(d)])
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.html(''
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+ '<h3>'+d.portalV2.descriptiveText.TITLE+'</h3>'
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// help cursor via “.imgpreview img”
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+ '<div class="imgpreview"><img src="'+img+'" title="'+getPortalDescriptionFromDetails(d)+'\n\nClick to show full image."/></div>'
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+ '<span id="level">'+Math.floor(getPortalLevel(d))+'</span>'
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+ '<div class="mods">'+getModDetails(d)+'</div>'
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@ -47,7 +47,7 @@ window.renderUpdateStatus = function() {
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t += 'Up to date.';
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if(renderLimitReached())
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t += ' <span style="color:red" title="Can only render so much before it gets unbearably slow. Not all entities are shown. Zoom in or increase the limit (search for MAX_DRAWN_*).">RENDER LIMIT</span> '
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t += ' <span style="color:red" class="help" title="Can only render so much before it gets unbearably slow. Not all entities are shown. Zoom in or increase the limit (search for MAX_DRAWN_*).">RENDER LIMIT</span> '
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if(window.failedRequestCount > 0)
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t += ' ' + window.failedRequestCount + ' requests failed.'
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7
main.js
7
main.js
@ -40,7 +40,8 @@ for(var i = 0; i < d.length; i++) {
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// security context so we can access the API easily. Setup as much as
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// possible without requiring scripts.
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document.getElementsByTagName('head')[0].innerHTML = ''
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+ '<link rel="stylesheet" type="text/css" href="http://breunigs.github.com/ingress-intel-total-conversion/style.css"/>'
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//~ + '<link rel="stylesheet" type="text/css" href="http://breunigs.github.com/ingress-intel-total-conversion/style.css"/>'
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+ '<link rel="stylesheet" type="text/css" href="http://0.0.0.0:8000/style.css"/>'
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+ '<link rel="stylesheet" type="text/css" href="http://cdn.leafletjs.com/leaflet-0.5/leaflet.css"/>'
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+ '<link rel="stylesheet" type="text/css" href="http://fonts.googleapis.com/css?family=Coda"/>';
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@ -50,8 +51,8 @@ document.getElementsByTagName('body')[0].innerHTML = ''
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+ ' <a>expand</a><a>automated</a><a>public</a><a class="active">faction</a>'
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+ '</div>'
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+ '<div id="chat" style="display:none">'
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+ ' <div id="chatfaction"><div></div></div>'
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+ ' <div id="chatpublic"><div></div></div>'
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+ ' <div id="chatfaction"></div>'
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+ ' <div id="chatpublic"></div>'
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+ ' <div id="chatautomated"></div>'
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+ '</div>'
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+ '<form id="chatinput" style="display:none"><time></time><span>tell faction:</span><input type="text"/></form>'
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48
style.css
48
style.css
@ -1,10 +1,4 @@
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/* general rules ******************************************************/
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* {
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border: 0;
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font-family: "coda",arial,helvetica,sans-serif;
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margin: 0;
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padding: 0;
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}
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html, body, #map {
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height: 100%;
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@ -12,6 +6,8 @@ html, body, #map {
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body {
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font-size: 14px;
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font-family: "coda",arial,helvetica,sans-serif;
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margin: 0;
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}
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#map {
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@ -50,20 +46,16 @@ a:hover {
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text-decoration: underline;
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}
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[title] {
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cursor: help;
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}
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[title=""] {
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cursor: auto !important;
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}
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/* map display, required because GMaps uses a high z-index which is
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* normally above Leaflet’s vector pane */
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.leaflet-map-pane {
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z-index: 1000;
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}
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.help {
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cursor: help;
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}
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/* chat ***************************************************************/
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#chatcontrols {
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@ -133,17 +125,14 @@ a:hover {
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position:relative;
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}
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/* make text stick to the bottom */
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#chat > div > div {
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position: absolute;
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bottom:0;
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left:2px;
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}
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#chat p {
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display: block;
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padding: 1px 2px;
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margin:0;
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}
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#chat time {
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cursor: help;
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}
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time, mark, #chat span, #chat a {
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@ -231,6 +220,8 @@ h2 {
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color: #ffce00;
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font-size: 21px;
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padding: 0 4px;
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margin: 0;
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cursor:help;
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}
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h2 span {
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@ -265,6 +256,7 @@ h2 sup, h2 sub {
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display: block;
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float: left;
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font-weight: bold;
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cursor:help;
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}
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#gamestat .res {
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@ -285,6 +277,8 @@ input {
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line-height: 22px;
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padding: 0 4px;
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font-size: 14px;
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border:0;
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font-family:inherit;
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}
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::-webkit-input-placeholder {
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@ -304,6 +298,7 @@ input {
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h3 {
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font-size: 17px;
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padding: 0 4px;
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margin:0;
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}
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.imgpreview {
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@ -311,6 +306,10 @@ h3 {
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overflow: hidden;
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}
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.imgpreview img {
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cursor: help;
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}
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#level {
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font-size: 40px;
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position: absolute;
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@ -334,6 +333,11 @@ h3 {
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padding: 2px;
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text-align: center;
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width: 63.7px;
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cursor:help;
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}
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.mods span[title=""] {
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cursor: auto;
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}
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.res .mods span, .res .meter {
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@ -1,7 +1,7 @@
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// ==UserScript==
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// @id ingress-intel-total-conversion@breunigs
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// @name intel map total conversion
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// @version 0.2-2013-02-04-025253
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// @version 0.2-2013-02-04-142146
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// @namespace https://github.com/breunigs/ingress-intel-total-conversion
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// @updateURL https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/total-conversion-build.user.js
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// @downloadURL https://raw.github.com/breunigs/ingress-intel-total-conversion/gh-pages/total-conversion-build.user.js
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@ -40,7 +40,8 @@ for(var i = 0; i < d.length; i++) {
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// security context so we can access the API easily. Setup as much as
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// possible without requiring scripts.
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document.getElementsByTagName('head')[0].innerHTML = ''
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+ '<link rel="stylesheet" type="text/css" href="http://breunigs.github.com/ingress-intel-total-conversion/style.css"/>'
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//~ + '<link rel="stylesheet" type="text/css" href="http://breunigs.github.com/ingress-intel-total-conversion/style.css"/>'
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+ '<link rel="stylesheet" type="text/css" href="http://0.0.0.0:8000/style.css"/>'
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+ '<link rel="stylesheet" type="text/css" href="http://cdn.leafletjs.com/leaflet-0.5/leaflet.css"/>'
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+ '<link rel="stylesheet" type="text/css" href="http://fonts.googleapis.com/css?family=Coda"/>';
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@ -475,7 +476,7 @@ window.renderUpdateStatus = function() {
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t += 'Up to date.';
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if(renderLimitReached())
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t += ' <span style="color:red" title="Can only render so much before it gets unbearably slow. Not all entities are shown. Zoom in or increase the limit (search for MAX_DRAWN_*).">RENDER LIMIT</span> '
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t += ' <span style="color:red" class="help" title="Can only render so much before it gets unbearably slow. Not all entities are shown. Zoom in or increase the limit (search for MAX_DRAWN_*).">RENDER LIMIT</span> '
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if(window.failedRequestCount > 0)
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t += ' ' + window.failedRequestCount + ' requests failed.'
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@ -711,7 +712,7 @@ window.setupLargeImagePreview = function() {
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window.setupStyles = function() {
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$('head').append('<style>' +
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[ '#largepreview.res img { border:2px solid '+COLORS[TEAM_RES]+'; } ',
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[ '#map { margin-right: '+(SIDEBAR_WIDTH+2)+'px } ',
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'#largepreview.enl img { border:2px solid '+COLORS[TEAM_ENL]+'; } ',
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'#largepreview.none img { border:2px solid '+COLORS[TEAM_NONE]+'; } ',
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'#chatcontrols { bottom: '+(CHAT_SHRINKED+24)+'px; }',
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@ -1157,7 +1158,7 @@ window.chat.handlePublicAutomated = function(data) {
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case 'PORTAL':
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var latlng = [part[1].latE6/1E6, part[1].lngE6/1E6];
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var js = 'window.zoomToAndShowPortal(\''+part[1].guid+'\', ['+latlng[0]+', '+latlng[1]+'])';
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tmpmsg += '<a onclick="'+js+'" title="'+part[1].address+'">'+part[1].name+'</a>';
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tmpmsg += '<a onclick="'+js+'" title="'+part[1].address+'" class="help">'+part[1].name+'</a>';
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break;
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}
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});
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@ -1269,9 +1270,10 @@ window.chat.renderDivider = function(text) {
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window.chat.renderMsg = function(msg, nick, time, team) {
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var ta = unixTimeToHHmm(time);
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var tb = unixTimeToString(time, true);
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// help cursor via “#chat time”
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var t = '<time title="'+tb+'" data-timestamp="'+time+'">'+ta+'</time>';
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var s = 'style="color:'+COLORS[team]+'"';
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var title = nick.length >= 8 ? 'title="'+nick+'"' : '';
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var title = nick.length >= 8 ? 'title="'+nick+'" class="help"' : '';
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return '<p>'+t+'<mark '+s+'>'+nick+'</mark><span>'+msg+'</span></p>';
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}
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@ -1607,6 +1609,7 @@ window.updateGameScore = function(data) {
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var rs = '<span class="res" style="width:'+rp+'%;">'+Math.round(rp)+'% </span>';
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var es = '<span class="enl" style="width:'+ep+'%;"> '+Math.round(ep)+'%</span>';
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$('#gamestat').html(rs+es).one('click', function() { window.updateGameScore() });
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// help cursor via “#gamestat span”
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$('#gamestat').attr('title', 'Resistance:\t\t'+r+' MindUnits\nEnlightenment:\t'+e+' MindUnits');
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window.setTimeout('window.updateGameScore', REFRESH_GAME_SCORE*1000);
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@ -1841,6 +1844,7 @@ window.renderPortalDetails = function(guid) {
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.attr('class', TEAM_TO_CSS[getTeam(d)])
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.html(''
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+ '<h3>'+d.portalV2.descriptiveText.TITLE+'</h3>'
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// help cursor via “.imgpreview img”
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+ '<div class="imgpreview"><img src="'+img+'" title="'+getPortalDescriptionFromDetails(d)+'\n\nClick to show full image."/></div>'
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+ '<span id="level">'+Math.floor(getPortalLevel(d))+'</span>'
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+ '<div class="mods">'+getModDetails(d)+'</div>'
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Reference in New Issue
Block a user