finish chat feature; hide low level portal on zoom out; introduce render limit
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@ -46,16 +46,18 @@ window.renderUpdateStatus = function() {
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else
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t += 'Up to date.';
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if(renderLimitReached())
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t += ' <span style="color:red" title="Can only render so much before it gets unbearably slow. Not all entities are shown. Zoom in or increase the limit (search for MAX_DRAWN_*).">RENDER LIMIT</span> '
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if(window.failedRequestCount > 0)
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t += ' ' + window.failedRequestCount + ' requests failed.'
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t += '<br/><span title="not removing portals as long as you keep them in view, though">(';
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var conv = ['impossible', 8,8,7,7,6,6,5,5,4,4,3,3,2,2,1];
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var z = map.getZoom();
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if(z >= 16)
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t += 'requesting all portals';
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t += '<br/>(';
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var minlvl = getMinPortalLevel();
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if(minlvl === 0)
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t += 'showing all portals';
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else
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t+= 'only requesting portals with level '+conv[z]+' and up';
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t+= 'only showing portals with level '+minlvl+' and up';
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t += ')</span>';
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$('#updatestatus').html(t);
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