32 Commits

Author SHA1 Message Date
nhamer
c576e0ab5d Fix broken artifact after shard is relocated 2017-02-12 09:00:36 -08:00
Ssergni Smith
b00bb17748 Add hook for artifact details being updated 2015-10-15 15:06:14 -07:00
Jon Atkins
12f84721fa why bother going through the artifact layers to get the target data - it's already in the portal details!! 2015-07-10 08:14:56 +01:00
Jon Atkins
c859a144f9 artifact: niantic finally removed the old artifact API - we now have to use the far less useful new one
re-did the display of target/shard on the portal details - better like this I think
2015-07-10 07:51:28 +01:00
Jon Atkins
bd13278ec0 add comments concerning artifact changes - will double check once the flaky niantic update sorts itself out 2015-06-13 10:20:16 +01:00
Jon Atkins
f4f656dcd2 artifacts: comment concerning the new API added to stock intel. not yet used by stock as far as I can tell, and the existing API still exists and is used... 2015-05-22 01:49:01 +01:00
Jon Atkins
439fcae210 artifacts: lightman shards (guessed - but image URLs work so probably OK) 2015-04-22 02:48:08 +01:00
Jon Atkins
cabe7692fe tweaks to shonin shards 2015-03-05 18:54:53 +00:00
fkloft
e9d6436260 Support shonin shards
Fixes #951
2015-03-05 19:38:07 +01:00
Jon Atkins
712b954910 style: remove 12px font size for some sidebar items - something changed (in the google fonts?) and they were too small
artifacts: tweaks to artifact list display
portal details: fix exception when handling portal detail error responses
2015-01-21 15:15:30 +00:00
Jon Atkins
601192b106 fix artifacts for new entity data format 2015-01-09 23:48:49 +00:00
Jon Atkins
4827c9ac1b helios artifacts - initial guess was slightly wrong - no count parameter for target marker 2014-08-09 03:05:43 +01:00
Jon Atkins
4c5e77c18d fix error case in artifact data loading 2014-08-07 11:08:30 +01:00
Jon Atkins
bf945e174c artifacts: a guess as to what's needed for the up-coming 'helios' artifacts 2014-07-31 18:51:29 +01:00
Jon Atkins
a83688a4c2 niantic have removed all munging from the network protocol, so update IITC to match
improvements could be made to our version handling (currently we just take their version string and assume it'll work, with no checks for changes - needs some thoughts on sensible handling)
2014-05-30 22:42:00 +01:00
Jon Atkins
c634720cf1 artifacts: centralise the descriptions of the artifact types/fragment names, and fix an incorrect warning concerning the new amar artifacts 2014-02-23 00:24:47 +00:00
Jon Atkins
4d17e720ea add note to artifact table when there are zero rows 2014-02-13 20:23:12 +00:00
Jon Atkins
b127059895 remove references to jarvis shards. css class name changed 2014-02-12 22:30:36 +00:00
Jon Atkins
019e044b92 add artifact support for likely new 'amar artifacts'. seems to be the same system as the jarvis shards, but different display names, and URLs for resources 2014-02-06 22:24:25 +00:00
Jon Atkins
599ad25113 artifact list:
- line break when both target and fragments are on one portal
- colour fragments when on a target portal
2013-12-13 20:10:46 +00:00
Jon Atkins
b5d1cbbfdf use 1ms setTimeout calls to send initial requests for game score and artifact details
as part of the munge code cleanups, a safety check was added to the munge searches. if no munge sets can be found, an exception is thrown and no requests are sent. if these requests are posted as part of the regular IITC boot process, these exceptions cause IITC to fail to load. this is a quick and safe fix
2013-12-02 04:53:43 +00:00
Jon Atkins
d647e8786f fix artifact list 2013-11-30 22:32:11 +00:00
Jon Atkins
b9c8e9c6c5 new reduced map data: first pass at loading the new format 2013-11-30 04:15:17 +00:00
Jon Atkins
08b7a5ec6f ensure we don't break for artifacts without jarvis data (e.g. a future artifact type)
make shard marker semi-transparent - avoids the harsh white outline and makes the underlying portal and it's colour partly visible
2013-11-20 06:20:30 +00:00
Jon Atkins
2e16a001b9 sort artifact list by shard number, then by target portals 2013-11-20 05:57:00 +00:00
Jon Atkins
110857cda3 artifact refresh: reduce to once per hour, but synchronise to close to the hour mark to keep the data fresh
a small random jitter is added to the refresh time to prevent a large number of requests at the exact same time
2013-11-13 00:07:58 +00:00
Jon Atkins
fddf28bc51 artifact dialog: position to left of center 2013-11-10 21:37:42 +00:00
Jon Atkins
01bfbdb3fd fix typo 2013-11-10 04:52:22 +00:00
Jon Atkins
3e12534456 artifacts (jarvis shards, etc) - add a list of relevant portals, with basic details
(i'll leave it up to someone else if they want further details/formatting)
a few more accessor functions for artifact data
2013-11-10 04:04:08 +00:00
Jon Atkins
a595c2f11d artifacts:
- like the selected portal, are not removed when off screen/below min level
- shard/target details shown on portal details for jarvis shards
2013-11-08 06:09:24 +00:00
Jon Atkins
9c4b3985cc artifact layer defaults to on now 2013-11-07 05:01:05 +00:00
Jon Atkins
6b5571b18a artifact display: initial checkin
display artifacts (jarvis shards, jarvis targets) on the map
TODO: add details to the portal info display
2013-11-07 03:51:20 +00:00