nhamer
c576e0ab5d
Fix broken artifact after shard is relocated
2017-02-12 09:00:36 -08:00
Ssergni Smith
b00bb17748
Add hook for artifact details being updated
2015-10-15 15:06:14 -07:00
Jon Atkins
12f84721fa
why bother going through the artifact layers to get the target data - it's already in the portal details!!
2015-07-10 08:14:56 +01:00
Jon Atkins
c859a144f9
artifact: niantic finally removed the old artifact API - we now have to use the far less useful new one
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re-did the display of target/shard on the portal details - better like this I think
2015-07-10 07:51:28 +01:00
Jon Atkins
bd13278ec0
add comments concerning artifact changes - will double check once the flaky niantic update sorts itself out
2015-06-13 10:20:16 +01:00
Jon Atkins
f4f656dcd2
artifacts: comment concerning the new API added to stock intel. not yet used by stock as far as I can tell, and the existing API still exists and is used...
2015-05-22 01:49:01 +01:00
Jon Atkins
439fcae210
artifacts: lightman shards (guessed - but image URLs work so probably OK)
2015-04-22 02:48:08 +01:00
Jon Atkins
cabe7692fe
tweaks to shonin shards
2015-03-05 18:54:53 +00:00
fkloft
e9d6436260
Support shonin shards
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Fixes #951
2015-03-05 19:38:07 +01:00
Jon Atkins
712b954910
style: remove 12px font size for some sidebar items - something changed (in the google fonts?) and they were too small
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artifacts: tweaks to artifact list display
portal details: fix exception when handling portal detail error responses
2015-01-21 15:15:30 +00:00
Jon Atkins
601192b106
fix artifacts for new entity data format
2015-01-09 23:48:49 +00:00
Jon Atkins
4827c9ac1b
helios artifacts - initial guess was slightly wrong - no count parameter for target marker
2014-08-09 03:05:43 +01:00
Jon Atkins
4c5e77c18d
fix error case in artifact data loading
2014-08-07 11:08:30 +01:00
Jon Atkins
bf945e174c
artifacts: a guess as to what's needed for the up-coming 'helios' artifacts
2014-07-31 18:51:29 +01:00
Jon Atkins
a83688a4c2
niantic have removed all munging from the network protocol, so update IITC to match
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improvements could be made to our version handling (currently we just take their version string and assume it'll work, with no checks for changes - needs some thoughts on sensible handling)
2014-05-30 22:42:00 +01:00
Jon Atkins
c634720cf1
artifacts: centralise the descriptions of the artifact types/fragment names, and fix an incorrect warning concerning the new amar artifacts
2014-02-23 00:24:47 +00:00
Jon Atkins
4d17e720ea
add note to artifact table when there are zero rows
2014-02-13 20:23:12 +00:00
Jon Atkins
b127059895
remove references to jarvis shards. css class name changed
2014-02-12 22:30:36 +00:00
Jon Atkins
019e044b92
add artifact support for likely new 'amar artifacts'. seems to be the same system as the jarvis shards, but different display names, and URLs for resources
2014-02-06 22:24:25 +00:00
Jon Atkins
599ad25113
artifact list:
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- line break when both target and fragments are on one portal
- colour fragments when on a target portal
2013-12-13 20:10:46 +00:00
Jon Atkins
b5d1cbbfdf
use 1ms setTimeout calls to send initial requests for game score and artifact details
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as part of the munge code cleanups, a safety check was added to the munge searches. if no munge sets can be found, an exception is thrown and no requests are sent. if these requests are posted as part of the regular IITC boot process, these exceptions cause IITC to fail to load. this is a quick and safe fix
2013-12-02 04:53:43 +00:00
Jon Atkins
d647e8786f
fix artifact list
2013-11-30 22:32:11 +00:00
Jon Atkins
b9c8e9c6c5
new reduced map data: first pass at loading the new format
2013-11-30 04:15:17 +00:00
Jon Atkins
08b7a5ec6f
ensure we don't break for artifacts without jarvis data (e.g. a future artifact type)
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make shard marker semi-transparent - avoids the harsh white outline and makes the underlying portal and it's colour partly visible
2013-11-20 06:20:30 +00:00
Jon Atkins
2e16a001b9
sort artifact list by shard number, then by target portals
2013-11-20 05:57:00 +00:00
Jon Atkins
110857cda3
artifact refresh: reduce to once per hour, but synchronise to close to the hour mark to keep the data fresh
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a small random jitter is added to the refresh time to prevent a large number of requests at the exact same time
2013-11-13 00:07:58 +00:00
Jon Atkins
fddf28bc51
artifact dialog: position to left of center
2013-11-10 21:37:42 +00:00
Jon Atkins
01bfbdb3fd
fix typo
2013-11-10 04:52:22 +00:00
Jon Atkins
3e12534456
artifacts (jarvis shards, etc) - add a list of relevant portals, with basic details
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(i'll leave it up to someone else if they want further details/formatting)
a few more accessor functions for artifact data
2013-11-10 04:04:08 +00:00
Jon Atkins
a595c2f11d
artifacts:
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- like the selected portal, are not removed when off screen/below min level
- shard/target details shown on portal details for jarvis shards
2013-11-08 06:09:24 +00:00
Jon Atkins
9c4b3985cc
artifact layer defaults to on now
2013-11-07 05:01:05 +00:00
Jon Atkins
6b5571b18a
artifact display: initial checkin
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display artifacts (jarvis shards, jarvis targets) on the map
TODO: add details to the portal info display
2013-11-07 03:51:20 +00:00