75 Commits

Author SHA1 Message Date
32e455f4e8 Update all URLs to match *.ingress.com (fixes failure to load) 2016-10-02 11:17:03 -07:00
eba7d388a0 Enable IITC on mission permalink
Hint: to change a lot of scripts, execute this:

    sed -r '/\/\/ @match\s+http:\/\/www.ingress.com\/intel/r /tmp/includefile' -i~ *.user.js

`/tmp/includefile` should contain these lines: (no trailing newline!)

    // @include        https://www.ingress.com/mission/*
    // @include        http://www.ingress.com/mission/*
    // @match          https://www.ingress.com/mission/*
    // @match          http://www.ingress.com/mission/*
2015-04-13 17:28:30 +02:00
5298c98fdd minor api change for chat callbacks, and plugins fixed to use the new changes
(which broke after today's niantic site update anyway)
2015-03-20 20:53:45 +00:00
b42fbe8574 guess-player-levels - remove special case for level 8 - since the new levels, 8 is the min guessed level, not the final level limit
of course, given all activity is based on L8 and lower gear, it'll never guess any higher...
2015-02-27 01:14:26 +00:00
82a30aa71c Player Level typo 2015-02-10 12:34:25 -07:00
02199d2f1b plugin guess-player-levels: take account of reso max deploy range when guessing level from attack notifications - which also means this is now an accurate guess 2015-02-09 18:44:42 +00:00
819762451d [guess-player-levels] fix accidentally commited code 2014-09-13 21:36:43 +02:00
97220fd447 [uniques] forgot to bump version 2014-09-13 18:23:16 +02:00
dff0c91735 plugin: fix level guessing from portal details, and opening the guessed player dialog 2014-05-30 23:02:29 +01:00
9882157f45 fix: mod owner not displayed 2014-05-24 23:58:33 +01:00
3ee03778ef fix several issues
- resonator energy
- portal owner & capture date
- mod type filtering code
2014-05-24 01:14:39 +01:00
b595af30ad more work on fixing things for the 2014-05-23 changes
it's a big job - much is still broken
2014-05-23 23:50:37 +01:00
589fd83b93 first pass of fixes for 2014-05-23
still need to fix name changes in response for portal details
2014-05-23 22:21:36 +01:00
3232aa5c10 fix @player level tooltip - was looking for player with the '@' - which failed 2014-03-15 17:21:12 +00:00
8c55c1eea6 [plugin/guess-player-levels] Fix error in algorithm; skip calculations if player is already known to be L8 2014-03-13 22:02:11 +01:00
047fce5225 [plugins/guess-player-levels] EXPERIMENTAL: search log to determine player level by burster range 2014-03-12 23:06:34 +01:00
9ef7e95721 Update guess-player-levels.user.js
Plugin would hang if non-portal data was loaded (ex: deleted portal)
2014-02-04 11:35:55 -06:00
eb393cefd2 guess-player-levels: improved tooltip
- include player nickname (in case the nickname is too long to be fully visible)
- use level colors (similar to the player tracker tooltip)
2013-12-17 17:19:51 +01:00
7451867324 Count mods by capturing player; more than two --> portal was flipped 2013-12-05 23:06:26 +01:00
82705a14fc bump version 2013-12-05 19:13:38 +01:00
c70b7ac1ca Fix guess-player-levels
(Under certain circumstances, flipped portals weren't detected correctly. Also, guessing has improved: Resonators not deployed by the owner can safely be used for level guessing)
2013-12-05 19:03:55 +01:00
511a02f9a1 Introduce some consistency in grammar and punctuation into @description. 2013-12-03 23:51:54 -08:00
b783ef9cf6 Spell check and found a bunch of new comments with typos. 2013-12-02 23:15:02 -08:00
a392e5ec17 guess-player-levels: make player names colored and clickable 2013-12-02 00:08:26 +01:00
41af1e189b Use minimum level instead of guessed level
(The dialog description says 'Players have at least the following level:')

At first, many players might be shown as L1, but this will fade as soon as deploy messages by them are captured.
2013-12-02 00:08:26 +01:00
89e43734fb Bump versions 2013-12-01 21:43:55 +01:00
65ee4b367d Show detailed player level 2013-12-01 21:42:48 +01:00
f86033aab7 Distinguish guessed and sure levels 2013-12-01 21:42:48 +01:00
e802b16108 Show tooltip on @nickname spans in chat 2013-12-01 21:42:48 +01:00
8d7500877d Parse public chat data to guess player levels 2013-12-01 21:42:48 +01:00
fe8d7344e8 guess player levels: change text on dialog 2013-12-01 17:38:22 +00:00
c77cb56a03 plugin: guess player levels
- code to clear the now obsolete 'level-PLAYER_GUID' keys removed from reset guesses, and moved to plugin startup
- version number bumpped
2013-12-01 17:34:49 +00:00
d6e5629840 Fixed exception when selecting a neutral portal 2013-12-01 18:08:06 +01:00
1d3c768a4f Fix guess-player-levels 2013-12-01 18:02:42 +01:00
634759ea22 hide system accounts (__ADA__, __JARVIS__, etc) from the player list in guess player levels
for #559 (and possibly another older bug?)
2013-09-16 21:34:04 +01:00
fce9f8e0bc remove debug console.log
add comments about possible future improvements
2013-09-04 04:30:10 +01:00
de3c631f4d remove debug code 2013-07-31 18:59:55 +01:00
b0dd95e694 make guessed player levels still show "(guessed)" for level 8 - as since the introduction of jarvis virus/ada refactor it can be wrong 2013-07-21 17:15:55 +01:00
e321b06875 jquery update (i expect) broke $(window).on - $(document).on works instead
also changed guess player levels plugin from using jquery .delegate to .on - as the former is deprecated
2013-07-20 19:42:43 +01:00
3c70b6c5f5 guess player levels plugin: add a 'reset' button to the dialog to reset the guessed levels
handy to clear out bad guesses due to ada refactor/jarvis virus use
2013-06-15 20:46:43 +01:00
7d75a928cf plugin wrapper code - convert to use build.py macros. this ensures it's identical in all plugins, so the mobile app can remove/modify it without issues. also makes it easy to change if required 2013-06-14 20:27:54 +01:00
51be5bee04 added plugin categories (see #358) 2013-06-08 18:50:26 +02:00
7eb6d7ef4f guess player levels: ignore resonator levels for impossible counts, as the result of an ada refactor/jarvis virus
fix #326
2013-05-28 02:41:38 +01:00
706b5132ea guess player levels
- set an id to prevent mulitple instances being opened
- pass in a width, overriding the default 300px
2013-05-27 04:58:45 +01:00
9b8cac9e6f run the name resolving process after showing the dialog - it's not automatic 2013-05-27 03:13:34 +01:00
84cb73d8e1 add @grant none to userscript headers - as recommended by greasemonkey 2013-05-20 03:12:19 +01:00
f1a6909c8e bump version number for previous change 2013-05-19 03:37:55 +01:00
6f6cf8efe9 change guess-player-levels to use existing functions to turn name to guid
this prevents it from unnecessary server calls to convert all player GUIDs into names, when we only care about already resolved names
also gives a single point for optimisation of name to guid lookup if required
2013-05-19 03:36:13 +01:00
dfadadd296 IITC Dialog Overhaul, part 2
Core changes
* window_management.js => panes.js (clarity, distinction from dialogs)
* Make portal preview use dialogs instead of the large preview "window"
* Use `open' callback instead of `create' callback for all dialogs
* Replace collapse/close buttons with themed buttons inspired by the AP Gain plugin
* Dialogs can now gain and lose focus, with changing title bar
* Tweak the Poslinks window to use dialogs
* Add collapseCallback, expandCallback, collapseExpandCallback, focusCallback, and blurCallback
* Fix http <img> in About dialog that caused Chrome to complain

Plugin changes
* guess-player-level 0.4.1: Use dialogs with titles, typo fix
* portal-counts 0.0.8: Use dialogs with titles, typo fix
* portals-list 0.0.12: Don't hijack every single dialog onscreen, add titles, typo fix
* scoreboard 0.1.8: Use dialogs with titles
2013-05-08 03:39:36 -06:00
f2dfeb29bb cleanups to the toolbox
- remove &nbsp; - use style sheets to prevent wrapping within links
- make more consistant with the cleanups made to the .linkdetails links
for #135
2013-04-13 21:45:30 +01:00