13 Commits

Author SHA1 Message Date
Jon Atkins
bb29578c78 more updates chasing reprated Niantic updates
debug function to dump out the details of each zoom level tile parameters
change tile params 'noPortals' to 'hasPortals'
2015-06-25 23:05:04 +01:00
Jon Atkins
38870aba63 more niantic tweaks to tile params, so defaults updated
also fix status bar bug introduced in previous commit
2015-06-25 22:22:49 +01:00
Jon Atkins
9ba440f70d move the minLinkLength stuff into map_data_calc_tools.js - makes more sense there, and ready to be used elsewhere if needed 2015-06-25 21:46:28 +01:00
Jon Atkins
58a512823f quick-n-dirty display of min link length instead of portal level for zoom levels <= 14
fix detection of tiles per edge params - array was shorter than before
2015-06-25 20:31:00 +01:00
Jon Atkins
d019ebd15b possible performance improvement - status bar display updated moved to a timer.
so 1. it happens after any delays rendering in the browser
and 2. performance (no repeated updates one after another - possible browser style recalculations)

could move more of the code into the timer event?
2014-03-19 05:25:50 +00:00
Jon Atkins
4dd944a642 move portal level layer enable/disable out of status bar code into a map.on(zoomend) event instead 2014-03-19 04:44:20 +00:00
fkloft
99324c076c Show indeterminate progress bar on mobile if chat is loading 2014-03-13 22:16:27 +01:00
fkloft
a1d03ec69b mobile: show loading progress in title bar 2014-01-05 16:42:59 +01:00
Mike Castle
4a9b13eade Spell checking, s-z, plus a couple of missed ones. 2013-11-24 00:19:25 -08:00
Jon Atkins
96d3e1ded7 improved request queue handling 2013-08-28 19:34:21 +01:00
Jon Atkins
4337fd1f21 add basic status bar updates for new map request code 2013-08-28 16:41:39 +01:00
Jon Atkins
3f4fae5d99 typo fix 2013-08-28 06:19:34 +01:00
Jon Atkins
571a17d84b work-in-progress - committing to switch to other work 2013-08-27 21:04:28 +01:00