b51052ca0b
remove 'show-more-portals' config case - not currently needed, so not messing with zoom level is more stock-like
2015-06-28 21:57:42 +01:00
e0e6fd5c48
don't remove portals by level when starting a render pass
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- unclaimed are shown when we ask for L1
- helps preserve more data as you zoom out and links create 'placeholder' portals we already have more data for
2015-06-28 21:56:42 +01:00
8f1759d7c3
allow portal highlighters for placeholder portals - several (e.g. uniques) work just fine
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fix several other highlighters to check for required data on portals
2015-06-28 21:49:02 +01:00
bf795e7520
fix portal-names plugin to work with placeholder portals
2015-06-28 20:29:13 +01:00
00b546cb98
placeholder portals created from link ends
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surprisingly few issues, but i'm sure quite a few plugins break badly
2015-06-28 19:14:17 +01:00
701f09db58
start of work on placeholder portals from link data
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not yet working...
2015-06-27 05:44:54 +01:00
ae4817eb2b
bump dev version number after new release
2015-06-27 03:50:29 +01:00
e594a98697
update website for new release
2015-06-27 01:43:18 +01:00
6cd18f8e46
bump version for critical fix release
2015-06-27 01:35:48 +01:00
f3190731d6
remove the 'hack' that ignored portals below the selected level limit - not needed now Niantic have fixed the mission portal issue
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increase the number of items rendered in the render queue batches - should make IITC render a bit faster, especially now that the portals have gone and instead there's a fair amount of duplicate data from links/fields across multiple data tiles
2015-06-27 01:29:06 +01:00
5da190862e
niantic brought back the 'no portals, link length limits' for zooms up to 15 again....
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also, better warning when failing to extract tile parameters from stock - as if this fails it's probably because the values have changed and IITC will break
2015-06-26 23:11:19 +01:00
6718e0d777
revert the hacky 'level 9999' thing - it hid that Niantic reverted the changes
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remove the link distance thing - no longer needed
2015-06-26 02:24:56 +01:00
40b92235ea
remove portals from the map sooner when the server wouldn't return them
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bit hacky... but will do for now until I think of a good way of handling things with the recent changes
2015-06-26 02:15:09 +01:00
9c487a3001
and yet another update to the fallback defaults....
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maybe Niantic should have load-tested the best values in dev before releasing into production, rather than repeatedly changing it so many times?
or at least made it completely controlled by server-side code, so no client updates needed for every experimental change...
2015-06-26 02:13:53 +01:00
bb29578c78
more updates chasing reprated Niantic updates
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debug function to dump out the details of each zoom level tile parameters
change tile params 'noPortals' to 'hasPortals'
2015-06-25 23:05:04 +01:00
38870aba63
more niantic tweaks to tile params, so defaults updated
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also fix status bar bug introduced in previous commit
2015-06-25 22:22:49 +01:00
9ba440f70d
move the minLinkLength stuff into map_data_calc_tools.js - makes more sense there, and ready to be used elsewhere if needed
2015-06-25 21:46:28 +01:00
58a512823f
quick-n-dirty display of min link length instead of portal level for zoom levels <= 14
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fix detection of tiles per edge params - array was shorter than before
2015-06-25 20:31:00 +01:00
42d5eb4e2f
fix for fallback tile sizes - auto-detection broke
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will get things working for now...
2015-06-25 20:05:53 +01:00
3396cc7a27
Set title in genFourColumnTable
2015-06-23 20:05:35 +02:00
a7387e3f4b
Support for ULTRA_LINK_AMPs
2015-06-23 20:05:35 +02:00
bd13278ec0
add comments concerning artifact changes - will double check once the flaky niantic update sorts itself out
2015-06-13 10:20:16 +01:00
34d13f6559
tweaks for latest niantic update
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iitc detects the correct map params anyway, but warns when fallback values are different
also, new data in portal entities - unknown12 (only seen 'null') and index 13 (portal timestamp)
the timestamp is also in the portal details, so this will be handy
2015-06-11 22:35:57 +01:00
4146d46e5b
[missions] Bugfix: plugin would break and show weird dialogs if the mission markers aren't enabled
2015-06-04 01:00:49 +02:00
96a8a94d48
[missions] allow to load missions from portals other than the selected one (doesn't need to be loaded)
2015-06-04 01:00:49 +02:00
5746989095
[missions] use console.error instead of console.log
2015-06-04 01:00:49 +02:00
44162172a9
artifact details are now returned in the selected portal details - parse them
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[not yet used anywhere though...]
2015-05-29 05:35:08 +01:00
495a635007
bump version after new release
2015-05-27 16:20:51 +01:00
55346743a2
update website for new release
2015-05-27 16:19:23 +01:00
118a29a30f
bump version - botguard removal broke iits, so further bump in version number
2015-05-27 16:14:05 +01:00
238bef037b
fix for niantic site update 2015-05-27 - botguard has been removed!
2015-05-27 07:08:43 +01:00
02265fe276
[missions] use a dark yellow for mission layers and highlight the currently selected mission
2015-05-25 18:23:32 +02:00
48481dbae4
[missions] add "zoom to mission" button on mobile and make the "missions in view" button a bit larger
2015-05-25 18:23:32 +02:00
e4a335db19
[uniques] ask to mark mission waypoints as visited upon completion
2015-05-25 18:23:32 +02:00
f4f656dcd2
artifacts: comment concerning the new API added to stock intel. not yet used by stock as far as I can tell, and the existing API still exists and is used...
2015-05-22 01:49:01 +01:00
f07b4cc529
[missions] reduce cached mission search to those having a portal in view
2015-05-16 16:22:31 +02:00
5f79a56450
[missions] implemented search
2015-05-16 16:22:31 +02:00
c19106fd34
[draw-tools] set new color properly
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This change sets the new color on the cached options before passing them to the DrawControl. Otherwise, bookmark's auto-draw feature would use the wrong color
2015-05-16 16:22:31 +02:00
e881429abb
Merge pull request #3 from jonatkins/master
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updating
2015-05-15 00:48:42 +02:00
aad6f3cd70
add callback to create point features for search results - the default leaflet icon won't work (and would be the wrong colour anyway)
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fix #998
2015-05-14 16:41:18 +01:00
5b5c6d5947
ensure there's a delay after an empty response from the server
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also, shorten error delays from 10 seconds to 5 - no need to be that slow...
2015-05-14 16:32:48 +01:00
3b3a372945
Merge pull request #2 from jonatkins/master
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pulling latest changes
2015-05-08 11:19:50 +02:00
a5f2296f82
bump version after new release
2015-05-08 03:19:50 +01:00
d313ecc9e5
website: update for new release
2015-05-08 03:18:50 +01:00
2fce62117c
restopre 'show more portals', but at one level of zoom boost instead of two
2015-05-06 18:28:08 +01:00
bb5d263a73
allow max zoom of 21 - two portals 18cm apart only show at z=21
2015-05-06 17:08:20 +01:00
3527cf1acb
tweaked bookmark generateID function, so it's collision free
2015-05-01 20:35:39 +02:00
98d50fe66d
Merge pull request #1 from jonatkins/master
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updated to newest code
2015-05-01 20:30:44 +02:00
d9abda87f3
remove confirm prompt on server-returned javascript
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more people ask about what this prompt is about, and answering 'no' generally breaks botguard at this point.
if you don't like the possibility of IITC running server-returned code, then disable the botguard interface completely - we're already running it on page load, so there's no more risk doing it here too
2015-04-27 21:56:23 +01:00
522eb8d38c
[missions] fix desktop version
2015-04-25 13:11:00 +02:00