Stefan Breunig
6796d1b37b
Merge pull request #381 from boombuler/redeem_dlg
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New Redeem-Dialog Content
2013-03-07 07:08:58 -08:00
Florian Sundermann
3bb3a4b6b2
fixed coding style (no spaces after for and if)
2013-03-07 15:04:50 +01:00
Florian Sundermann
ca4ad51d93
fixed some more codingstyle issues
2013-03-07 13:32:03 +01:00
Stefan Breunig
b6bf5669a5
portal may become unselected
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This simplifies the logic a bit, hopefully making it easier to debug the
issue See #404 . It seems to be related to when the portal changed because
I could trigger it easily on zooming in/out when there was a cache bug
that gave me an R portal in one zoom level and an E one in the other.
2013-03-07 11:30:58 +01:00
Stefan Breunig
26c18a7ddf
fix shadow handling in marker icons
2013-03-07 10:49:13 +01:00
Stefan Breunig
41c3f01737
point leaflet to use app engine to serve marker icons. App Engine does not allow @-signs in their filenames, so the marker will probably be broken on retina-displays.
2013-03-07 09:06:15 +01:00
Stefan Breunig
e85d7e6751
Merge pull request #400 from Fragger/player-spiderfy-main
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Player spiderfy main
2013-03-06 23:36:33 -08:00
Florian Sundermann
0824334d5f
Merge branch 'upstream' into redeem_dlg
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Conflicts:
code/redeeming.js
2013-03-07 08:35:44 +01:00
Florian Sundermann
1623c3fa9a
fixed indetion
2013-03-07 08:31:25 +01:00
Jon
4e9a1682cb
Issue #390:https protocol for perma link and zoom
2013-03-06 17:56:43 -08:00
Fragger
28bd62d0ee
Update to main needed to spiderfy player tracker icons
2013-03-06 13:43:11 -08:00
Xelio
d591b714a3
Bug fix: handleDataResponse in map_data
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It throw error when val.deletedGameEntityGuids or val.gameEntities is null
2013-03-06 13:35:18 +08:00
Stefan Breunig
b30ac36ffa
fix style nits
2013-03-06 00:02:28 +01:00
Morgan Jones
a448912500
Fix display of HTTP error messages for code redemption
2013-03-05 16:15:46 -06:00
Xelio
dbda13112e
Bug fix in "isSameResonator"
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It was throwing error when only one of the resonator is null.
2013-03-05 23:10:49 +08:00
Florian Sundermann
967578f7ea
fixed codingstyle and removed coda font
2013-03-05 13:35:09 +01:00
Florian Sundermann
90ca848690
fixed indention
2013-03-05 08:56:46 +01:00
Florian Sundermann
f167cd83ea
changed "redeemed" to "accepted"
2013-03-05 08:55:15 +01:00
Florian Sundermann
ba730111c4
Changed AP / XM Message to "+ 100 XM"
2013-03-05 08:52:56 +01:00
Florian Sundermann
0afc26af4a
new redeem dialog content
2013-03-05 08:52:46 +01:00
Morgan Jones
3c1c596a6a
* Add detailed error messages for redemption errors (including rate-limiting, which happens sometimes).
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* Reverse XMPs and resonators in redemption display
2013-03-04 15:55:01 -06:00
Xelio
eb3ec79852
Add hook: requestFinished
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Called after each request finished. Argument is {success: boolean} indicated the request success or fail.
2013-03-05 03:17:46 +08:00
Stefan Breunig
5f2d124ef7
Merge pull request #368 from Fragger/field-mu
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Add Field MU counts for large enough fields
2013-03-03 21:52:05 -08:00
Kevin
01f7b7099d
Use LineUtil.simplify, rearange some code
2013-03-03 19:17:17 -08:00
Xelio
5e8cab6c88
Store player level at setupPlayerStat
2013-03-03 23:59:44 +08:00
Xelio
5f94d56578
Add guid to window.PLAYER and add constant MAX_RESO_PER_PLAYER
2013-03-03 22:59:41 +08:00
Kevin
898f0c37ce
One more nit
2013-03-03 01:21:50 -08:00
Kevin
e3b9a2b1ec
Fix up nits
2013-03-03 01:08:46 -08:00
Kevin
f3606d6f0f
Fix neutral portals have broken random details
2013-03-02 22:54:30 -08:00
Kevin
9889e0988f
Fix to use identity operators
2013-03-02 22:27:45 -08:00
Kevin
7c019e1eb8
Fix tabs and add comment about crazy equation
2013-03-02 21:51:12 -08:00
Kevin
d4903c6ce7
Code breaking bug fix
2013-03-02 21:38:13 -08:00
Kevin
5513ea13eb
Resolve conflict and sync
2013-03-02 21:31:12 -08:00
Kevin
0ba8631b82
MU counts for fields with limiting for small fields
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Only at higher zoom levels will counts for small fields show.
2013-03-02 21:25:03 -08:00
vita10gy
420ec8de16
Save Game info with links and fields
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Useful for plugins/extending
2013-03-02 10:23:38 -06:00
Stefan Breunig
bc089cd5c8
Merge pull request #344 from Xelio/patch-fix-portal-flicker
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Fix flicker portal in portal render limit handler
2013-03-02 07:22:45 -08:00
Stefan Breunig
ee05477b2b
Merge pull request #353 from cmrn/signout-link
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Added sign out link when hovering over name (fixes #352 )
2013-03-02 07:11:43 -08:00
Kevin
1e21bbb94d
Add thousands separator and bug fix
2013-03-02 06:29:35 -08:00
Kevin
75dea672f3
Inital stab at mu counts for fields
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Still needs work on when not to display, maybe based on field area and
zoom level?
2013-03-02 05:56:29 -08:00
boombuler
03da82b34e
add "nickname" class to all nicknames within the page
2013-03-01 19:47:35 -08:00
boombuler
971cbef11f
add "nickname" class to all nicknames within the page
2013-03-01 22:11:04 +01:00
Xelio
4113991201
Code restructure 3
2013-03-01 15:31:15 +08:00
Xelio
a679710198
Code restructure 2
2013-03-01 15:00:49 +08:00
Xelio
c9d7300a05
Code Restructure
2013-03-01 14:40:30 +08:00
Cameron Moon
32ca78b1d7
Added sign out link when hovering over name ( fixes #352 )
2013-03-01 13:31:13 +11:00
Stefan Breunig
6a2603d566
allow quickly (de)selecting all layers by shift/ctrl/alt/meta clicking an entry in the layer chooser ( fixes #232 )
2013-02-28 23:49:21 +01:00
Stefan Breunig
be893d785a
Merge branch 'gh-pages' of github.com:breunigs/ingress-intel-total-conversion into gh-pages
2013-02-28 22:03:55 +01:00
Stefan Breunig
573562dffd
undo always using https for the portal image because some images are taken from panoramio which do not support https properly
2013-02-28 22:03:12 +01:00
Xelio
c75caa91dd
Fix flicker portal in portal render limit handler
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Change:
Extract portal handle process from "handleDataResponse" to "handlePortalData"
Add "action" property to object returned by $.ajax() to identity type of request
Delay low level portal render until no active request of map data.
2013-02-28 15:10:13 +08:00
Stefan Breunig
bbe67a6573
Merge pull request #317 from Xelio/patch-portal-limit-reach-hide-low-level-2
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New Feature: (method 2)Remove lower level portal when portal render limit reached
2013-02-27 02:44:47 -08:00