Jon Atkins
8cc246c5f7
remove old factionOnly flag from chat requests. although the stock site appears to send it still at first glance of the code, this appears to be incorrect - and sending it causes old messages to come first rather than new ones!
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(perhaps i've mis-identified the flag - and it's the one for getting older messages first?)
for #589
2013-09-30 23:13:53 +01:00
Jon Atkins
4c2bb5ecfa
quick fix for chat, for protocol changes
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for #589
2013-09-30 22:51:06 +01:00
Jon Atkins
c82cd14641
first attempt at updating munge parameters for new niantic intel site update
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have commented out old munges for now - they don't include parameters needed in some new requests, so are unlikely to be used again
for #589
2013-09-30 22:43:35 +01:00
Jon Atkins
eab33b9a49
quick-n-dirty alternate route to the info page on mobile - tap on the status bar left hand side
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(where we already show a mini portal status)
2013-09-27 05:11:01 +01:00
Philipp Schaefer
38446594db
renamed splashScreen method
2013-09-24 01:05:26 +02:00
Jon Atkins
6a5d47f146
remove unnecessary storing of the highlighter used within the portal.options
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altarnative to the typo fix #571
2013-09-21 02:42:13 +01:00
Jon Atkins
7f9399bbeb
ensuure we don't store 'null' in the name->guid cache object
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(an alternative to #572 )
2013-09-21 02:17:12 +01:00
Jon Atkins
0fb6650ad0
make the portal details close button switch back to the map on mobile
2013-09-19 01:05:07 +01:00
Jon Atkins
4f020a48ba
Merge branch 'master' of https://github.com/jonatkins/ingress-intel-total-conversion
2013-09-19 00:53:27 +01:00
Jon Atkins
54997ac9bc
add portal hack counts/cooldown time, and mitigation values, to the portal details panel
2013-09-19 00:51:28 +01:00
Philipp Schaefer
50262e0c71
Merge branch 'actionbarhighlighter' of git://github.com/fkloft/ingress-intel-total-conversion into fkloft-actionbarhighlighter
2013-09-18 18:09:32 +02:00
fkloft
def3dd698c
Fix: Highlighter was not remembered after IITC restart
2013-09-18 18:08:29 +02:00
Philipp Schaefer
2e78b58678
event for select boxes to disable androids JS calls
2013-09-18 17:06:22 +02:00
fkloft
daaef1575e
Show portal highlighters in action bar
2013-09-18 16:43:12 +02:00
Jon Atkins
a9c9d5ff41
utility functions to
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- get mods from portal details, filtered by type and sorted by strength
- get mitigation values
TODO: convert existing plugins to use these new functions
2013-09-18 07:45:30 +01:00
Jon Atkins
aad3c77ff9
add linkAdded and fieldAdded hooks, to mirror the portalAdded hook
2013-09-17 07:33:14 +01:00
Jon Atkins
40b653ae08
more tweaks, and some logging, to the enter/exit of idle mode
2013-09-17 02:25:17 +01:00
Jon Atkins
37131aaf8e
move player name cache from localStorage to sessionStorage
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this gives a simple method of expiring entries. also, prevents localStorage from filling up with thousands of player names over time
(ideally something controllable with configurable age should be used, but this was a quick and simple change to try first)
2013-09-16 22:22:19 +01:00
Jon Atkins
7165acd30e
add a function to query if a player guid is for a system special account (e.g. __ADA__ or __JARVIS__, possibly others in future too - NIAOPS?)
2013-09-16 21:33:17 +01:00
Jon Atkins
9b3caa8eb9
add function to start 'idle' mode - for use in the mobile app (rather than it forcing the idle timer)
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the existing idle resume function can be used on returning to iitc
also, fix the long-standing bug on mobile where the map disappears after repeated touch panning/zooming. seems leaflet gets confused about zoom levels and ends up with a non-ingeger. when this is found, force it back to an ingeger zoom level when this happens
2013-09-16 00:01:25 +01:00
Jon Atkins
79cd0132e7
add comment as a reminder of possible future work to clear 'faked' links earlier - if possible
2013-09-14 08:29:16 +01:00
Jon Atkins
68cf5d0aa4
fix idle resume sometimes triggering during an existing request
2013-09-14 08:28:24 +01:00
Jon Atkins
01fe9bf51c
only add link entities to the layer if they're long enough to be visible
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an improvement on 4838de6788ad27bbf6357e1ac9099744483a9e01 to prevent excessive links being drawn when lots of portals are loaded
2013-09-14 07:31:13 +01:00
Jon Atkins
4838de6788
create missing link data from portal link info - so short links not sent are shown in the map
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note: need to add code to hide short links from the map - and update the shown/hidden links after a zoom
(similar to the portal cluster showing/hiding portals after a zoom)
2013-09-13 23:14:19 +01:00
Jon Atkins
f646f481fc
use 'overlayadd/remove' instead of 'layeradd/remove' events. in theory should be more efficient as layeradd/remove gets called for every single portal/link/field/etc on the map
2013-09-13 23:12:49 +01:00
Xelio
7ce064399a
Status persistence of Layer Chooser: Change to save status on 'overlayadd' and 'overlayremove' events. Instead of checking .overlay everytime a layer is added or removed.
2013-09-13 21:50:29 +08:00
Jon Atkins
af0bf6e6df
also use munged RPC name in URL - as that's what the stock javescript does (as far as I can tell - it's stopped returning this munged version for now)
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for #552
2013-09-13 03:34:52 +01:00
Jon Atkins
e9d173402b
update munge sets for new one seen in the wild
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also attempt to munge method names. this has not been tested though, as only my cron job has seen the new munge sets, not the browser
for #552
2013-09-13 00:12:54 +01:00
Philipp Schaefer
cc78717786
let farm_level_select work on mobile (fix for #548 )
2013-09-12 14:36:24 +02:00
Jon Atkins
63467df342
add selected portal marker colour *after* running the portal highlighter
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for #547
2013-09-12 06:57:50 +01:00
Jon Atkins
74cc365e9a
faction layers - add/remove fields and links before portals - this way portals tend to remain above links/fields when things are toggled
2013-09-12 04:56:31 +01:00
Jon Atkins
f68153e1f5
add faction layer choosers
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fix #536
2013-09-12 04:04:49 +01:00
Jon Atkins
ac6a235564
first stage of having faction-specific layers - portals, links and fields are now a layer group consisting of three faction-specific leaflet LayerGroups
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also, move load.js from directly embedded in boot.js into an external file
2013-09-12 03:07:25 +01:00
Jon Atkins
9579ca8377
remove broken debug code - this didn't do anything useful after the render rewrite
2013-09-12 03:06:16 +01:00
Jon Atkins
9ee9380a2c
Merge pull request #480 from fkloft/signout
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Always show "sign out" link in IITCm.
2013-09-09 23:43:44 -07:00
Jon Atkins
543e586723
make (portals/lihnks/fields)Layers private to IITC core again - they're not for plugins
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now only some portals are drawn to the map it's OK to bring them all to front at the end of the render
use larger squares for portal clustering on mobile - as the portal markers are larger
2013-09-08 20:43:23 +01:00
Jon Atkins
b83cf459c8
more tweaks to the request code
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- delay briefly before retrying a timeout, and a bit longer before other errors
- also delay briefly before running the queue after a request, to give a chance of more than one request's requeued entries being handled atr once
- add a min tiles per request, to avoid sending multiple requests when only a few queued items remain
these are attempts to be nicer to the niantic servers, particularly in error cases, with some based on my best guess of the stock site behaviour, and others based on what seems reasonable to me
2013-09-06 22:32:57 +01:00
Jon Atkins
cb8547a0b9
refresh tweaks, reduced logging
2013-09-06 00:20:45 +01:00
Jon Atkins
7659cf4b84
slight improvement around the antimeridian - wrap the map centre so it's always between +-180 degrees
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also limit north/south to 85 degrees, to avoid leaving the active map area
2013-09-05 23:12:18 +01:00
Jon Atkins
2f96b9d07c
update lat/lng clamping, to take account of the map projection not going beyond 85 degrees north/south
2013-09-05 22:40:23 +01:00
Jon Atkins
7d3ca0972b
better selected portal handling
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- ensure the selected portal isn't deleted when it isn't in the map data (e.g. due to zoom level)
- always show the selected portal on the map, even if the high density clustering code would have removed it
- deselect the selected portal, and clear the details bar, in the rare instance of the portal being deleted server-side (i.e. in the deletedEntities list)
2013-09-05 22:14:52 +01:00
Jon Atkins
ac9d9cfaf0
trap exceptions when running hooks, log the error, and continue
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should reduce issues caused when plugins are broken
2013-09-05 03:42:36 +01:00
Xelio
045db7fe90
Fix comment.
2013-09-05 02:32:59 +08:00
Xelio
8f1442e1dd
Refactor code of select/unselect portal. Add hook 'portalSelected' with guid of selected and unselected portal.
2013-09-05 01:59:30 +08:00
Jon Atkins
a77cf50e42
more improvements to the data requesting
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- fix idle resume, so it only occurs if the existing timer has been cancelled
- re-instate the cache, and updates for interface changes
- add a short delay between the initialisation of map data retreival, and actually starting network requests
2013-09-04 04:34:11 +01:00
Jon Atkins
4ccfbdfa45
re-tune the cache code so it's much more short-term storage
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the original reason for longer term storage were the frequent error==TIMEOUT from map tiles. since these are now retried, as the stock site does, the remaining use for the cache is more short term, while panning around an area
2013-09-04 04:32:04 +01:00
Jon Atkins
76509f6b1f
allow the in-ram cache to be optional, and disable it for now
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the new tile retry code makes this cache much less useful now, so it ends up sucking up ram more than being useful
2013-09-04 00:56:29 +01:00
Jon Atkins
d14832d5c7
after map move, check to see if a refresh is actually required, or if the previous timeout can be restored
2013-09-03 21:38:19 +01:00
Jon Atkins
2f40571ee1
make chat code remember and restore the last chat tab used on reload
2013-09-03 19:40:49 +01:00
Jon Atkins
6e808e12a9
remove dead code
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- guid to type - unused, and not a good way of doing the test
- resonator settings - it's now a separate plugin
2013-09-03 16:56:30 +01:00