92433c5d4b
merge patch from #491 , that updates things to getThinnedEntitiesV4
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also a couple of plugins that were missed
2013-08-16 17:36:17 +01:00
3ea40952ce
niantic are tweaking the web protocol. so far, seen getThinnedEntitiesV2 renamed to V3 - but no changes in request/response format?!
2013-08-13 21:11:32 +01:00
84b38bdd82
Always show "sign out" link in IITCm. (no hover on touch screen --> an accidental click would directly log you out)
2013-08-11 19:00:41 +02:00
855ad003a2
disable splash screen on JS error and HTTP response error code ( fixes #475 )
2013-08-10 17:35:17 +02:00
b9a4f91f39
tweaks to data tile fetching and cached tiles - should end up with fresher data when the niantic servers are struggling
2013-08-08 11:56:00 +01:00
a43bd3ef0c
fix resonator rendering on zoom after changing to avoid re-rendering unchanged data
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this whole area of code could do with some restructuring really - this will do for now though...
2013-08-05 20:10:58 +01:00
3d7440b06a
add ent[1] - the data modification timestamp, to beforePortalReRender
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alsoi include the previous timestamp
for #324
2013-08-05 14:16:49 +01:00
54ebbc3896
bump version nimber in preperation for next release
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remove maxZoom leaflet setting - as it overrides individual map layer settings - fix #466
ensure map zoom is valid for selected base layer - replicate functionality removed from current leaflet
2013-08-04 07:17:14 +01:00
55c055425b
Avoid using Object.keys(obj).length in hot code paths
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Complexity of Object.keys(obj).length is O(n) where n is the number of
object keys. Unfortunately, JavaScript have no built-in means of
determining number of object keys in constant time. Therefore, we have
to count object keys using separate counter variable.
It may look ugly (and indeed it is), but it greatly improves smoothness
and overall feel of IITC.
2013-08-02 20:00:03 +04:00
16e15dfb51
first attempt at geodesic circles - for #292 (alsao see #201 and #425 )
2013-08-02 07:21:04 +01:00
a96d562a94
add overall minZoom and maxZoom limits to the map
2013-07-31 21:56:16 +01:00
55036be913
fix game score for team name change
2013-07-31 20:26:03 +01:00
f5d8587955
update code for the new internal name for enlightened - was ALIENS, now ENLIGHTENED
2013-07-31 20:15:14 +01:00
0a5200b7fa
improve handling of deleted entities, and of constructed entities
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fix #450
2013-07-31 19:19:47 +01:00
4caea29fd3
don't try and display an address when none is available
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fix #454
2013-07-28 18:39:12 +01:00
1e03e60c15
some whitespace fixes
2013-07-27 11:25:58 +02:00
ab164cfde5
Merge branch 'intents' of git://github.com/fkloft/ingress-intel-total-conversion into fkloft-intents
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Conflicts:
mobile/res/values/strings.xml
2013-07-27 11:23:51 +02:00
fa4d4c64f7
Pass title from JavaScript
2013-07-26 23:29:32 +02:00
e9ea00cd08
map data tile tweaks. tiles are put into buckets based on a simple tile count, rather than coordinates. should help things when re-requesting failed tiles when the others are cached - and possibly is closer behaviour to the stock intel page
2013-07-25 02:33:08 +01:00
5760f9b7a8
force rounding to integer the result of map.getZoom() when calculating the map data zoom
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it's not something that sould happen, but it's been seen on mobile (#271 ) - this should eliminate the issues with portal data this causes
2013-07-25 02:03:41 +01:00
89846e1a77
get rid of WebRessourceResponse injecting (fix for #437 )
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- added some kind of splash screen
2013-07-21 20:39:13 +02:00
2b7ac5605b
Improved permalink/portal link
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Now shows a dialog from which you can:
* share the permalink using the standard android share feature
* copy the link to the clipboard
* open the intel map link with an installed browser
* show the map with an installed map application (that supports geo: URIs)
2013-07-21 00:51:21 +02:00
1d46cd6b2b
portals don't always have field data - prevent exceptions in the code
2013-07-20 20:28:19 +01:00
c3576d566b
linkedEdges data for portals remains in some cases (when they decay?), so don't process the link data in this case
2013-07-20 20:27:24 +01:00
e321b06875
jquery update (i expect) broke $(window).on - $(document).on works instead
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also changed guess player levels plugin from using jquery .delegate to .on - as the former is deprecated
2013-07-20 19:42:43 +01:00
dbc6ef18df
bump jquery versions in use, to match those already included on the stock intel site
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(matching stock versions prevents multiple instances being loaded, which might cause issues and/or slow things down)
2013-07-19 22:42:57 +01:00
8b6defc2d4
make jquery include URLs protocol relative (i.e. without "https:") - this had been done before (and the comment was there), but got lost at some point
2013-07-19 22:21:23 +01:00
f232de3617
fill fields in with geodesic polygons, to match the changes made for links
2013-07-17 22:20:35 +01:00
89e2defc33
Merge branch 'master' of https://github.com/qnstie/ingress-intel-total-conversion into qnstie-master
2013-07-17 17:41:18 +01:00
9f0d8807df
Added L.Geodesic.js library to the build
2013-07-17 13:42:30 +02:00
dc6961667c
Changed link from polyline to geodesicPolyline
2013-07-17 13:31:46 +02:00
1038fb142a
removed trailing whitespace
2013-07-13 14:02:55 +02:00
39ce9102e8
Show resonator status (level/energy) of selected portal in status bar on smartphones
2013-07-13 00:14:02 +02:00
5bf8eb7333
Visual tweaks
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(mostly CSS, don't show "Portals:" in statusbar on smartphones
2013-07-13 00:12:49 +02:00
4162a5bbaf
show selected portal's color in mobile status bar
2013-07-12 17:42:27 +02:00
08838020a1
show portal load level by color
2013-07-12 17:13:34 +02:00
3b7e81c1d5
various tweaks to the new portal details in the dialog
2013-07-10 00:42:29 +01:00
9cf2dd391e
Add cover photo submitter, cover photo votes, and portal details to large portal display dialog.
2013-07-09 17:03:19 -05:00
5b3220cb98
Extracted portal marker into a separate function
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This allows creation of plugins providing alternate portal marker styles and shapes (for third party plugin development). And it makes sense anyway :)
2013-07-07 20:01:03 +02:00
40cd3044f0
change to how the 4th link amp combines to calculate portal range - it appears the 3rd + 4th are both 1/4, to give a total of 3 times the range with rare link amps
2013-07-06 19:36:26 +01:00
135d1f63ad
set modal dialog width to auto (height is auto by default) since you can't see all information on a shrinked info dialog ( fixes #399 )
2013-07-02 12:25:16 +02:00
255831f4eb
let iitcm react on the dialog focused callback
2013-07-02 10:53:03 +02:00
d9936ab1d6
display portal mod stats in a more useful format
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(however, it doesn't take account of how multiple mods of a type stack - some are linear add, others multiply percentages)
2013-06-28 17:14:35 +01:00
0494e6c988
simplify logic for grouping map data requests into buckets - zero advantages seen with various different grouping methods tried
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reduce the bucket size limit - same number of requests at normal resolutions, and less timeouts (but more requests) at higher resolutions
2013-06-26 22:04:39 +01:00
c552742def
add link amp mod range calculation to portal range
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(it involves some guessing, as only 'rare' ones have been seen so far)
alternative to #392
part of #374
2013-06-26 21:53:02 +01:00
ab3bdcef30
don't treat names resolved from old chat messages as certain - only new ones
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this prevents people having a name change from getting inconsistant results as old/new messages are seen
fix #393
2013-06-26 15:15:32 +01:00
7061f5f561
cache improvements
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- min and max size - expire early if over max size, don't expire if below min size
- increase max cache age to an hour
2013-06-26 15:13:14 +01:00
751c2068fe
add optional parameter sto allow chat code to specify it's uncertain if a name is right
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needed for #393 (but not actually a fix)
2013-06-24 18:09:53 +01:00
8a71f7fdf0
map status improvements, reporting status of cache. basic 'error/out of date/up to date' message, and tool tip with tile counts
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for #394
2013-06-24 16:15:44 +01:00
e9b05d7aa0
order requests to inprove the odds of getting missing tile data when some requests are likely to timeout, by putting uncached tile ids at the start of the request, cached (but stale) at the end
2013-06-24 12:20:16 +01:00