Jon Atkins 
							
						 
					 
					
						
						
							
						
						fee3a73767 
					 
					
						
						
							
							move map data tile cache code into it's own file and clase  
						
						
						
						
					 
					
						2013-08-19 20:55:07 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						92433c5d4b 
					 
					
						
						
							
							merge patch from  #491 , that updates things to getThinnedEntitiesV4  
						
						... 
						
						
						
						also a couple of plugins that were missed 
						
						
					 
					
						2013-08-16 17:36:17 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						3ea40952ce 
					 
					
						
						
							
							niantic are tweaking the web protocol. so far, seen getThinnedEntitiesV2 renamed to V3 - but no changes in request/response format?!  
						
						
						
						
					 
					
						2013-08-13 21:11:32 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						b9a4f91f39 
					 
					
						
						
							
							tweaks to data tile fetching and cached tiles - should end up with fresher data when the niantic servers are struggling  
						
						
						
						
					 
					
						2013-08-08 11:56:00 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						a43bd3ef0c 
					 
					
						
						
							
							fix resonator rendering on zoom after changing to avoid re-rendering unchanged data  
						
						... 
						
						
						
						this whole area of code could do with some restructuring really - this will do for now though... 
						
						
					 
					
						2013-08-05 20:10:58 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						3d7440b06a 
					 
					
						
						
							
							add ent[1] - the data modification timestamp, to beforePortalReRender  
						
						... 
						
						
						
						alsoi include the previous timestamp
for #324  
						
						
					 
					
						2013-08-05 14:16:49 +01:00 
						 
				 
			
				
					
						
							
							
								Inye 
							
						 
					 
					
						
						
							
						
						55c055425b 
					 
					
						
						
							
							Avoid using Object.keys(obj).length in hot code paths  
						
						... 
						
						
						
						Complexity of Object.keys(obj).length is O(n) where n is the number of
object keys. Unfortunately, JavaScript have no built-in means of
determining number of object keys in constant time. Therefore, we have
to count object keys using separate counter variable.
It may look ugly (and indeed it is), but it greatly improves smoothness
and overall feel of IITC. 
						
						
					 
					
						2013-08-02 20:00:03 +04:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						0a5200b7fa 
					 
					
						
						
							
							improve handling of deleted entities, and of constructed entities  
						
						... 
						
						
						
						fix  #450  
					
						2013-07-31 19:19:47 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						e9ea00cd08 
					 
					
						
						
							
							map data tile tweaks. tiles are put into buckets based on a simple tile count, rather than coordinates. should help things when re-requesting failed tiles when the others are cached - and possibly is closer behaviour to the stock intel page  
						
						
						
						
					 
					
						2013-07-25 02:33:08 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						c3576d566b 
					 
					
						
						
							
							linkedEdges data for portals remains in some cases (when they decay?), so don't process the link data in this case  
						
						
						
						
					 
					
						2013-07-20 20:27:24 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						f232de3617 
					 
					
						
						
							
							fill fields in with geodesic polygons, to match the changes made for links  
						
						
						
						
					 
					
						2013-07-17 22:20:35 +01:00 
						 
				 
			
				
					
						
							
							
								qnstie 
							
						 
					 
					
						
						
							
						
						dc6961667c 
					 
					
						
						
							
							Changed link from polyline to geodesicPolyline  
						
						
						
						
					 
					
						2013-07-17 13:31:46 +02:00 
						 
				 
			
				
					
						
							
							
								qnstie 
							
						 
					 
					
						
						
							
						
						5b3220cb98 
					 
					
						
						
							
							Extracted portal marker into a separate function  
						
						... 
						
						
						
						This allows creation of plugins providing alternate portal marker styles and shapes (for third party plugin development). And it makes sense anyway :) 
						
						
					 
					
						2013-07-07 20:01:03 +02:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						0494e6c988 
					 
					
						
						
							
							simplify logic for grouping map data requests into buckets - zero advantages seen with various different grouping methods tried  
						
						... 
						
						
						
						reduce the bucket size limit - same number of requests at normal resolutions, and less timeouts (but more requests) at higher resolutions 
						
						
					 
					
						2013-06-26 22:04:39 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						7061f5f561 
					 
					
						
						
							
							cache improvements  
						
						... 
						
						
						
						- min and max size - expire early if over max size, don't expire if below min size
- increase max cache age to an hour 
						
						
					 
					
						2013-06-26 15:13:14 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						8a71f7fdf0 
					 
					
						
						
							
							map status improvements, reporting status of cache. basic 'error/out of date/up to date' message, and tool tip with tile counts  
						
						... 
						
						
						
						for #394  
						
						
					 
					
						2013-06-24 16:15:44 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						e9b05d7aa0 
					 
					
						
						
							
							order requests to inprove the odds of getting missing tile data when some requests are likely to timeout, by putting uncached tile ids at the start of the request, cached (but stale) at the end  
						
						
						
						
					 
					
						2013-06-24 12:20:16 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						9e4f6d45b7 
					 
					
						
						
							
							reduce cache fresh time from 2 minutes to 1 minute  
						
						... 
						
						
						
						some experimental bucket selections - commented out
fixed north/south lat variables being backwards. only affected the debug tiles, which coped with it without problems 
						
						
					 
					
						2013-06-18 05:09:03 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						3bdbc1bd39 
					 
					
						
						
							
							tweak  
						
						
						
						
					 
					
						2013-06-17 17:27:29 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						d8db52d84c 
					 
					
						
						
							
							add some debug visualisation to the tile requests/cache usage.  
						
						... 
						
						
						
						could do with some further code cleanups/improvements 
						
						
					 
					
						2013-06-17 17:26:30 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						6f4c98aa7e 
					 
					
						
						
							
							cache bug fix - don't put used stale cache entries back into the cache  
						
						
						
						
					 
					
						2013-06-16 20:09:30 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						c2b567f053 
					 
					
						
						
							
							data tile cache: send ajax requests before processing cached data  
						
						
						
						
					 
					
						2013-06-15 19:11:47 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						1507347acd 
					 
					
						
						
							
							remove partial portal zoom level boost from code - moving complete code into a plugin  
						
						... 
						
						
						
						log data vs map zoom to console 
						
						
					 
					
						2013-06-15 17:54:27 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						c776a07fd6 
					 
					
						
						
							
							decrease standard refresh time to 30 seconds, so chat is more up to date  
						
						... 
						
						
						
						increase map tile cache to 2 minutes, so the increased refresh for chat does not impact map data tile requests 
						
						
					 
					
						2013-06-15 17:08:59 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						985bf78e47 
					 
					
						
						
							
							cache the map data tiles for a short time. this can vastly reduce our load on the niantic servers, especially in the case of multiple repeated scroll/zoom actions in the same area  
						
						
						
						
					 
					
						2013-06-15 05:34:23 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						3abca8720c 
					 
					
						
						
							
							minor tweak to bucket allocation for data tiles. may help reduce response sizes and load on niantic servers  
						
						
						
						
					 
					
						2013-06-10 04:44:57 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						cb64b4dbfc 
					 
					
						
						
							
							replace generated link data with no creator with the more complete data when available. often occurs when zooming in on a region.  
						
						... 
						
						
						
						also, some comments to clarify things 
						
						
					 
					
						2013-06-06 23:19:14 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						3b46f5d54e 
					 
					
						
						
							
							log when response map tiles have individual tile errors  
						
						... 
						
						
						
						for debugging #320  
						
						
					 
					
						2013-06-05 03:37:41 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						50b3e0be38 
					 
					
						
						
							
							remove some debugging console.log calls left in by mistake  
						
						
						
						
					 
					
						2013-05-27 03:21:35 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						9dc0ac4234 
					 
					
						
						
							
							add a limit on the number of map tile data requests merged into a single bucket - the server seems to have some limits on this  
						
						... 
						
						
						
						yes - it will cause more requests in this case, but that's nicer than just completely failing
fix  #320  
						
						
					 
					
						2013-05-27 02:16:52 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						140c5c2cb9 
					 
					
						
						
							
							re-do request bucket handling - instead of grouping up to four requests together, so large window sizes make more requests, group requests into max 4 blocks  
						
						... 
						
						
						
						I think this is closer to the stock intel site behaviour, and should vastly reduce requests, especially at high resolutions 
						
						
					 
					
						2013-05-22 17:35:59 +01:00 
						 
				 
			
				
					
						
							
							
								Xelio 
							
						 
					 
					
						
						
							
						
						b5381603b8 
					 
					
						
						
							
							Bug fix: Resonators didn't redraw sometimes after level of portal hide and reshow  
						
						... 
						
						
						
						And some code simplification. 
						
						
					 
					
						2013-05-18 17:27:46 +08:00 
						 
				 
			
				
					
						
							
							
								Xelio 
							
						 
					 
					
						
						
							
						
						07bf9b1299 
					 
					
						
						
							
							Bug fix: Double removal of portalAccessIndicator cause exception when layer is hidden  
						
						
						
						
					 
					
						2013-05-18 14:53:38 +08:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						7b44784c02 
					 
					
						
						
							
							fix comment  
						
						
						
						
					 
					
						2013-05-18 01:06:01 +01:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						ca76e7ed60 
					 
					
						
						
							
							add the concept of portal detail level zoom, separate from map level zoom  
						
						... 
						
						
						
						this allows us to override the zoom used to retrieve server data, giving options to either retrieve lower zoom levels to reduce the number of requests, or higher zoom levels to retrieve lower level portals from the server 
						
						
					 
					
						2013-05-17 23:45:14 +01:00 
						 
				 
			
				
					
						
							
							
								Xelio 
							
						 
					 
					
						
						
							
						
						3980a19e46 
					 
					
						
						
							
							Bug fix in portal render limit handler and add function to clean up left over portals which should be removed after minimum display portal level rise.  
						
						
						
						
					 
					
						2013-05-14 00:26:26 +08:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						e4ad933bb2 
					 
					
						
						
							
							clamp bounds used for map data requests. no point in trying to request data outside +-90, +-180 coordinates, as it's pointless, and the server returns an error code anyway  
						
						
						
						
					 
					
						2013-05-13 01:11:28 +01:00 
						 
				 
			
				
					
						
							
							
								Jeremy Lindgren 
							
						 
					 
					
						
						
							
						
						55be1dd2af 
					 
					
						
						
							
							Merge master  
						
						
						
						
					 
					
						2013-05-01 12:53:59 -05:00 
						 
				 
			
				
					
						
							
							
								Kevin 
							
						 
					 
					
						
						
							
						
						79af80d0c3 
					 
					
						
						
							
							More updates to url links to be compatible with stock intel map  
						
						
						
						
					 
					
						2013-04-30 22:33:07 -07:00 
						 
				 
			
				
					
						
							
							
								vita10gy 
							
						 
					 
					
						
						
							
						
						15d52b1897 
					 
					
						
						
							
							Merge branch 'master' into highlighter  
						
						
						
						
					 
					
						2013-04-24 14:20:45 -05:00 
						 
				 
			
				
					
						
							
							
								Paul Tsupikoff 
							
						 
					 
					
						
						
							
						
						f7f8e1ca94 
					 
					
						
						
							
							Rewritten tile request calculation  
						
						
						
						
					 
					
						2013-04-24 12:58:31 +03:00 
						 
				 
			
				
					
						
							
							
								vita10gy 
							
						 
					 
					
						
						
							
						
						f43e7f1ba7 
					 
					
						
						
							
							Merge branch 'master' into highlighter  
						
						
						
						
					 
					
						2013-04-24 00:56:13 -05:00 
						 
				 
			
				
					
						
							
							
								goodsoft 
							
						 
					 
					
						
						
							
						
						0010626c91 
					 
					
						
						
							
							Recreate links omitted from Niantic data  
						
						... 
						
						
						
						See #192  
						
						
					 
					
						2013-04-24 06:17:36 +03:00 
						 
				 
			
				
					
						
							
							
								Jon Atkins 
							
						 
					 
					
						
						
							
						
						59094e48bc 
					 
					
						
						
							
							looks like ingress.com/intel is in the process of changing the protocol. passing in zoom level rather than minLevelOfDetail parameters when requesting entities  
						
						
						
						
					 
					
						2013-04-23 21:45:01 +01:00 
						 
				 
			
				
					
						
							
							
								vita10gy 
							
						 
					 
					
						
						
							
						
						8fb3d0ed0f 
					 
					
						
						
							
							Merge branch 'master' into highlighter  
						
						
						
						
					 
					
						2013-04-21 14:23:27 -05:00 
						 
				 
			
				
					
						
							
							
								Kevin 
							
						 
					 
					
						
						
							
						
						86a7996db5 
					 
					
						
						
							
							Change portal image urls to https if necessary in the portal object  
						
						
						
						
					 
					
						2013-04-17 22:53:14 -07:00 
						 
				 
			
				
					
						
							
							
								vita10gy 
							
						 
					 
					
						
						
							
						
						3cd664c25c 
					 
					
						
						
							
							Merge branch 'master' into highlighter  
						
						
						
						
					 
					
						2013-04-16 23:07:03 -05:00 
						 
				 
			
				
					
						
							
							
								Fragger 
							
						 
					 
					
						
						
							
						
						4529f6c3ec 
					 
					
						
						
							
							Add portalGuid to beforePortalReRender hook data  
						
						
						
						
					 
					
						2013-04-13 21:08:11 -07:00 
						 
				 
			
				
					
						
							
							
								vita10gy 
							
						 
					 
					
						
						
							
						
						d646f2df6b 
					 
					
						
						
							
							Portal Highlighter - Initial Check in  
						
						
						
						
					 
					
						2013-04-04 23:08:59 -05:00 
						 
				 
			
				
					
						
							
							
								Stefan Breunig 
							
						 
					 
					
						
						
							
						
						b6bf5669a5 
					 
					
						
						
							
							portal may become unselected  
						
						... 
						
						
						
						This simplifies the logic a bit, hopefully making it easier to debug the
issue See #404 . It seems to be related to when the portal changed because
I could trigger it easily on zooming in/out when there was a cache bug
that gave me an R portal in one zoom level and an E one in the other. 
						
						
					 
					
						2013-03-07 11:30:58 +01:00