eeed5e01cd
remove marker icon shadow it's pretty subtle, and was preventing clicks through it. also, some icons (e.g. the dynamic svg DivIcon from draw-tools) didn't use one, so it seems odd to have a mixture of some with, some without shadows
Jon Atkins
2014-03-21 20:17:27 +00:00
c6e557a557
another piece of experimental marker drawing code - not 100% working. committing for future reference if needed
Jon Atkins
2014-03-21 17:49:13 +00:00
2334166e69
moved experimental alternative marker plugin - it performs very poorly on mobile compared to the regular SVG circle markers
Jon Atkins
2014-03-21 17:48:24 +00:00
ed185c39ec
add some (very) basic checks for "error: 'missing version'" from the server only done in the game score update code - but this is run early, and just once, when loading IITC. it also refreshes at intervals
Jon Atkins
2014-03-21 17:11:28 +00:00
61ed2307e4
turn off markers during zoom animations - let's see how that works...
Jon Atkins
2014-03-21 16:47:24 +00:00
5cb01b5afe
experimental code: alternative marker rendering system, using canvas to create icon marker bitmaps, displaying as an L.Icon
Jon Atkins
2014-03-21 16:22:57 +00:00
1d55d68278
tweaked portal levels plugin. reduced level markers and prefer high level portals.
Philipp Schaefer
2014-03-21 12:35:30 +01:00
6b13984468
adjust the timers used at the start of a refresh, so IITC does it's work later. should give users a chance to interact a 2nd time move the render queue batch size to the class - and use smaller values on mobile
Jon Atkins
2014-03-21 05:16:07 +00:00
828e7b7d3d
restore the code that prevents rendering short links. seems like the backend isn't removing enough (any?) links again, so they were having a big impact on performance
Jon Atkins
2014-03-21 05:10:10 +00:00
8eeec788df
experimental: render queue. rather than dumping all retrieved data into the render code immediately, queue it up and feed it in a bit at a time also, we pause a very short time between processing sections of the queue - should help ensure things are responsive if user interacts while rendering todo: better status bar updates while queue is being processed
Jon Atkins
2014-03-21 04:43:33 +00:00
0a9cc966cd
slow animated fade speed, and add new tile status for render queue code
Jon Atkins
2014-03-21 04:42:48 +00:00
a03014a988
tiles per edge: fallback values changed to match stock site, after they undid their revert
Jon Atkins
2014-03-20 20:33:14 +00:00
9c27206218
comment out L_PREFER_CANVAS setting - just in case forcing it affects leaflet's default choice (pretty sure it doesn't, but...)
Jon Atkins
2014-03-19 05:59:36 +00:00
d019ebd15b
possible performance improvement - status bar display updated moved to a timer. so 1. it happens after any delays rendering in the browser and 2. performance (no repeated updates one after another - possible browser style recalculations)
Jon Atkins
2014-03-19 05:25:50 +00:00
4dd944a642
move portal level layer enable/disable out of status bar code into a map.on(zoomend) event instead
Jon Atkins
2014-03-19 04:44:20 +00:00
584b8bcd72
changes to queue processing timeouts after errors - should be friendlier to the servers when things fail
Jon Atkins
2014-03-18 22:16:20 +00:00
df4bf0bbc0
remove experimental exception catching code in boot func - was never that helpful
Jon Atkins
2014-03-18 22:14:55 +00:00
e1752954a1
and Niantic revert the changes to tile sizes a few days later...
Jon Atkins
2014-03-18 22:14:10 +00:00
16cabd89bc
remove some events/timers left over from the stock intel site code
Jon Atkins
2014-03-17 23:28:51 +00:00
246fa1a7d7
double-timeout on debug tile fading - helps when rendering goes slow
Jon Atkins
2014-03-17 07:07:02 +00:00
3232aa5c10
fix @player level tooltip - was looking for player with the '@' - which failed
Jon Atkins
2014-03-15 17:21:12 +00:00
05db7c6ca1
website: update news entry with change details
Jon Atkins
2014-03-15 16:10:20 +00:00
0a96440f77
bump version numbers
Jon Atkins
2014-03-15 00:03:12 +00:00
cb8dc7bd41
oops - some debug code was accidentally committed - portals should be brought to front
Jon Atkins
2014-03-15 00:02:17 +00:00
b8f1928688
website: update for new release
Jon Atkins
2014-03-15 00:01:05 +00:00
6de47595c6
Merge branch 'master' into release
Jon Atkins
2014-03-14 23:31:51 +00:00
aa31ce0c2f
bump mobile version numberr
Jon Atkins
2014-03-14 23:31:29 +00:00
40b74f7dba
updated internal values due to stock site changes. by preference we detect the values in the stock site, but these are kept as a fallback
Jon Atkins
2014-03-14 23:28:12 +00:00
99324c076c
Show indeterminate progress bar on mobile if chat is loading
fkloft
2014-03-13 22:16:27 +01:00
8c55c1eea6
[plugin/guess-player-levels] Fix error in algorithm; skip calculations if player is already known to be L8
fkloft
2014-03-13 22:02:11 +01:00
047fce5225
[plugins/guess-player-levels] EXPERIMENTAL: search log to determine player level by burster range
fkloft
2014-03-12 23:04:39 +01:00
2c9e3263f0
Merge remote-tracking branch 'upstream/master'
James
2014-03-11 12:27:15 -06:00
6c50fc9eb1
oops - can only bringToFront when a layer is acutally on the map - so check debug layer is enabled
Jon Atkins
2014-03-11 13:59:02 +00:00
4f6631d1f7
make IITC first try to use the TILES_PER_EDGE and ZOOM_TO_LEVEL values from the stock script - only falling back (with a warning) to our pre-defined list on error this way we automatically follow any changes to these made in the stock site, but have a fallback case in case the stock site renames the variables
Jon Atkins
2014-03-11 02:29:21 +00:00
f9d2346d72
ap for L2 and L3 were changed a long time ago (L2, from 10000 to 2500, L3, from 30000 to 20000)
Jon Atkins
2014-03-10 22:23:29 +00:00
d534b12f19
debug: move debug tiles to back
Jon Atkins
2014-03-10 22:18:02 +00:00
57720b270a
[portal-counts] show percentage
fkloft
2014-03-10 19:51:12 +01:00
1c858f995c
small refactoring
fkloft
2014-03-03 22:26:18 +01:00
2f7635a175
comment converning cache-related optimisation that might be added
Jon Atkins
2014-03-09 05:53:53 +00:00
36fe84b4ef
warn when some standard layers are turned off not so visible for mobile users - but less of an issue there (as an uninstall/reinstall resets all options to default) for #778
Jon Atkins
2014-03-04 18:42:45 +00:00
1103a409c0
use correct default values for MultiSelectListPreference outside of xml
Philipp Schaefer
2014-03-04 00:30:35 +01:00
03cabcbdb6
portal counts plugin: warn that numbers can be inaccurate when zoomed out for #774
Jon Atkins
2014-03-03 16:37:00 +00:00
b5e2ad70b4
debug tiles: fade rather than instant clear
Jon Atkins
2014-03-03 01:13:52 +00:00
9f93c450e2
some renamed some string keys
Philipp Schaefer
2014-03-02 18:26:56 +01:00
b3ec1974b6
added configurable menu
Philipp Schaefer
2014-03-02 18:26:02 +01:00
b173f778a5
debug tiles: clear on a timer rather than at the end of the requests
Jon Atkins
2014-03-02 01:33:22 +00:00
0a506d3027
debug tile display: remove the 'ok' tiles from screen when the refresh completes - makes it practical to leave the layer on at all times
Jon Atkins
2014-03-02 01:02:40 +00:00
f43cfeb5aa
Add "save to file" option for screenshots (+ lots of XML formatting)
fkloft
2014-03-01 22:43:26 +01:00
83ead3a358
Delete drawing cache after usage
fkloft
2014-03-01 15:13:58 +01:00
bd6a98725f
Delete screenshot after intent has finished
fkloft
2014-03-01 13:40:01 +01:00
b30c1e4aa3
[IITCm] new feature: share a screenshot of the current view
fkloft
2014-03-01 13:07:40 +01:00
13893546a4
set more precise type for file chooser intent
Philipp Schaefer
2014-03-01 01:01:48 +01:00
1d71bc6eeb
moved scale bar to the bottom right on mobile. ATM the bottom right corner is used for nothing so it shouldn't clash with any other plugin
Philipp Schaefer
2014-02-28 11:34:19 +01:00
f7aba2682c
Merge branch 'master' of github.com:jonatkins/ingress-intel-total-conversion
Philipp Schaefer
2014-02-26 18:27:42 +01:00
e1c047c4b4
better JS metablock parsing...returned map now contains all key/values of metablock
Philipp Schaefer
2014-02-26 18:27:35 +01:00
16e56917c2
debug layer: default to off
Jon Atkins
2014-02-26 05:12:37 +00:00
a86872d051
website: switch to own hosted version of bootstrap library - had a report of issues likely related to bad routing to the bootstrap CDN
Jon Atkins
2014-02-25 04:54:11 +00:00
79dd948ef2
This activity belongs to us - no need to ask package manager for its label
fkloft
2014-02-23 18:28:33 +01:00
48b412c97a
add EXTRA_FLAG_TITLE to own copy2clipboard intent too (should fix#777)
Philipp Schaefer
2014-02-23 16:19:10 +01:00
4ef7c41a0a
Ignore not exported activities
fkloft
2014-02-23 13:16:13 +01:00
174759c443
Revert "ignore iitcm and iitcm test in intent lists"
fkloft
2014-02-23 13:25:17 +01:00
688d9f97f8
bugfix: ignore smartphone pane switch in desktop mode
Philipp Schaefer
2014-02-23 13:19:18 +01:00
58c68edb81
catch exception of IntentGenerator.getTitle(...)
Philipp Schaefer
2014-02-23 12:47:16 +01:00
b642ec2299
ignore iitcm and iitcm test in intent lists
Philipp Schaefer
2014-02-23 12:36:09 +01:00
75310d6261
bump version number
Jon Atkins
2014-02-23 00:25:44 +00:00
c634720cf1
artifacts: centralise the descriptions of the artifact types/fragment names, and fix an incorrect warning concerning the new amar artifacts
Jon Atkins
2014-02-23 00:24:47 +00:00
50b2633257
website: updated for 0.16.5 release
Jon Atkins
2014-02-22 22:05:06 +00:00
18b684c95a
Merge branch 'master' into release
Jon Atkins
2014-02-22 21:54:56 +00:00
333c1a6daf
add tweaks of data retrieval zoom level, to make better use of the cache and be friendlier to the API in some cases also, default-intel-detail and show-more-portals plugins fixed - the logic has been moved into IITC core, with the plugins just setting flags to change behaviour
Jon Atkins
2014-02-22 19:30:12 +00:00
8ce28334cc
internal cleanups on the API used to convert map zoom levels to the parameters needed to generate quadkeys for data tiles. this should also prevent mixed release plugins/test IITC builds causing issues with it's 'show more portals' plugin further changes are planned - by lying to the backend about the map zoom to optimise the portal detail level (density) returned and make better use of the data cache. needs some practical experimentation to get good adjustments, and a cleaner API for these plugins
Jon Atkins
2014-02-22 05:48:52 +00:00
336393a76d
update plugin descriptions from "PLUGIN CURRENTLY UNAVAILABLE" to something more descriptive. Hopefully will reduce questions in the community concerning these ones
Jon Atkins
2014-02-22 04:10:15 +00:00
ba2d90779c
bump version number for new release
Jon Atkins
2014-02-22 03:00:30 +00:00
bfb0775360
temp disable show more portals and default intel detail plugins - the code changes needed for protocol changes have broken them, and i need a bit of time to study the details before fixing them
Jon Atkins
2014-02-22 02:59:32 +00:00
9c3e47ec40
protocol changes 2014-02-22 - quadkeys have gone back to using map zoom, rather than portal level, in their names
Jon Atkins
2014-02-22 02:58:52 +00:00
7efa603be1
update munge regular expressions for changes 2014-02-22 note: request format for map data has also changed and code needs updating
Jon Atkins
2014-02-22 02:57:25 +00:00
457f4f8049
test: remove code that rendered stale map data tiles from cache before retrieving from the network - will try it for a while and see if it makes things noticably more responsive
Jon Atkins
2014-02-21 16:37:47 +00:00
fd17b4a278
portal-names - use different delays for data loading updates and user events - improves performance
Jon Atkins
2014-02-21 16:35:48 +00:00
6e1008e107
revert ea45d0f447 - portal clustering still has some advantages note: window.Render.prototype.getLinkPixelLength not restored - should have been deleted as part of an earlier change
Jon Atkins
2014-02-21 16:34:40 +00:00
f57d429b42
cache expiry time was 2 mins, but default intel site uses 3 minutes - mis-read their timer value
Jon Atkins
2014-02-21 07:30:40 +00:00
cdf9c83801
simplify map data request batching - doesn't need to be so complex now we never request more than 4 tiles per request
Jon Atkins
2014-02-21 07:29:42 +00:00
ea45d0f447
remove portal clustering code, that preventing all portals we get data for being drawn to the map this was an optimisation, as leaflet can be slow when drawing a lot. however, as the backend now limits the data returned to the browser this is less important and probably wastes more time than it saves for #774
Jon Atkins
2014-02-21 05:26:52 +00:00
8de70d8ec5
now we no longer can reconstruct missing short links from the portal data, and the backend servers already cull short links from the data, there's no point in skipping display of short links
Jon Atkins
2014-02-21 04:46:42 +00:00
ca53c381aa
intent.getAction uri path may be null...generate empty string in that case
Philipp Schaefer
2014-02-19 01:21:13 +01:00