// ==UserScript==
// @id iitc-plugin-player-tracker@breunigs
// @name IITC Plugin: Player tracker
// @category Layer
// @version 0.10.2.@@DATETIMEVERSION@@
// @namespace https://github.com/jonatkins/ingress-intel-total-conversion
// @updateURL @@UPDATEURL@@
// @downloadURL @@DOWNLOADURL@@
// @description [@@BUILDNAME@@-@@BUILDDATE@@] Draws trails for the path a user went onto the map based on status messages in COMMs. Draws up to three hours. Does not request chat data on its own, even if that would be useful.
// @include https://www.ingress.com/intel*
// @include http://www.ingress.com/intel*
// @match https://www.ingress.com/intel*
// @match http://www.ingress.com/intel*
// @grant none
// ==/UserScript==
@@PLUGINSTART@@
// PLUGIN START ////////////////////////////////////////////////////////
window.PLAYER_TRACKER_MAX_TIME = 3*60*60*1000; // in milliseconds
window.PLAYER_TRACKER_MIN_ZOOM = 9;
window.PLAYER_TRACKER_MIN_OPACITY = 0.3;
window.PLAYER_TRACKER_LINE_COLOUR = '#FF00FD';
// use own namespace for plugin
window.plugin.playerTracker = function() {};
window.plugin.playerTracker.setup = function() {
try { console.log('Loading OverlappingMarkerSpiderfier JS now'); } catch(e) {}
@@INCLUDERAW:external/oms.min.js@@
try { console.log('done loading OverlappingMarkerSpiderfier JS'); } catch(e) {}
var iconEnlImage = '@@INCLUDEIMAGE:images/marker-green.png@@';
var iconEnlRetImage = '@@INCLUDEIMAGE:images/marker-green-2x.png@@';
var iconResImage = '@@INCLUDEIMAGE:images/marker-blue.png@@';
var iconResRetImage = '@@INCLUDEIMAGE:images/marker-blue-2x.png@@';
plugin.playerTracker.iconEnl = L.Icon.Default.extend({options: {
iconUrl: iconEnlImage,
iconRetinaUrl: iconEnlRetImage
}});
plugin.playerTracker.iconRes = L.Icon.Default.extend({options: {
iconUrl: iconResImage,
iconRetinaUrl: iconResRetImage
}});
plugin.playerTracker.drawnTracesEnl = new L.LayerGroup();
plugin.playerTracker.drawnTracesRes = new L.LayerGroup();
// to avoid any favouritism, we'll put the player's own faction layer first
if (PLAYER.team == 'RESISTANCE') {
window.addLayerGroup('Player Tracker Resistance', plugin.playerTracker.drawnTracesRes, true);
window.addLayerGroup('Player Tracker Enlightened', plugin.playerTracker.drawnTracesEnl, true);
} else {
window.addLayerGroup('Player Tracker Enlightened', plugin.playerTracker.drawnTracesEnl, true);
window.addLayerGroup('Player Tracker Resistance', plugin.playerTracker.drawnTracesRes, true);
}
map.on('layeradd',function(obj) {
if(obj.layer === plugin.playerTracker.drawnTracesEnl || obj.layer === plugin.playerTracker.drawnTracesRes) {
obj.layer.eachLayer(function(marker) {
if(marker._icon) window.setupTooltips($(marker._icon));
});
}
});
plugin.playerTracker.oms = new OverlappingMarkerSpiderfier(map, {keepSpiderfied: true, legWeight: 3.5});
plugin.playerTracker.oms.legColors = {'usual': '#FFFF00', 'highlighted': '#FF0000'};
var playerPopup = new L.Popup({offset: L.point([1,-34])});
plugin.playerTracker.oms.addListener('click', function(player) {
window.renderPortalDetails(player.options.referenceToPortal);
if (player.options.desc) {
playerPopup.setContent(player.options.desc);
playerPopup.setLatLng(player.getLatLng());
map.openPopup(playerPopup);
}
});
plugin.playerTracker.oms.addListener('spiderfy', function(markers) {
map.closePopup();
});
addHook('publicChatDataAvailable', window.plugin.playerTracker.handleData);
window.map.on('zoomend', function() {
window.plugin.playerTracker.zoomListener();
});
window.plugin.playerTracker.zoomListener();
plugin.playerTracker.setupUserSearch();
}
window.plugin.playerTracker.stored = {};
// force close all open tooltips before markers are cleared
window.plugin.playerTracker.closeIconTooltips = function() {
plugin.playerTracker.drawnTracesRes.eachLayer(function(layer) {
if ($(layer._icon)) { $(layer._icon).tooltip('close');}
});
plugin.playerTracker.drawnTracesEnl.eachLayer(function(layer) {
if ($(layer._icon)) { $(layer._icon).tooltip('close');}
});
}
window.plugin.playerTracker.zoomListener = function() {
var ctrl = $('.leaflet-control-layers-selector + span:contains("Player Tracker")').parent();
if(window.map.getZoom() < window.PLAYER_TRACKER_MIN_ZOOM) {
if (!window.isTouchDevice()) plugin.playerTracker.closeIconTooltips();
plugin.playerTracker.drawnTracesEnl.clearLayers();
plugin.playerTracker.drawnTracesRes.clearLayers();
ctrl.addClass('disabled').attr('title', 'Zoom in to show those.');
} else {
ctrl.removeClass('disabled').attr('title', '');
}
}
window.plugin.playerTracker.getLimit = function() {
return new Date().getTime() - window.PLAYER_TRACKER_MAX_TIME;
}
window.plugin.playerTracker.discardOldData = function() {
var limit = plugin.playerTracker.getLimit();
$.each(plugin.playerTracker.stored, function(pguid, player) {
var i;
var ev = player.events;
for(i = 0; i < ev.length; i++) {
if(ev[i].time >= limit) break;
}
if(i === 0) return true;
if(i === ev.length) return delete plugin.playerTracker.stored[pguid];
plugin.playerTracker.stored[pguid].events.splice(0, i);
});
}
window.plugin.playerTracker.eventHasLatLng = function(ev, lat, lng) {
var hasLatLng = false;
$.each(ev.latlngs, function(ind, ll) {
if(ll[0] === lat && ll[1] === lng) {
hasLatLng = true;
return false;
}
});
return hasLatLng;
}
window.plugin.playerTracker.processNewData = function(data) {
var limit = plugin.playerTracker.getLimit();
$.each(data.raw.result, function(ind, json) {
// skip old data
if(json[1] < limit) return true;
// find player and portal information
var pguid, lat, lng, guid, name, address;
var skipThisMessage = false;
$.each(json[2].plext.markup, function(ind, markup) {
switch(markup[0]) {
case 'TEXT':
// Destroy link and field messages depend on where the link or
// field was originally created. Therefore it’s not clear which
// portal the player is at, so ignore it.
if(markup[1].plain.indexOf('destroyed the Link') !== -1
|| markup[1].plain.indexOf('destroyed a Control Field') !== -1
|| markup[1].plain.indexOf('Your Link') !== -1) {
skipThisMessage = true;
return false;
}
break;
case 'PLAYER':
pguid = markup[1].plain;
break;
case 'PORTAL':
// link messages are “player linked X to Y” and the player is at
// X.
lat = lat ? lat : markup[1].latE6/1E6;
lng = lng ? lng : markup[1].lngE6/1E6;
guid = guid ? guid : markup[1].guid;
name = name ? name : markup[1].name;
address = address ? address : markup[1].address;
break;
}
});
// skip unusable events
if(!pguid || !lat || !lng || !guid || skipThisMessage) return true;
var newEvent = {
latlngs: [[lat, lng]],
guids: [guid],
time: json[1],
name: name,
address: address
};
var playerData = window.plugin.playerTracker.stored[pguid];
// short-path if this is a new player
if(!playerData || playerData.events.length === 0) {
plugin.playerTracker.stored[pguid] = {
// this always resolves, as the chat delivers this data
nick: pguid,
team: json[2].plext.team,
events: [newEvent]
};
return true;
}
var evts = playerData.events;
// there’s some data already. Need to find correct place to insert.
var i;
for(i = 0; i < evts.length; i++) {
if(evts[i].time > json[1]) break;
}
var cmp = Math.max(i-1, 0);
// so we have an event that happened at the same time. Most likely
// this is multiple resos destroyed at the same time.
if(evts[cmp].time === json[1]) {
evts[cmp].latlngs.push([lat, lng]);
evts[cmp].guids.push(guid);
plugin.playerTracker.stored[pguid].events = evts;
return true;
}
// the time changed. Is the player still at the same location?
// assume this is an older event at the same location. Then we need
// to look at the next item in the event list. If this event is the
// newest one, there may not be a newer event so check for that. If
// it really is an older event at the same location, then skip it.
if(evts[cmp+1] && plugin.playerTracker.eventHasLatLng(evts[cmp+1], lat, lng))
return true;
// if this event is newer, need to look at the previous one
var sameLocation = plugin.playerTracker.eventHasLatLng(evts[cmp], lat, lng);
// if it’s the same location, just update the timestamp. Otherwise
// push as new event.
if(sameLocation) {
evts[cmp].time = json[1];
} else {
evts.splice(i, 0, newEvent);
}
// update player data
plugin.playerTracker.stored[pguid].events = evts;
});
}
window.plugin.playerTracker.getLatLngFromEvent = function(ev) {
//TODO? add weight to certain events, or otherwise prefer them, to give better locations?
var lats = 0;
var lngs = 0;
$.each(ev.latlngs, function(i, latlng) {
lats += latlng[0];
lngs += latlng[1];
});
return L.latLng(lats / ev.latlngs.length, lngs / ev.latlngs.length);
}
window.plugin.playerTracker.ago = function(time, now) {
var s = (now-time) / 1000;
var h = Math.floor(s / 3600);
var m = Math.floor((s % 3600) / 60);
var returnVal = m + 'm';
if(h > 0) {
returnVal = h + 'h' + returnVal;
}
return returnVal;
}
window.plugin.playerTracker.drawData = function() {
var isTouchDev = window.isTouchDevice();
var gllfe = plugin.playerTracker.getLatLngFromEvent;
var polyLineByAgeEnl = [[], [], [], []];
var polyLineByAgeRes = [[], [], [], []];
var split = PLAYER_TRACKER_MAX_TIME / 4;
var now = new Date().getTime();
$.each(plugin.playerTracker.stored, function(pguid, playerData) {
if(!playerData || playerData.events.length === 0) {
console.warn('broken player data for pguid=' + pguid);
return true;
}
// gather line data and put them in buckets so we can color them by
// their age
var playerLine = [];
for(var i = 1; i < playerData.events.length; i++) {
var p = playerData.events[i];
var ageBucket = Math.min(parseInt((now - p.time) / split), 4-1);
var line = [gllfe(p), gllfe(playerData.events[i-1])];
if(playerData.team === 'RESISTANCE')
polyLineByAgeRes[ageBucket].push(line);
else
polyLineByAgeEnl[ageBucket].push(line);
}
var evtsLength = playerData.events.length;
var last = playerData.events[evtsLength-1];
var ago = plugin.playerTracker.ago;
// tooltip for marker - no HTML - and not shown on touchscreen devices
var tooltip = isTouchDev ? '' : (playerData.nick+', '+ago(last.time, now)+' ago');
// popup for marker
var cssClass = playerData.team === 'RESISTANCE' ? 'res' : 'enl';
var popup = '' + playerData.nick + '';
if(window.plugin.guessPlayerLevels !== undefined &&
window.plugin.guessPlayerLevels.fetchLevelDetailsByPlayer !== undefined) {
function getLevel(lvl) {
return ''+lvl+'';
}
popup += '';
var playerLevelDetails = window.plugin.guessPlayerLevels.fetchLevelDetailsByPlayer(pguid);
if(playerLevelDetails.min == 8) {
popup += 'Level ' + getLevel(8);
} else {
popup += 'Min level: ' + getLevel(playerLevelDetails.min);
if(playerLevelDetails.min != playerLevelDetails.guessed)
popup += ', guessed level: ' + getLevel(playerLevelDetails.guessed);
}
popup += '';
}
popup += '
'
+ ago(last.time, now) + ' ago
'
+ window.chat.getChatPortalName(last);
// show previous data in popup
if(evtsLength >= 2) {
popup += '
previous locations:
'
+ '
' + ago(ev.time, now) + ' | ' + 'ago | ' + '' + window.chat.getChatPortalName(ev) + ' |