// REDEEMING /////////////////////////////////////////////////////////
window.handleRedeemResponse = function(data, textStatus, jqXHR) {
if (data.error) {
var error = '';
if (data.error === 'ALREADY_REDEEMED') {
error = 'The passcode has already been redeemed.';
} else if (data.error === 'ALREADY_REDEEMED_BY_PLAYER') {
error = 'You have already redeemed this passcode.';
} else if (data.error === 'INVALID_PASSCODE') {
error = 'This passcode is invalid.';
} else {
error = 'There was a problem redeeming the passcode. Try again?';
}
alert('' + data.error + "\n" + error);
} else if (data.result) {
var tblResult = $('
', {'class': 'redeem-result' }).append($('
').append($(' | ', {colspan: 2}).append("Passcode redeemed!")));
if (data.result.apAward)
tblResult.append($('
').append($(' | ')).append($(' | ').append('AP (' + data.result.apAward + ')')));
if (data.result.xmAward)
tblResult.append($('
').append($(' | ')).append($(' | ').append('XM (' + data.result.xmAward + ')')));
var resonators = {};
var bursts = {};
var shields = {};
for (var i in data.result.inventoryAward) {
var acquired = data.result.inventoryAward[i][2];
if (acquired.modResource) {
if (acquired.modResource.resourceType === 'RES_SHIELD') {
var rarity = acquired.modResource.rarity.split('_').map(function (i) {return i[0]}).join('');
if (!shields[rarity])
shields[rarity] = 0;
shields[rarity] += 1;
}
} else if (acquired.resourceWithLevels) {
if (acquired.resourceWithLevels.resourceType === 'EMITTER_A') {
var level = acquired.resourceWithLevels.level
if (!resonators[level])
resonators[level] = 0;
resonators[level] += 1;
} else if (acquired.resourceWithLevels.resourceType === 'EMP_BURSTER') {
var level = acquired.resourceWithLevels.level
if (!bursts[level])
bursts[level] = 0;
bursts[level] += 1;
}
}
}
for (var lvl in resonators) {
var text = 'Resonator';
if (resonators[lvl] > 1)
text += ' ('+resonators[lvl]+')';
tblResult.append($('
').append($(' | ', { 'class' : ('level-'+lvl)}).append('L' + lvl)).append($(' | ').append(text)));
}
for (var lvl in bursts) {
var text = 'Xmp Burster';
if (bursts[lvl] > 1)
text += ' ('+bursts[lvl]+')';
tblResult.append($('
').append($(' | ', { 'class' : ('level-'+lvl)}).append('L' + lvl)).append($(' | ').append(text)));
}
for (var lvl in shields) {
var text = 'Portal Shield';
if (shields[lvl] > 1)
text += ' ('+shields[lvl]+')';
tblResult.append($('
').append($(' | ').append(lvl)).append($(' | ').append(text)));
}
alert(tblResult, true);
}
}
window.setupRedeem = function() {
$("#redeem").keypress(function(e) {
if((e.keyCode ? e.keyCode : e.which) != 13) return;
var data = {passcode: $(this).val()};
window.postAjax('redeemReward', data, window.handleRedeemResponse,
function(response) {
var extra = '';
if (response && response.status) {
if (response.status === 429) {
extra = "You have been rate-limited by the server. Wait a bit and try again.";
} else {
extra = "The server indicated an error.";
}
extra += "\n" + 'Response: HTTP ' + jq.status + ".";
} else {
extra = "No status code was returned.";
}
alert('The HTTP request failed. ' + extra);
});
});
}